mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2025-07-18 02:03:59 +00:00
Proper fracturing for max fracture accuracy
This commit is contained in:
parent
16fa453163
commit
b2a410d6cf
@ -5,7 +5,7 @@ plugins {
|
||||
}
|
||||
|
||||
group 'com.volmit.iris'
|
||||
version '1.5.13'
|
||||
version '1.5.14'
|
||||
def apiVersion = '1.17'
|
||||
def name = 'Iris'
|
||||
def main = 'com.volmit.iris.Iris'
|
||||
|
@ -478,7 +478,6 @@ public class IrisPostModifier extends EngineAssignedModifier<BlockData> {
|
||||
return d instanceof Levelled;
|
||||
}
|
||||
|
||||
|
||||
public void setPostBlock(int x, int y, int z, BlockData d, int currentPostX, int currentPostZ, Hunk<BlockData> currentData) {
|
||||
synchronized (currentData)
|
||||
{
|
||||
|
@ -347,35 +347,49 @@ public class CNG {
|
||||
}
|
||||
|
||||
private double getNoise(double... dim) {
|
||||
if (isTrueFracturing()) {
|
||||
if (dim.length == 2) {
|
||||
double scale = noscale ? 1 : this.bakedScale * this.scale;
|
||||
double f1 = noscale ? 0 : (fracture != null ? (fracture.noise(dim[0], dim[1]) - 0.5) * fscale : 0D);
|
||||
double f2 = noscale ? 0 : (fracture != null ? (fracture.noise(dim[1], dim[0]) - 0.5) * fscale : 0D);
|
||||
double x = dim[0] + f1;
|
||||
double y = dim[1] + -f1;
|
||||
double z = 0D;
|
||||
return generator.noise(x * scale, y * scale, z * scale) * opacity;
|
||||
} else if (dim.length == 3) {
|
||||
double scale = noscale ? 1 : this.bakedScale * this.scale;
|
||||
double f1 = noscale ? 0 : (fracture != null ? (fracture.noise(dim[0], dim[2], dim[1]) - 0.5) * fscale : 0D);
|
||||
double f2 = noscale ? 0 : (fracture != null ? (fracture.noise(dim[1], dim[0], dim[2]) - 0.5) * fscale : 0D);
|
||||
double f3 = noscale ? 0 : (fracture != null ? (fracture.noise(dim[2], dim[1], dim[0]) - 0.5) * fscale : 0D);
|
||||
double x = dim[0] + f1;
|
||||
double y = dim[1] + f3;
|
||||
double z = dim[2] + f2;
|
||||
return generator.noise(x * scale, y * scale, z * scale) * opacity;
|
||||
}
|
||||
double scale = noscale ? 1 : this.bakedScale * this.scale;
|
||||
|
||||
if(fracture == null || noscale)
|
||||
{
|
||||
return generator.noise(
|
||||
(dim.length > 0 ? dim[0] : 0D) * scale,
|
||||
(dim.length > 1 ? dim[1] : 0D) * scale,
|
||||
(dim.length > 2 ? dim[2] : 0D) * scale) * opacity;
|
||||
}
|
||||
|
||||
double scale = noscale ? 1 : this.bakedScale * this.scale;
|
||||
double f = noscale ? 0 : (fracture != null ? (fracture.noise(dim) - 0.5) * fscale : 0D);
|
||||
if (fracture.isTrueFracturing()) {
|
||||
double x = dim.length > 0 ? dim[0] + ((fracture.noise(dim) - 0.5) * fscale) : 0D;
|
||||
double y = dim.length > 1 ? dim[1] + ((fracture.noise(dim[1], dim[0]) - 0.5) * fscale) : 0D;
|
||||
double z = dim.length > 2 ? dim[2] + ((fracture.noise(dim[2], dim[0], dim[1]) - 0.5) * fscale) : 0D;
|
||||
return generator.noise(x * scale, y * scale, z * scale) * opacity;
|
||||
}
|
||||
|
||||
double f = fracture.noise(dim) * fscale;
|
||||
double x = dim.length > 0 ? dim[0] + f : 0D;
|
||||
double y = dim.length > 1 ? dim[1] + -f : 0D;
|
||||
double z = dim.length > 2 ? dim[2] + -f : 0D;
|
||||
double y = dim.length > 1 ? dim[1] - f : 0D;
|
||||
double z = dim.length > 2 ? dim[2] - f : 0D;
|
||||
return generator.noise(x * scale, y * scale, z * scale) * opacity;
|
||||
}
|
||||
|
||||
public double invertNoise(double... dim) {
|
||||
if(dim.length == 1)
|
||||
{
|
||||
return noise(-dim[0]);
|
||||
}
|
||||
|
||||
else if(dim.length == 2)
|
||||
{
|
||||
return noise(dim[1], dim[0]);
|
||||
}
|
||||
|
||||
else if(dim.length == 3)
|
||||
{
|
||||
return noise(dim[1], dim[2], dim[0]);
|
||||
}
|
||||
|
||||
return noise(dim);
|
||||
}
|
||||
|
||||
public double noise(double... dim) {
|
||||
double n = getNoise(dim);
|
||||
n = power != 1D ? (n < 0 ? -Math.pow(Math.abs(n), power) : Math.pow(n, power)) : n;
|
||||
|
@ -49,7 +49,7 @@ public class IrisGeneratorStyle {
|
||||
private double multiplier = 1;
|
||||
|
||||
@Desc("If set to true, each dimension will be fractured with a different order of input coordinates. This is usually 2 or 3 times slower than normal.")
|
||||
private boolean maxFractureAccuracy = false;
|
||||
private boolean axialFracturing = false;
|
||||
|
||||
@Desc("Apply a generator to the coordinate field fed into this parent generator. I.e. Distort your generator with another generator.")
|
||||
private IrisGeneratorStyle fracture = null;
|
||||
@ -74,7 +74,7 @@ public class IrisGeneratorStyle {
|
||||
return cng.aquire(() ->
|
||||
{
|
||||
CNG cng = style.create(rng).bake().scale(1D / zoom).pow(exponent).bake();
|
||||
cng.setTrueFracturing(maxFractureAccuracy);
|
||||
cng.setTrueFracturing(axialFracturing);
|
||||
|
||||
if (fracture != null) {
|
||||
cng.fractureWith(fracture.create(rng.nextParallelRNG(2934)), fracture.getMultiplier());
|
||||
|
Loading…
x
Reference in New Issue
Block a user