- Fixed NPE occuring when Jigsaw fails to find Object in pool. Now just produces a warning in the console like it should
- Fixed pointless copies of lists being created within PlannedStructure
- Fixed mobs spawning within other blocks and suffocating on spawn
- Fixed creating a jigsaw with a non existent object causing jigsaw commands to lock up (#377)
- Fixed editing a non existent jigsaw just not doing anything
This commit is contained in:
StrangeOne101 authored and DanLT committed 2021-06-22 09:00:08 -08:00
1 parent 82161c10f8
commit b6bc269505
4 files changed
+13 -5

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@@ -80,6 +80,6 @@ public class IrisEntityInitialSpawn
private Entity spawn100(Engine g, Location at)
{
return getRealEntity(g).spawn(g, at.clone().add(0, 1, 0), rng.aquire(() -> new RNG(g.getTarget().getWorld().getSeed() + 4)));
return getRealEntity(g).spawn(g, at.clone().add(0.5, 1, 0.5), rng.aquire(() -> new RNG(g.getTarget().getWorld().getSeed() + 4)));
}
}