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Caves
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@@ -130,10 +130,10 @@ public class IrisBiome
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cliffScale = 1;
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cliffChance = 0.37;
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parent = "";
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dirtDepth = 2;
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dirtDepth = 19;
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this.realBiome = realBiome;
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this.height = IDEAL_HEIGHT;
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rockDepth = 11;
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rockDepth = 23;
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surfaceScale = 1;
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subSurfaceScale = 1;
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rockScale = 1;
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@@ -147,19 +147,21 @@ public class IrisBiome
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surface(new MB(Material.GRASS))
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.dirt(new MB(Material.DIRT), new MB(Material.DIRT, 1))
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.rock(MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE, 5),
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MB.of(Material.STONE, 5),
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MB.of(Material.COBBLESTONE),
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MB.of(Material.COBBLESTONE),
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MB.of(Material.SMOOTH_BRICK),
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MB.of(Material.SMOOTH_BRICK, 1),
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MB.of(Material.SMOOTH_BRICK, 2),
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MB.of(Material.SMOOTH_BRICK, 3));
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE),
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MB.of(Material.STONE, 5),
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MB.of(Material.STONE, 5),
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MB.of(Material.STONE, 5),
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MB.of(Material.STONE, 5),
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MB.of(Material.STONE, 5),
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MB.of(Material.STONE, 5));
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//@done
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}
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