Desync terrain actuator

This commit is contained in:
Daniel Mills 2021-07-27 17:04:05 -04:00
parent 65185c5854
commit cb304d35e2

View File

@ -185,7 +185,7 @@ public class IrisEngine extends BlockPopulator implements Engine {
switch (getDimension().getTerrainMode()) { switch (getDimension().getTerrainMode()) {
case NORMAL -> { case NORMAL -> {
getFramework().getEngineParallax().generateParallaxArea(x >> 4, z >> 4); getFramework().getEngineParallax().generateParallaxArea(x >> 4, z >> 4);
getFramework().getTerrainActuator().actuate(x, z, vblocks.synchronize()); getFramework().getTerrainActuator().actuate(x, z, vblocks);
getFramework().getBiomeActuator().actuate(x, z, vbiomes); getFramework().getBiomeActuator().actuate(x, z, vbiomes);
getFramework().getCaveModifier().modify(x, z, vblocks); getFramework().getCaveModifier().modify(x, z, vblocks);
getFramework().getRavineModifier().modify(x, z, vblocks); getFramework().getRavineModifier().modify(x, z, vblocks);