reimplement slope condition

This commit is contained in:
Sjoerd van de Goor 2023-03-29 21:36:18 +02:00
parent 807ed2b247
commit cc5a880fd7
2 changed files with 8 additions and 0 deletions

View File

@ -494,6 +494,12 @@ public class IrisObject extends IrisRegistrant {
public int place(int x, int yv, int z, IObjectPlacer oplacer, IrisObjectPlacement config, RNG rng, BiConsumer<BlockPosition, BlockData> listener, CarveResult c, IrisData rdata) {
IObjectPlacer placer = (config.getHeightmap() != null) ? new HeightmapObjectPlacer(oplacer.getEngine() == null ? IrisContext.get().getEngine() : oplacer.getEngine(), rng, x, yv, z, config, oplacer) : oplacer;
// Slope condition
if (!config.getSlopeCondition().isDefault() &&
!config.getSlopeCondition().isValid(rdata.getEngine().getComplex().getSlopeStream().get(x, z))) {
return -1;
}
// Rotation calculation
int slopeRotationY = 0;
ProceduralStream<Double> heightStream = rdata.getEngine().getComplex().getHeightStream();

View File

@ -62,6 +62,8 @@ public class IrisObjectPlacement {
private double snow = 0;
@Desc("Whether or not this object can be targeted by a dolphin.")
private boolean isDolphinTarget = false;
@Desc("The slope at which this object can be placed. Range from 0 to 10 by default. Calculated from a 3-block radius from the center of the object placement.")
private IrisSlopeClip slopeCondition = new IrisSlopeClip();
@Desc("Set to true to add the rotation of the direction of the slope of the terrain (wherever the slope is going down) to the y-axis rotation of the object." +
"Rounded to 90 degrees. Adds the *min* rotation of the y axis as well (to still allow you to rotate objects nicely). Discards *max* and *interval* on *yaxis*")
private boolean rotateTowardsSlope = false;