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https://github.com/VolmitSoftware/Iris.git
synced 2026-10-26 22:10:18 +00:00
Streamlined chunk prefill
- Read interpolator corner bounds through a per-thread chunk block and skip groups whose cell corners are all zero - Prefilled chunk context caches inline on generation threads with heights ahead of biomes - Kept the burst-pool prefill only for the platform main thread, with heights and biomes in one task - Painted surface fluid from the chunk context cache instead of re-sampling the fluid stream
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@@ -17,8 +17,6 @@ import art.arcane.volmlib.nativelib.terrain.NativeBiome;
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import art.arcane.volmlib.util.hunk.Hunk;
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import art.arcane.iris.generation.concurrent.MultiBurst;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.concurrent.CompletableFuture;
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public class ChunkContext {
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@@ -95,38 +93,11 @@ public class ChunkContext {
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if (hydrologyRuntime != null && (resolvedPlan.height || resolvedPlan.biome)) {
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hydrologyRuntime.prepareChunkColumns(x, z);
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}
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List<Runnable> fillTasks = new ArrayList<>(6);
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if (resolvedPlan.height) {
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fillTasks.add(() -> height.fillRounded(roundedHeight));
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}
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if (resolvedPlan.biome) {
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fillTasks.add(new PrefillFillTask(biome));
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}
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if (resolvedPlan.rock) {
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fillTasks.add(new PrefillFillTask(rock));
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}
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if (resolvedPlan.fluid) {
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fillTasks.add(new PrefillFillTask(fluid));
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}
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if (resolvedPlan.region) {
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fillTasks.add(new PrefillFillTask(region));
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}
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if (resolvedPlan.cave) {
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fillTasks.add(new PrefillFillTask(cave));
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}
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if (!shouldPrefillAsync(resolvedPlan, fillTasks.size())) {
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for (Runnable fillTask : fillTasks) {
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fillTask.run();
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}
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if (shouldPrefillAsync(resolvedPlan, complex.isPlatformMainThread())) {
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prefillAsync(resolvedPlan);
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} else {
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List<CompletableFuture<Void>> futures = new ArrayList<>(fillTasks.size());
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for (Runnable fillTask : fillTasks) {
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futures.add(CompletableFuture.runAsync(fillTask, MultiBurst.burst));
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}
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for (CompletableFuture<Void> future : futures) {
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future.join();
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}
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prefillSurface(resolvedPlan);
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prefillPalettes(resolvedPlan);
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}
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if (capturePrefillMetric) {
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metrics.getContextPrefill().put((System.nanoTime() - totalStartNanos) / 1_000_000D);
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@@ -134,14 +105,46 @@ public class ChunkContext {
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}
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}
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static boolean shouldPrefillAsync(PrefillPlan prefillPlan, int fillTaskCount) {
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if (prefillPlan == PrefillPlan.NATURAL_TERRAIN || fillTaskCount <= 1 || !IrisPlatforms.isBound()) {
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static boolean shouldPrefillAsync(PrefillPlan prefillPlan, boolean platformMainThread) {
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if (!platformMainThread || prefillPlan == PrefillPlan.NATURAL_TERRAIN || prefillPlan == PrefillPlan.NONE
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|| !IrisPlatforms.isBound()) {
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return false;
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}
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return !MultiBurst.burst.ownsCurrentThread();
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}
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private void prefillSurface(PrefillPlan prefillPlan) {
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if (prefillPlan.height) {
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height.fillRounded(roundedHeight);
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}
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if (prefillPlan.biome) {
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biome.fill();
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}
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}
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private void prefillPalettes(PrefillPlan prefillPlan) {
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if (prefillPlan.rock) {
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rock.fill();
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}
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if (prefillPlan.fluid) {
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fluid.fill();
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}
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if (prefillPlan.region) {
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region.fill();
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}
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if (prefillPlan.cave) {
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cave.fill();
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}
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}
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private void prefillAsync(PrefillPlan prefillPlan) {
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CompletableFuture<Void> surface = CompletableFuture.runAsync(() -> prefillSurface(prefillPlan), MultiBurst.burst);
