mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-10-25 13:30:08 +00:00
Fix seeded entity spawning
- Derive initial chunk and marker populations from stable location seeds. - Persist initial spawn completion after region-owned application. - Seed entity loot and attribute modifier identities. - Cover spawning, reload completion, and registry fixtures with regression tests.
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12e8bb5a09
commit
be0d3b0156
33 files changed
+1932
-407
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+235
-6
@@ -6,6 +6,11 @@ import art.arcane.iris.generation.runtime.BiomeEnvironment;
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import art.arcane.iris.generation.runtime.Engine;
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import art.arcane.iris.world.IrisCreator;
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import art.arcane.iris.world.entity.IrisSpawner;
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import art.arcane.iris.world.entity.IrisMarker;
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import art.arcane.iris.world.entity.EntitySpawnSeed;
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import art.arcane.volmlib.util.mantle.flag.MantleFlag;
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import art.arcane.iris.pack.value.IrisPosition;
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import art.arcane.volmlib.util.math.RNG;
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import art.arcane.iris.world.entity.IrisEntitySpawn;
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import art.arcane.iris.world.entity.IrisEntity;
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import art.arcane.iris.platform.bukkit.BukkitPlatform;
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@@ -28,6 +33,7 @@ import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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@@ -38,9 +44,13 @@ import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HexFormat;
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import java.util.List;
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import java.util.Map;
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import java.util.TreeMap;
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import java.util.Set;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.concurrent.CompletableFuture;
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import java.util.logging.Level;
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@@ -83,7 +93,7 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] arguments) {
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if (arguments.length != 1) {
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notifySender(sender, "Use /irisspawnqa setup|frogs|zombies|stress|check|surface|cave");
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notifySender(sender, "Use /irisspawnqa setup|frogs|zombies|stress|check|seeded|completion|surface|cave");
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return true;
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}
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try {
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@@ -93,6 +103,8 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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case "zombies" -> runRegion(sender, () -> spawnZombies(sender));
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case "stress" -> runRegion(sender, () -> stress(sender));
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case "check" -> runRegion(sender, () -> check(sender));
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case "seeded" -> seeded(sender);
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case "completion" -> completion(sender);
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case "surface" -> view(sender, 67D);
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case "cave" -> view(sender, -46D);
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default -> throw new IllegalArgumentException("Unknown spawning operation");
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@@ -147,6 +159,9 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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private void configureWorld(CommandSender sender, World world) {
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try {
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world.setDifficulty(Difficulty.NORMAL);
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world.setTime(6000L);
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world.setStorm(false);
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world.setThundering(false);
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world.setGameRule(GameRules.SPAWN_MOBS, true);
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List<CompletableFuture<Void>> chunks = new ArrayList<>();
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for (int chunkX = -1; chunkX <= 1; chunkX++) {
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@@ -176,6 +191,11 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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Bukkit.getRegionScheduler().execute(this, world, chunkX, chunkZ, () -> {
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try {
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chunk.addPluginChunkTicket(this);
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for (Entity entity : chunk.getEntities()) {
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if (entity instanceof LivingEntity && !(entity instanceof Player)) {
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entity.remove();
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}
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}
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retained.complete(null);
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} catch (Throwable error) {
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retained.completeExceptionally(error);
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@@ -244,12 +264,218 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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}
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}
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private void completion(CommandSender sender) {
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World world = requireWorld();
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Bukkit.getGlobalRegionScheduler().execute(this, () -> {
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world.setGameRule(GameRules.SPAWN_MOBS, false);
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runRegion(sender, () -> beginCompletion(sender, world));
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});
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}
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private void beginCompletion(CommandSender sender, World world) {
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try {
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Engine engine = IrisToolbelt.access(world).getEngine();
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Object manager = engine.getWorldManager();
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Field field = manager.getClass().getDeclaredField("chunkMaintenance");
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field.setAccessible(true);
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Object maintenance = field.get(manager);
