mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-10-22 16:17:44 +00:00
Restore natural mob spawning
- Restore cave spawning and correct floor placement across platforms. - Enforce category population limits and clamp ambient spawn batches. - Honor mob-spawning rules and entity-ticking chunk admission. - Separate chunk saving from configurable distance-despawn retention. - Add spawning regressions and Folia gameplay acceptance coverage.
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31 files changed
+1712
-87
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@@ -0,0 +1,35 @@
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plugins {
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id 'java'
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}
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version = '1.0.0'
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repositories {
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mavenCentral()
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maven { url = 'https://repo.papermc.io/repository/maven-public/' }
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}
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dependencies {
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compileOnly files(providers.gradleProperty('irisJar').get())
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compileOnly files(providers.gradleProperty('irisGsonJar').get())
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compileOnly 'io.papermc.paper:paper-api:26.1.2.build.74-stable'
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}
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java {
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toolchain.languageVersion = JavaLanguageVersion.of(25)
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}
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sourceSets {
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main {
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java.srcDirs = ['src']
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resources.srcDirs = ['resources']
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}
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}
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tasks.withType(JavaCompile).configureEach {
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options.compilerArgs += '-parameters'
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}
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tasks.named('jar') {
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archiveBaseName = 'IrisNaturalSpawningFixture'
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}
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+12
@@ -0,0 +1,12 @@
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name: IrisNaturalSpawningFixture
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version: 1.0.0
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main: art.arcane.iris.fixture.NaturalSpawningFixture
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api-version: '26.1.2'
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folia-supported: true
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depend: [Iris]
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commands:
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irisspawnqa:
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permission: irisspawnqa.run
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permissions:
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irisspawnqa.run:
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default: op
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@@ -0,0 +1 @@
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rootProject.name = 'iris-natural-spawning-fixture'
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+472
@@ -0,0 +1,472 @@
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package art.arcane.iris.fixture;
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import art.arcane.iris.configuration.IrisSettings;
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import art.arcane.iris.generation.biome.IrisBiome;
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import art.arcane.iris.generation.runtime.BiomeEnvironment;
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import art.arcane.iris.generation.runtime.Engine;
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import art.arcane.iris.world.IrisCreator;
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import art.arcane.iris.world.entity.IrisSpawner;
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import art.arcane.iris.world.entity.IrisEntitySpawn;
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import art.arcane.iris.world.entity.IrisEntity;
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import art.arcane.iris.platform.bukkit.BukkitPlatform;
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import art.arcane.iris.platform.bukkit.BukkitEntityType;
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import art.arcane.iris.world.IrisToolbelt;
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import art.arcane.iris.world.history.SavedBiomeUnavailableException;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.Difficulty;
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import org.bukkit.GameMode;
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import org.bukkit.HeightMap;
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import org.bukkit.GameRules;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.World;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.plugin.java.JavaPlugin;
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import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import java.util.TreeMap;
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import java.util.concurrent.CompletableFuture;
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import java.util.logging.Level;
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public final class NaturalSpawningFixture extends JavaPlugin implements Listener {
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private static final NamespacedKey WORLD_KEY = new NamespacedKey("iris", "spawn_qa");
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private static final long WORLD_SEED = 78264193L;
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private static final int FROG_CAPACITY = 16;
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private static final int ZOMBIE_CAPACITY = 2;
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private static final int BIOME_READY_ATTEMPTS = 60;
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private static final long BIOME_RETRY_TICKS = 10L;
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private boolean previousAmbient;
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private boolean previousMarkers;
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private boolean previousForcedPersistence;
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private volatile boolean ready;
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private int firstZombieBatch;
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private int ambientEvents;
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private int cancelledAmbientEvents;
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private final ThreadLocal<Boolean> ambientInvocation = ThreadLocal.withInitial(() -> false);
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@Override
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public void onEnable() {
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Bukkit.getPluginManager().registerEvents(this, this);
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previousAmbient = IrisSettings.get().getWorld().isAmbientEntitySpawningSystem();
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previousMarkers = IrisSettings.get().getWorld().isMarkerEntitySpawningSystem();
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previousForcedPersistence = IrisSettings.get().getWorld().isForcePersistEntities();
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IrisSettings.get().getWorld().setAmbientEntitySpawningSystem(false);
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IrisSettings.get().getWorld().setMarkerEntitySpawningSystem(false);
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IrisSettings.get().getWorld().setForcePersistEntities(false);
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getLogger().info("Natural spawning fixture ready; commands use the Iris ambient path on the owning region.");
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}
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@Override
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public void onDisable() {
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IrisSettings.get().getWorld().setAmbientEntitySpawningSystem(previousAmbient);
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IrisSettings.get().getWorld().setMarkerEntitySpawningSystem(previousMarkers);
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IrisSettings.get().getWorld().setForcePersistEntities(previousForcedPersistence);
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}
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] arguments) {
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if (arguments.length != 1) {
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notifySender(sender, "Use /irisspawnqa setup|frogs|zombies|stress|check|surface|cave");
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return true;
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}
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try {
