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@@ -33,6 +33,29 @@ workspaces with schema autocomplete over the server's live registries, entity sp
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including death loot, pregeneration with a boss bar or client HUD, the `/iris` command tree, and
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the goldenhash determinism gate, which is interchangeable across all four platforms.
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### Native worldgen over Iris terrain
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Iris replaces the chunk generator, so vanilla and mod worldgen only runs where Iris runs it. This
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is identical on every platform.
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| Vanilla / mod worldgen | Over Iris terrain | Control |
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|---|---|---|
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| Structures (vanilla, datapack, mod) | Yes, on by default | `importedStructures.disabled` denies individual keys |
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| Placed features: ores, trees, plants, springs, geodes | Yes, **off by default** | `importedFeatures.enabled` per dimension, with per-step and per-key filters |
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| Carvers (caves, canyons, mod carvers) | Never - architectural | Iris has no `NoiseGeneratorSettings` for a carver to sample; use pack `caves`/`carvings` |
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| Surface builders and surface rules | Never | Iris builds its surface from pack palettes |
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| Mod biomes | Only as a `derivative`, `vanillaDerivative`, `biomeScatter` or `biomeSkyScatter` target | Iris chooses biomes from the pack, not from a biome source |
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| Mob spawning, including mod mobs | Yes | Biome spawn tables are merged with the vanilla derivative's |
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With `importedFeatures` off - the default - chunk output is byte-for-byte what Iris has always
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produced. See [docs/api/modded.md](docs/api/modded.md) for the full control reference, including
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which `pointed_dripstone` keys the 26.2 `speleothem` rename does and does not affect.
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Independently of that flag, Iris custom biomes now inherit the biome tags of their vanilla
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derivative on every platform, so the emitted datapack tag files change. Anything driven by biome
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tags therefore applies to Iris custom biomes: mob variants, spawn rules, and any vanilla or mod
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content selecting on `#minecraft:is_overworld` and friends.
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## Install
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**Plugin (Paper/Purpur/Leaf/Canvas/Folia/Spigot):** drop the plugin jar into `plugins/` and start
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@@ -42,7 +65,7 @@ the server. On first boot Iris downloads the default `overworld` pack automatica
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self-contained (core, SPI, and required Fabric API modules are bundled). On first boot Iris
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downloads the default `overworld` pack before the worldgen datapack is written, so the default
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pack is fully active immediately. Packs installed later register their custom dimension types
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(height ranges) and custom biomes through the forced datapack at server start — restart once after
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(height ranges) and custom biomes through the forced datapack at server start - restart once after
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adding a pack so worlds get its full heights and biomes; worlds created before that restart run
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with fallback heights.
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@@ -91,7 +114,7 @@ console/status output. `/iris pregen status` reports progress on the plugin.
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## Studio and VSCode workspace
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The studio is the pack authoring environment, available on all platforms. Studio worlds are
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transient — they are deleted on close and purged at startup.
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transient - they are deleted on close and purged at startup.
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```
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/iris studio create <name> [template] scaffold a new pack (default template: example)
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@@ -142,8 +165,8 @@ returns `---`. A real zero returns `0`.
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The world values are the surface reading at the player's block column. Walking refreshes them at most
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once per second per player, so a whole board of `world.*` keys costs one refresh per player per
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second no matter how many of them are on it, and a value may lag a sprinting player by up to a
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second. A jump that is not walking — joining, respawning, changing worlds, stepping through a portal,
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or any teleport including `/iris goto`, `/tp`, an ender pearl and a random teleport — is published
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second. A jump that is not walking - joining, respawning, changing worlds, stepping through a portal,
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or any teleport including `/iris goto`, `/tp`, an ender pearl and a random teleport - is published
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immediately, so a player who arrives somewhere and then stands still never keeps reading the biome,
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region or dimension of where they came from. `pregen.*` is global: there is one pregeneration job per
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server, and `%iris_pregen.world%` says which world it is.
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