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Method run = maintenance.getClass().getDeclaredMethod("runInitialSpawn", World.class, int.class, int.class, Runnable.class);
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run.setAccessible(true);
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Field pending = maintenance.getClass().getDeclaredField("markerFlagQueue");
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pending.setAccessible(true);
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AtomicInteger callbacks = new AtomicInteger();
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Runnable callback = () -> {
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require(Bukkit.isOwnedByCurrentRegion(world, 0, 0), "Initial callback ran outside its owning region");
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callbacks.incrementAndGet();
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Chunk chunk = world.getChunkAt(0, 0);
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invokeAmbient(runtimeSpawn(chunk, "seeded"), chunk, true);
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};
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run.invoke(maintenance, world, 0, 0, callback);
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awaitSkippedInitial(sender, world, new CompletionRun(engine, maintenance, run, pending, callback, callbacks), 0);
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} catch (ReflectiveOperationException failure) {
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throw new IllegalStateException("Could not start initial completion test", failure);
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}
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}
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private void awaitSkippedInitial(CommandSender sender, World world, CompletionRun state, int attempt) {
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Bukkit.getRegionScheduler().runDelayed(this, world, 0, 0, task -> {
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try {
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require(state.callbacks().get() == 0, "Disabled mob spawning consumed the initial pass");
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if (!((Set<?>) state.pending().get(state.maintenance())).isEmpty()) {
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require(attempt < 100, "Skipped initial pass did not release its pending state");
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awaitSkippedInitial(sender, world, state, attempt + 1);
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return;
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}
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Bukkit.getGlobalRegionScheduler().execute(this, () -> {
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world.setGameRule(GameRules.SPAWN_MOBS, true);
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runRegion(sender, () -> retryInitialCompletion(sender, world, state));
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});
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} catch (Throwable failure) {
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fail(sender, failure);
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}
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}, 2L);
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}
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private void retryInitialCompletion(CommandSender sender, World world, CompletionRun state) {
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try {
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state.run().invoke(state.maintenance(), world, 0, 0, state.callback());
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state.run().invoke(state.maintenance(), world, 0, 0, state.callback());
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awaitInitialCompletion(sender, world, state, 0);
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} catch (ReflectiveOperationException failure) {
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throw new IllegalStateException("Could not retry initial spawning", failure);
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}
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}
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private void awaitInitialCompletion(CommandSender sender, World world, CompletionRun state, int attempt) {
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Bukkit.getRegionScheduler().runDelayed(this, world, 0, 0, task -> {
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try {
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if (state.callbacks().get() == 0 || !((Set<?>) state.pending().get(state.maintenance())).isEmpty()) {
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require(attempt < 100, "Initial spawning did not complete after retry");
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awaitInitialCompletion(sender, world, state, attempt + 1);
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return;
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}
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require(state.callbacks().get() == 1, "Concurrent initial requests spawned duplicate populations");
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state.run().invoke(state.maintenance(), world, 0, 0, state.callback());
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Bukkit.getAsyncScheduler().runNow(this, ignored -> {
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try {
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require(state.engine().getMantle().getMantle().hasFlag(0, 0, MantleFlag.INITIAL_SPAWNED_MARKER), "Initial completion was not persisted");
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require(state.callbacks().get() == 1, "Completed initial pass ran again");
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evidence(sender, "SPAWN_QA_COMPLETION retry=true callbacks=1 persisted=true owned=true");
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} catch (Throwable failure) {
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fail(sender, failure);
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}
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});
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} catch (Throwable failure) {
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fail(sender, failure);
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}
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}, 2L);
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}
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private void seeded(CommandSender sender) {
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requireWorld();
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List<List<String>> baseline = new ArrayList<>();
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sampleInitial(0, false).thenCompose(first -> {
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baseline.add(first);
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return sampleInitial(1, false);
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}).thenCompose(second -> {
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baseline.add(second);
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return sampleInitial(1, false);
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}).thenCompose(repeated -> {
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require(baseline.get(1).equals(repeated), "Second chunk changed after reversed generation order");