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CompletableFuture<Void> palettes = CompletableFuture.runAsync(() -> prefillPalettes(prefillPlan), MultiBurst.burst);
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surface.join();
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palettes.join();
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}
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public void setTerrainBiomeOutput(Hunk<NativeBiome> terrainBiomes) {
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this.terrainBiomes = terrainBiomes;
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}
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@@ -295,17 +298,4 @@ public class ChunkContext {
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public record TransitionTerrainColumn(Terrain3DColumn solids, int fluidHeight) {
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}
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private static final class PrefillFillTask implements Runnable {
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private final ChunkedDataCache<?> dataCache;
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private PrefillFillTask(ChunkedDataCache<?> dataCache) {
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this.dataCache = dataCache;
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}
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@Override
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public void run() {
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dataCache.fill();
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}
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}
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}
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@@ -1384,6 +1384,10 @@ public class IrisComplex implements DataProvider {
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return false;
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}
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public boolean isPlatformMainThread() {
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return terrainEngine.getPlatformHooks().isMainThread();
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}
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public ProceduralStream<Double> getRawHeightStream() {
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return heightStream;
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}
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@@ -1891,13 +1895,82 @@ public class IrisComplex implements DataProvider {
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return h;
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}
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int grid = biomeBoundsSamplingStep;
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if (!ChunkCorners.supports(grid)) {
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for (int interpolatorIndex = 0; interpolatorIndex < frozenInterpolators.length; interpolatorIndex++) {
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h += interpolateGenerators(engine, frozenInterpolators[interpolatorIndex], interpolatorIndex, frozenGenerators[interpolatorIndex], x, z, seed);
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}
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return h;
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}
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GridBoundsCache cache = gridBoundsCache.get();
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int xi = (int) Math.floor(x);
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int zi = (int) Math.floor(z);
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int gx = xi & ~(grid - 1);
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int gz = zi & ~(grid - 1);
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double fx = (x - gx) / grid;
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double fz = (z - gz) / grid;
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ChunkCorners corners = cache.chunkCorners(xi >> 4, zi >> 4, frozenInterpolators.length, grid);
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int cornerX = (gx - corners.originX) / grid;
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int cornerZ = (gz - corners.originZ) / grid;
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int cell = cornerZ * corners.cellsPerAxis + cornerX;
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long heightSeed = seed + 239945;
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for (int interpolatorIndex = 0; interpolatorIndex < frozenInterpolators.length; interpolatorIndex++) {
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h += interpolateGenerators(engine, frozenInterpolators[interpolatorIndex], interpolatorIndex, frozenGenerators[interpolatorIndex], x, z, seed);
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IrisGenerator[] generators = frozenGenerators[interpolatorIndex];
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if (generators.length == 0) {
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continue;
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}
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int state = corners.cellState(interpolatorIndex, cell);
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if (state == ChunkCorners.SILENT) {
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continue;
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}
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long b00 = cornerAt(cache, engine, corners, interpolatorIndex, cornerX, cornerZ);
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long b10 = fx == 0D ? 0L : cornerAt(cache, engine, corners, interpolatorIndex, cornerX + 1, cornerZ);
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long b01 = fz == 0D ? 0L : cornerAt(cache, engine, corners, interpolatorIndex, cornerX, cornerZ + 1);
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long b11 = fx == 0D || fz == 0D ? 0L : cornerAt(cache, engine, corners, interpolatorIndex, cornerX + 1, cornerZ + 1);
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if (state == ChunkCorners.UNKNOWN) {
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corners.classify(interpolatorIndex, cornerX, cornerZ, cell);
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if (silentBounds(b00) && silentBounds(b10) && silentBounds(b01) && silentBounds(b11)) {
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continue;
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}
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}
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double lo;
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double hi;
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if (fx == 0D && fz == 0D) {
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lo = boundsLow(b00);
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hi = boundsHigh(b00);
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} else if (fz == 0D) {
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lo = biLerp(boundsLow(b00), boundsLow(b10), boundsLow(b00), boundsLow(b10), fx, fz);
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hi = biLerp(boundsHigh(b00), boundsHigh(b10), boundsHigh(b00), boundsHigh(b10), fx, fz);
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} else if (fx == 0D) {
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lo = biLerp(boundsLow(b00), boundsLow(b00), boundsLow(b01), boundsLow(b01), fx, fz);
