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Allow y locking for structures
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c72658d21a
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@ -114,7 +114,9 @@ public class PlannedStructure {
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int xx = i.getPosition().getX() + sx;
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int zz = i.getPosition().getZ() + sz;
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int offset = i.getPosition().getY() - startHeight;
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int height = placer.getHighest(xx, zz, getData()) + offset + (v.getH() / 2);
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int height = i.getStructure().getStructure().getLockY() != -1
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? i.getStructure().getStructure().getLockY()
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: placer.getHighest(xx, zz, getData()) + offset + (v.getH() / 2);
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if (options.getMode().equals(ObjectPlaceMode.PAINT) || options.isVacuum()) {
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height = -1;
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@ -124,7 +126,6 @@ public class PlannedStructure {
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int h = vo.place(xx, height, zz, placer, options, rng, (b)
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-> e.set(b.getX(), b.getY(), b.getZ(), v.getLoadKey() + "@" + id), null, getData());
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for (IrisJigsawPieceConnector j : i.getAvailableConnectors()) {
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if (j.getSpawnEntity() != null)// && h != -1)
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{
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@ -59,6 +59,9 @@ public class IrisJigsawStructure extends IrisRegistrant {
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@Desc("If set to true, iris will look for any pieces with only one connector in valid pools for edge connectors and attach them to 'terminate' the paths/piece connectors. Essentially it caps off ends. For example in a village, Iris would add houses to the ends of roads where possible. For terminators to be selected, they can only have one connector or they wont be chosen.")
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private boolean terminate = true;
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@Desc("Set to lock the starting peice to a y coordinate, otherwise the surface will be used.")
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private int lockY = -1;
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private transient AtomicCache<Integer> maxDimension = new AtomicCache<>();
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private void loadPool(String p, KList<String> pools, KList<String> pieces) {
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