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return sampleInitial(0, false);
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}).thenCompose(repeated -> {
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require(baseline.get(0).equals(repeated), "First chunk changed after reversed generation order");
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return sampleInitial(0, true);
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}).thenCompose(marker -> {
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baseline.add(marker);
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return sampleInitial(1, true);
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}).thenCompose(marker -> {
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baseline.add(marker);
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return sampleInitial(1, true);
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}).thenCompose(repeated -> {
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require(baseline.get(3).equals(repeated), "Second marker changed after reversed generation order");
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return sampleInitial(0, true);
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}).whenComplete((repeated, failure) -> {
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if (failure != null) {
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fail(sender, failure);
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return;
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}
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try {
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require(baseline.get(2).equals(repeated), "First marker changed after reversed generation order");
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evidence(sender, "SPAWN_QA_SEEDED chunks=2 markers=2 repeats=2 equipment=true attributes=true");
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} catch (Throwable error) {
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fail(sender, error);
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}
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});
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}
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private CompletableFuture<List<String>> sampleInitial(int chunkX, boolean marker) {
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CompletableFuture<List<String>> result = new CompletableFuture<>();
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World world = requireWorld();
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Bukkit.getRegionScheduler().execute(this, world, chunkX, 0, () -> {
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try {
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Chunk chunk = world.getChunkAt(chunkX, 0);
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for (Entity entity : chunk.getEntities()) {
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if (entity instanceof LivingEntity && !(entity instanceof Player)) {
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entity.remove();
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}
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}
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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chunk.getBlock(x, 64, z).setType(Material.GRASS_BLOCK, false);
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for (int y = 65; y <= 68; y++) {
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chunk.getBlock(x, y, z).setType(Material.AIR, false);
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}
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}
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}
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RuntimeSpawn spawn = runtimeSpawn(chunk, "seeded");
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IrisSpawner definition = spawn.environment().data().getSpawnerLoader().load("qa/seeded");
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require(!definition.canSpawn(spawn.engine(), chunkX, 0), "Ongoing weather/time gate unexpectedly allowed spawning");
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for (int i = 0; i < 100 + chunkX; i++) {
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RNG.r.nextLong();
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}
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ambientInvocation.set(true);
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try {
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for (int i = 0; i < 5; i++) {
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LivingEntity witness = (LivingEntity) world.spawnEntity(new Location(world, (chunkX << 4) + 8.5, 65, 8.5), EntityType.ZOMBIE);
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witness.setCustomName("Population witness");
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witness.setAI(false);
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witness.setGravity(false);
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}
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} finally {
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ambientInvocation.remove();
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}
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if (marker) {
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invokeInitialMarker(spawn, definition, new IrisPosition((chunkX << 4) + 5, 64, 5));
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} else {
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invokeAmbient(spawn, chunk, true);
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}
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List<String> snapshot = new ArrayList<>();
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for (Entity entity : chunk.getEntities()) {
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String name = entity.getCustomName();
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if (!(entity instanceof LivingEntity living) || name == null || !name.startsWith("Seeded ")) {
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continue;
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}
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ItemStack hand = living.getEquipment().getItemInMainHand();
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ItemStack helmet = living.getEquipment().getHelmet();
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require(hand.hasItemMeta() && hand.getItemMeta().hasAttributeModifiers(), "Spawned gear has no authored attributes");
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require(helmet != null && helmet.getType() == Material.IRON_HELMET, "Spawned helmet was not authored equipment");
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Location at = entity.getLocation();
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snapshot.add(entity.getType() + ":" + at.getX() + ":" + at.getY() + ":" + at.getZ()
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+ ":" + HexFormat.of().formatHex(hand.serializeAsBytes())
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+ ":" + HexFormat.of().formatHex(helmet.serializeAsBytes()));
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}
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require(snapshot.size() >= 2 && snapshot.size() <= 4, "Initial population was blocked by runtime gates or cap: " + snapshot.size());
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Collections.sort(snapshot);
