Fix effect zones

This commit is contained in:
Daniel Mills 2021-01-04 13:03:39 -05:00
parent 9c4ccc51c7
commit a77c99d050

View File

@ -70,9 +70,13 @@ public class NoiseEffectZone {
private transient AtomicCache<NoiseProvider> provider = new AtomicCache<>();
private static double BLOCK = 1D / 256D;
public double filter(double x, double z, double noise)
{
if(invertZone ? distance2(x, z) < (blockRadius + (interpolationRadius * 5)) * (blockRadius + + (interpolationRadius * 5)) : distance2(x, z) > (blockRadius + interpolationRadius) * (blockRadius + interpolationRadius))
public double filter(double x, double z, double noise) {
if (invertZone && distance2(x, z) < (blockRadius - (interpolationRadius * 5)) * (blockRadius - (interpolationRadius * 5)))
{
return noise;
}
if(distance2(x, z) > (blockRadius + (interpolationRadius * 5)) * (blockRadius + (interpolationRadius * 5)))
{
return noise;
}