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Wand fix for WE
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@@ -199,7 +199,6 @@ public class IrisSettings {
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public double targetSpawnEntitiesPerChunk = 0.95;
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public boolean markerEntitySpawningSystem = true;
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public boolean effectSystem = true;
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public boolean worldEditWandCUI = true;
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public boolean globalPregenCache = false;
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}
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