Fluid bodies disable for now

This commit is contained in:
cyberpwn 2021-09-04 14:25:23 -04:00
parent 0a4b57ea01
commit abba2e969b

View File

@ -49,17 +49,18 @@ public class IrisFluidBodies {
@BlockCoordinates
public void generate(MantleWriter writer, RNG rng, Engine engine, int x, int y, int z) {
if (rivers.isNotEmpty()) {
for (IrisRiver i : rivers) {
i.generate(writer, rng, engine, x, y, z);
}
}
if (lakes.isNotEmpty()) {
for (IrisLake i : lakes) {
i.generate(writer, rng, engine, x, y, z);
}
}
//TODO: Impl
// if (rivers.isNotEmpty()) {
// for (IrisRiver i : rivers) {
// i.generate(writer, rng, engine, x, y, z);
// }
// }
//
// if (lakes.isNotEmpty()) {
// for (IrisLake i : lakes) {
// i.generate(writer, rng, engine, x, y, z);
// }
// }
}
public int getMaxRange(IrisData data) {