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result.complete(List.copyOf(snapshot));
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} catch (Throwable failure) {
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result.completeExceptionally(failure);
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}
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});
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return result;
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}
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private void invokeInitialMarker(RuntimeSpawn spawn, IrisSpawner definition, IrisPosition position) {
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ambientInvocation.set(true);
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try (BiomeEnvironment.Scope ignored = spawn.engine().openBiomeEnvironmentScope(spawn.environment())) {
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Method method = spawn.spawner().getClass().getDeclaredMethod("spawnMarker", IrisPosition.class, IrisSpawner.class, IrisMarker.class, RNG.class, boolean.class);
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method.setAccessible(true);
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method.invoke(spawn.spawner(), position, definition, null, EntitySpawnSeed.marker(spawn.engine().getSeedManager().getEntity(), position.getX(), position.getY(), position.getZ()), true);
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} catch (InvocationTargetException failure) {
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throw new IllegalStateException("Initial marker spawning failed", failure.getCause());
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} catch (ReflectiveOperationException failure) {
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throw new IllegalStateException("Could not invoke initial marker spawning", failure);
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} finally {
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ambientInvocation.remove();
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}
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}
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private void spawnFrogs(CommandSender sender) {
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Chunk chunk = requireWorld().getChunkAt(0, 0);
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RuntimeSpawn spawn = runtimeSpawn(chunk, "frogs");
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getLogger().info(spawnDiagnostics(spawn, chunk));
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for (int attempt = 0; attempt < 12; attempt++) {
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invokeAmbient(spawn, chunk);
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invokeAmbient(spawn, chunk, false);
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require(count(chunk, EntityType.FROG) <= FROG_CAPACITY, "Frog batch exceeded its category capacity");
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}
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require(count(chunk, EntityType.FROG) == FROG_CAPACITY,
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@@ -266,7 +492,7 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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require(count(chunk, EntityType.ZOMBIE) == 0, "Cave phase already ran");
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RuntimeSpawn spawn = runtimeSpawn(chunk, "cave-zombies");
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getLogger().info(spawnDiagnostics(spawn, chunk));
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invokeAmbient(spawn, chunk);
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invokeAmbient(spawn, chunk, false);
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firstZombieBatch = count(chunk, EntityType.ZOMBIE);
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require(firstZombieBatch == ZOMBIE_CAPACITY,
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"Authored seven-zombie batch was not clamped to capacity two: " + spawnDiagnostics(spawn, chunk));
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@@ -280,7 +506,7 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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Chunk chunk = requireWorld().getChunkAt(0, 0);
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RuntimeSpawn spawn = runtimeSpawn(chunk, "cave-zombies");
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for (int attempt = 0; attempt < 50; attempt++) {
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invokeAmbient(spawn, chunk);
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invokeAmbient(spawn, chunk, false);
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require(count(chunk, EntityType.ZOMBIE) == ZOMBIE_CAPACITY, "Saturated zombie category exceeded capacity");
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}
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evidence(sender, "SPAWN_QA_STRESS attempts=50 zombies=" + count(chunk, EntityType.ZOMBIE));
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@@ -371,10 +597,10 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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return diagnostics.toString();
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}
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private void invokeAmbient(RuntimeSpawn spawn, Chunk chunk) {
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private void invokeAmbient(RuntimeSpawn spawn, Chunk chunk, boolean initial) {
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ambientInvocation.set(true);
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try (BiomeEnvironment.Scope ignored = spawn.engine().openBiomeEnvironmentScope(spawn.environment())) {
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spawn.method().invoke(spawn.spawner(), chunk, false, spawn.environment());
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spawn.method().invoke(spawn.spawner(), chunk, initial, spawn.environment());
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} catch (InvocationTargetException failure) {
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throw new IllegalStateException("Iris ambient spawning failed", failure.getCause());
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} catch (ReflectiveOperationException failure) {
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@@ -467,6 +693,9 @@ public final class NaturalSpawningFixture extends JavaPlugin implements Listener
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}
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}
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private record CompletionRun(Engine engine, Object maintenance, Method run, Field pending, Runnable callback, AtomicInteger callbacks) {
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}
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private record RuntimeSpawn(Engine engine, Object spawner, Method method, BiomeEnvironment environment) {
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}
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}
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@@ -0,0 +1,26 @@
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{
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"name": "Seeded population",
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"derivative": "minecraft:plains",
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"vanillaDerivative": "minecraft:plains",
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"layers": [
