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Fixing a handfull of issues!
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@@ -0,0 +1,61 @@
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import { readFile } from 'node:fs/promises'
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import path from 'node:path'
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const world = 'native-terrain-support'
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const air = new Set(['air', 'cave_air', 'void_air'])
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export default {
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name: 'iris-native-terrain-support',
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description: 'Verify native terrain fitting preserves buried caves and excludes trees from lowered ground.',
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async run(context) {
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const bot = context.bot
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const source = await readFile(path.join(context.server.directory, '.server-source'), 'utf8')
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context.expect(/^isolated=true\s*$/m.test(source), 'Requires an isolated instance')
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const position = bot.entity.position.clone()
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const at = (x, y, z) => bot.blockAt(position.clone().set(x, y, z))
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const teleport = async (x, y, z) => {
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await context.command(`/minecraft:tp @s ${x + 0.5} ${y} ${z + 0.5}`, /Teleported/i, 60000)
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await context.waitUntil(() => Math.abs(bot.entity.position.x - x - 0.5) < 1
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&& Math.abs(bot.entity.position.z - z - 0.5) < 1 && at(x, y, z),
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{ label: 'Coordinate chunk received', timeoutMs: 90000, intervalMs: 100 })
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}
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await context.step('enter the seeded overworld', async () => {
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if (context.options.command !== 'reuse') {
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await context.command(`/iris create name=${world} type=overworld seed=1337`,
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/Successfully created your world/i, 240000)
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}
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await context.command(`/iris tp ${world}`)
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await context.waitUntil(async () => {
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const snapshot = await context.observe()
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const player = snapshot.players.find(entry => entry.username === bot.username)
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return snapshot.worlds.some(entry => entry.id === player?.world && entry.name.endsWith(world))
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}, { label: 'Entered seeded overworld', timeoutMs: 90000, intervalMs: 100 })
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await context.command('/minecraft:gamemode spectator @s', /Spectator Mode/i)
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await context.command('/minecraft:seed', /Seed:.*1337/)
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})
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await context.step('preserve caves beneath the ruined portal terrain skirt', async () => {
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await teleport(995, 44, -3611)
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await context.waitUntil(() => at(990, 43, -3626) && at(992, 43, -3627),
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{ label: 'Cave columns received', timeoutMs: 90000, intervalMs: 100 })
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for (const [x, z, bottom, top] of [[990, -3626, 33, 54], [992, -3627, 34, 55]]) {
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for (let y = bottom; y <= top; y++) {
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const block = at(x, y, z)
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context.expect(block && air.has(block.name), 'Native terrain fitting filled a buried cave',
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{ x, y, z, material: block?.name })
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}
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await context.command(`/execute if block ${x} 43 ${z} minecraft:cave_air run say CAVE_PRESERVED_${x}`,
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new RegExp(`CAVE_PRESERVED_${x}`))
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}
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})
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await context.step('exclude the pine whose support is removed by village grading', async () => {
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await teleport(-2601, 174, -7063)
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await context.waitUntil(() => at(-2601, 167, -7063),
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{ label: 'Pine column received', timeoutMs: 90000, intervalMs: 100 })
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const block = at(-2601, 167, -7063)
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context.expect(air.has(block.name), 'Tree remains above terrain removed by native grading',
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{ x: -2601, y: 167, z: -7063, material: block.name })
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await context.command('/execute if block -2601 167 -7063 minecraft:air run say PINE_EXCLUDED',
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/PINE_EXCLUDED/)
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})
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}
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}
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