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hi = biLerp(boundsHigh(b00), boundsHigh(b00), boundsHigh(b01), boundsHigh(b01), fx, fz);
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} else {
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lo = biLerp(boundsLow(b00), boundsLow(b10), boundsLow(b01), boundsLow(b11), fx, fz);
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hi = biLerp(boundsHigh(b00), boundsHigh(b10), boundsHigh(b01), boundsHigh(b11), fx, fz);
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}
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h += averageGeneratorHeights(generators, lo, hi, x, z, heightSeed);
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}
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return h;
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}
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private long cornerAt(GridBoundsCache cache, Engine engine, ChunkCorners corners, int interpolatorIndex, int column, int row) {
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if (corners.known(interpolatorIndex, column, row)) {
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return corners.corner(interpolatorIndex, column, row);
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}
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long packed = cornerBounds(cache, engine, frozenInterpolators[interpolatorIndex], interpolatorIndex,
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frozenGenerators[interpolatorIndex], corners.originX + column * corners.grid, corners.originZ + row * corners.grid);
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if (Double.isFinite(boundsLow(packed)) && Double.isFinite(boundsHigh(packed))) {
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corners.remember(interpolatorIndex, column, row, packed);
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}
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return packed;
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}
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private static boolean silentBounds(long packed) {
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return (packed & 0x7FFFFFFF7FFFFFFFL) == 0L;
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}
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private NoiseBounds naturalHeightBounds(
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Engine engine,
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KList<IrisShapedGeneratorStyle> overlayNoise,
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@@ -2268,6 +2341,26 @@ public class IrisComplex implements DataProvider {
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private final long[] packed = new long[GRID_BOUNDS_CACHE_SIZE];
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private final boolean[] valid = new boolean[GRID_BOUNDS_CACHE_SIZE];
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private final BoundsSampler sampler = new BoundsSampler();
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private ChunkCorners recentCorners;
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private ChunkCorners previousCorners;
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private ChunkCorners chunkCorners(int chunkX, int chunkZ, int groups, int grid) {
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ChunkCorners recent = recentCorners;
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if (recent != null && recent.matches(chunkX, chunkZ, groups, grid)) {
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return recent;
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}
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ChunkCorners previous = previousCorners;
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if (previous != null && previous.matches(chunkX, chunkZ, groups, grid)) {
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previousCorners = recent;
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recentCorners = previous;
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return previous;
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}
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ChunkCorners reused = previous != null && previous.fits(groups, grid) ? previous : new ChunkCorners(groups, grid);
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reused.reset(chunkX, chunkZ);
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previousCorners = recent;
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recentCorners = reused;
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return reused;
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}
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private int slot(int cornerX, int cornerZ, int interpolatorIndex) {
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long h = (cornerX * 0x9E3779B97F4A7C15L) ^ (cornerZ * 0xC2B2AE3D27D4EB4FL) ^ (interpolatorIndex * 0x165667B19E3779F9L);
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@@ -2276,6 +2369,92 @@ public class IrisComplex implements DataProvider {
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}
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}
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private static final class ChunkCorners {
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private static final int UNKNOWN = 0;
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private static final int SILENT = 1;
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private static final int ACTIVE = 2;
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private final int groups;
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private final int grid;
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private final int cornersPerAxis;
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private final int cellsPerAxis;
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private final long[] packed;
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private final boolean[] known;
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private final byte[] cellStates;
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private int chunkX;
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private int chunkZ;
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private int originX;
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private int originZ;
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private ChunkCorners(int groups, int grid) {
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this.groups = groups;
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this.grid = grid;
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cellsPerAxis = 16 / grid;
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cornersPerAxis = cellsPerAxis + 1;
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packed = new long[groups * cornersPerAxis * cornersPerAxis];
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known = new boolean[packed.length];
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cellStates = new byte[groups * cellsPerAxis * cellsPerAxis];
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}
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private static boolean supports(int grid) {
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return grid >= 2 && grid <= 16 && Integer.bitCount(grid) == 1;
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}
