Fluid bodies disable for now

This commit is contained in:
cyberpwn 2021-09-04 14:25:23 -04:00
parent 0a4b57ea01
commit abba2e969b

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@ -49,17 +49,18 @@ public class IrisFluidBodies {
@BlockCoordinates @BlockCoordinates
public void generate(MantleWriter writer, RNG rng, Engine engine, int x, int y, int z) { public void generate(MantleWriter writer, RNG rng, Engine engine, int x, int y, int z) {
if (rivers.isNotEmpty()) { //TODO: Impl
for (IrisRiver i : rivers) { // if (rivers.isNotEmpty()) {
i.generate(writer, rng, engine, x, y, z); // for (IrisRiver i : rivers) {
} // i.generate(writer, rng, engine, x, y, z);
} // }
// }
if (lakes.isNotEmpty()) { //
for (IrisLake i : lakes) { // if (lakes.isNotEmpty()) {
i.generate(writer, rng, engine, x, y, z); // for (IrisLake i : lakes) {
} // i.generate(writer, rng, engine, x, y, z);
} // }
// }
} }
public int getMaxRange(IrisData data) { public int getMaxRange(IrisData data) {