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{
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"minHeight": 1,
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"maxHeight": 1,
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"palette": [
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{
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"block": "minecraft:grass_block"
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}
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]
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}
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],
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"generators": [
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{
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"generator": "flat",
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"min": 64,
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"max": 64
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}
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],
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"entitySpawners": [
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"qa/seeded"
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]
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}
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+29
@@ -0,0 +1,29 @@
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{
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"type": "minecraft:husk",
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"reason": "NATURAL",
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"surface": "LAND",
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"ai": false,
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"aware": false,
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"gravity": false,
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"customName": "Seeded husk",
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"invulnerable": true,
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"helmet": {
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"type": "IRON_HELMET",
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"minDurability": 0.1,
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"maxDurability": 0.9
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},
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"mainHand": {
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"type": "IRON_SWORD",
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"minDurability": 0.1,
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"maxDurability": 0.9,
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"attributes": [
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{
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"name": "seeded_damage",
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"attribute": "minecraft:attack_damage",
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"minAmount": 1.25,
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"maxAmount": 6.75,
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"chance": 1
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}
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]
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}
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}
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+29
@@ -0,0 +1,29 @@
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{
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"type": "minecraft:zombie",
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"reason": "NATURAL",
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"surface": "LAND",
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"ai": false,
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"aware": false,
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"gravity": false,
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"customName": "Seeded zombie",
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"invulnerable": true,
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"helmet": {
|
||||
"type": "IRON_HELMET",
|
||||
"minDurability": 0.1,
|
||||
"maxDurability": 0.9
|
||||
},
|
||||
"mainHand": {
|
||||
"type": "IRON_SWORD",
|
||||
"minDurability": 0.1,
|
||||
"maxDurability": 0.9,
|
||||
"attributes": [
|
||||
{
|
||||
"name": "seeded_damage",
|
||||
"attribute": "minecraft:attack_damage",
|
||||
"minAmount": 1.25,
|
||||
"maxAmount": 6.75,
|
||||
"chance": 1
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
+33
@@ -0,0 +1,33 @@
|
||||
{
|
||||
"group": "NORMAL",
|
||||
"maxEntitiesPerChunk": 4,
|
||||
"allowedLightLevels": {
|
||||
"min": 0,
|
||||
"max": 0
|
||||
},
|
||||
"weather": "DOWNFALL",
|
||||
"timeBlock": {
|
||||
"startHour": 20,
|
||||
"endHour": 3
|
||||
},
|
||||
"maximumRate": {
|
||||
"amount": 1,
|
||||
"per": {
|
||||
"days": 1
|
||||
}
|
||||
},
|
||||
"initialSpawns": [
|
||||
{
|
||||
"entity": "qa/seeded-zombie",
|
||||
"rarity": 1,
|
||||
"minSpawns": 2,
|
||||
"maxSpawns": 4
|
||||
},
|
||||
{
|
||||
"entity": "qa/seeded-husk",
|
||||
"rarity": 2,
|
||||
"minSpawns": 2,
|
||||
"maxSpawns": 4
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -8,7 +8,8 @@ export default {
|
||||
context.expect(response.includes(expected) && !response.includes('SPAWN_QA_FAILED'), response)
|
||||
return response
|
||||
}
|
||||
const entities = name => Object.values(context.bot.entities).filter(entity => entity.name === name)
|
||||
const entities = name => Object.values(context.bot.entities).filter(entity => entity.name === name
|
||||
&& entity.position.x >= 0 && entity.position.x < 16 && entity.position.z >= 0 && entity.position.z < 16)
|
||||
await context.step('prepare the synthetic Iris world and dark cave', async () => {
|
||||
await command('setup', 'SPAWN_QA_SETUP world=iris:spawn_qa seed=78264193', 180000)
|
||||
await wait(() => Math.abs(context.bot.entity.position.y - 67) < 1, 'Fixture world teleport')
|
||||
|
||||
@@ -0,0 +1,24 @@
|
||||
export default {
|
||||
name: 'iris-seeded-entities',
|
||||
description: 'Replay initial chunk and marker populations in reversed order, comparing positions and complete equipment data.',
|
||||
async run(context) {
|
||||
const command = async (operation, expected, timeoutMs) => {
|
||||
const response = await context.command(`/irisspawnqa ${operation}`, /SPAWN_QA_[A-Z]+(?:\s|$)/, timeoutMs)
|
||||
context.expect(response.includes(expected) && !response.includes('SPAWN_QA_FAILED'), response)
|
||||
}
|
||||
await context.step('prepare a controlled Iris world', async () => {
|
||||
await command('setup', 'SPAWN_QA_SETUP', 180000)
|
||||
})
|
||||
await context.step('replay initial mobs despite unrelated randomness and live spawn restrictions', async () => {
|
||||
await command('seeded', 'SPAWN_QA_SEEDED chunks=2 markers=2 repeats=2 equipment=true attributes=true', 60000)
|
||||
await context.waitUntil(() => Object.values(context.bot.entities).some(entity => entity.name === 'zombie' || entity.name === 'husk'), {
|
||||
label: 'Generated mobs reached the client', timeoutMs: 10000, intervalMs: 100
|
||||
})
|
||||
context.report.seededEntities = { chunks: 2, markers: 2, repeats: 2, positions: true, equipmentBytes: true, attributeIds: true }
|
||||
})
|
||||
await context.step('retry a skipped initial pass and persist completion once', async () => {
|
||||
await command('completion', 'SPAWN_QA_COMPLETION retry=true callbacks=1 persisted=true owned=true', 30000)
|
||||
context.report.seededEntities.completionRetry = true
|
||||
})
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user