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private boolean fits(int groups, int grid) {
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return this.groups == groups && this.grid == grid;
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}
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private boolean matches(int chunkX, int chunkZ, int groups, int grid) {
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return this.chunkX == chunkX && this.chunkZ == chunkZ && fits(groups, grid);
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}
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private void reset(int chunkX, int chunkZ) {
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this.chunkX = chunkX;
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this.chunkZ = chunkZ;
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originX = chunkX << 4;
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originZ = chunkZ << 4;
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Arrays.fill(known, false);
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Arrays.fill(cellStates, (byte) UNKNOWN);
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}
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private int cellState(int group, int cell) {
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return cellStates[group * cellsPerAxis * cellsPerAxis + cell];
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}
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private void setCellState(int group, int cell, int state) {
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cellStates[group * cellsPerAxis * cellsPerAxis + cell] = (byte) state;
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}
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private boolean known(int group, int column, int row) {
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return known[index(group, column, row)];
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}
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private long corner(int group, int column, int row) {
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return packed[index(group, column, row)];
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}
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private void remember(int group, int column, int row, long value) {
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int index = index(group, column, row);
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packed[index] = value;
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known[index] = true;
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}
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private void classify(int group, int column, int row, int cell) {
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int first = index(group, column, row);
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int second = first + cornersPerAxis;
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if (!known[first] || !known[first + 1] || !known[second] || !known[second + 1]) {
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return;
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}
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boolean silent = silentBounds(packed[first]) && silentBounds(packed[first + 1])
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&& silentBounds(packed[second]) && silentBounds(packed[second + 1]);
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setCellState(group, cell, silent ? SILENT : ACTIVE);
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}
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private int index(int group, int column, int row) {
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return (group * cornersPerAxis + row) * cornersPerAxis + column;
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}
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}
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/**
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* Reusable per-thread bounds provider. Holds the biome memo and the lazily computed generator
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* bounds for one sampleBoundsRaw pass so the pass allocates nothing; {@link #bind}
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@@ -160,6 +160,7 @@ public class IrisTerrainNormalActuator extends EngineAssignedActuator<NativeBloc
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private final ChunkedDataCache<IrisBiome> biomeCache;
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private final ChunkedDataCache<IrisRegion> regionCache;
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private final ChunkedDataCache<NativeBlockState> rockCache;
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private final ChunkedDataCache<NativeBlockState> fluidCache;
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private final UpperDimensionContext upperContext;
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private final IrisOreBands dimensionSurfaceOres;
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private final IrisOreBands dimensionUndergroundOres;
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@@ -192,6 +193,7 @@ public class IrisTerrainNormalActuator extends EngineAssignedActuator<NativeBloc
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biomeCache = context.getBiome();
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regionCache = context.getRegion();
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rockCache = context.getRock();
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fluidCache = context.getFluid();
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upperContext = getEngine().getUpperContext();
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dimensionSurfaceOres = hideOres ? IrisOreBands.EMPTY : dimension.getSurfaceOreBands();
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dimensionUndergroundOres = hideOres ? IrisOreBands.EMPTY : dimension.getUndergroundOreBands();
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@@ -247,8 +249,10 @@ public class IrisTerrainNormalActuator extends EngineAssignedActuator<NativeBloc
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IrisRiverMaterialConfig roleMaterial = hydrologyRoleMaterial(
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hydrologyTerrain, bedMaterial, shoreMaterial, bankMaterial);
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int paintDepth = roleMaterial == null ? 0 : roleMaterial.getDepth();
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NativeBlockState fluid = hydrologyFluid == null || transitionDisplaced
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NativeBlockState fluid = transitionDisplaced
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? complex.resolveSurfaceFluid(realX, realZ)
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: hydrologyFluid == null
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? fluidCache.get(xf, zf)
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: complex.resolveHydrologyFluid(hydrologyFluid.profileKey(), realX, realZ);
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NativeBlockState rock = rockCache.get(xf, zf);
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NativeBlockState mappedSurfaceBlock = complex.getImageMapRuntime().sampleSurfaceBlock(realX, realZ);
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