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switch (arguments[0]) {
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case "setup" -> setup(sender);
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case "frogs" -> runRegion(sender, () -> spawnFrogs(sender));
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case "zombies" -> runRegion(sender, () -> spawnZombies(sender));
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case "stress" -> runRegion(sender, () -> stress(sender));
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case "check" -> runRegion(sender, () -> check(sender));
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case "surface" -> view(sender, 67D);
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case "cave" -> view(sender, -46D);
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default -> throw new IllegalArgumentException("Unknown spawning operation");
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}
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} catch (Throwable failure) {
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fail(sender, failure);
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}
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return true;
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}
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@EventHandler(priority = EventPriority.HIGHEST)
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public void isolateSpawns(CreatureSpawnEvent event) {
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if (!WORLD_KEY.equals(event.getLocation().getWorld().getKey())) {
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return;
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}
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if (!ambientInvocation.get()) {
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event.setCancelled(true);
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return;
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}
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ambientEvents++;
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if (event.isCancelled()) {
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cancelledAmbientEvents++;
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}
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}
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private void setup(CommandSender sender) {
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if (!(sender instanceof Player)) {
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throw new IllegalArgumentException("Setup requires a player");
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}
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World world = Bukkit.getWorld(WORLD_KEY);
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if (world != null) {
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require(IrisToolbelt.isIrisWorld(world) && world.getSeed() == WORLD_SEED,
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"Existing fixture key is not the owned Iris world with the expected seed");
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ready = false;
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Bukkit.getGlobalRegionScheduler().execute(this, () -> configureWorld(sender, world));
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return;
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}
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ready = false;
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Bukkit.getAsyncScheduler().runNow(this, task -> createWorld(sender));
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}
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private void createWorld(CommandSender sender) {
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try {
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World world = new IrisCreator().name(WORLD_KEY.toString()).dimension("spawn-qa")
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.seed(WORLD_SEED).create();
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Bukkit.getGlobalRegionScheduler().execute(this, () -> configureWorld(sender, world));
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} catch (Throwable failure) {
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fail(sender, failure);
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}
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}
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private void configureWorld(CommandSender sender, World world) {
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try {
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world.setDifficulty(Difficulty.NORMAL);
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world.setGameRule(GameRules.SPAWN_MOBS, true);
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List<CompletableFuture<Void>> chunks = new ArrayList<>();
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for (int chunkX = -1; chunkX <= 1; chunkX++) {
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for (int chunkZ = -1; chunkZ <= 1; chunkZ++) {
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chunks.add(retainChunk(world, chunkX, chunkZ));
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}
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}
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CompletableFuture.allOf(chunks.toArray(CompletableFuture[]::new)).whenComplete((ignored, failure) -> {
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if (failure != null) {
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fail(sender, failure);
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} else {
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Bukkit.getRegionScheduler().execute(this, world, 0, 0, () -> prepareChunk(sender, world));
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}
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});
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} catch (Throwable failure) {
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fail(sender, failure);
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}
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}
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private CompletableFuture<Void> retainChunk(World world, int chunkX, int chunkZ) {
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CompletableFuture<Void> retained = new CompletableFuture<>();
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world.getChunkAtAsync(chunkX, chunkZ, true).whenComplete((chunk, failure) -> {
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if (failure != null) {
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retained.completeExceptionally(failure);
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return;
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}
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Bukkit.getRegionScheduler().execute(this, world, chunkX, chunkZ, () -> {
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try {
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chunk.addPluginChunkTicket(this);
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retained.complete(null);
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} catch (Throwable error) {
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retained.completeExceptionally(error);
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}
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});
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});
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return retained;
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}
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private void prepareChunk(CommandSender sender, World world) {
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try {
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require(WORLD_KEY.equals(world.getKey()) && IrisToolbelt.isIrisWorld(world)
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&& world.getSeed() == WORLD_SEED, "Fixture world ownership changed");
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Chunk chunk = world.getChunkAt(0, 0);
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int removed = 0;
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for (Entity entity : chunk.getEntities()) {
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if (entity instanceof LivingEntity && !(entity instanceof Player)) {
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entity.remove();
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removed++;
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}
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}
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for (Entity entity : chunk.getEntities()) {
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require(!(entity instanceof LivingEntity) || entity instanceof Player || !entity.isValid(),
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"Fixture target chunk retained a living mob after cleanup: " + entity.getType());
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}
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getLogger().info("SPAWN_QA_CLEANUP removed=" + removed + " chunk=0,0");
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firstZombieBatch = 0;
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ambientEvents = 0;
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cancelledAmbientEvents = 0;
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for (int x = 0; x < 16; x++) {
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for (int z = 0; z < 16; z++) {
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chunk.getBlock(x, 64, z).setType(Material.GRASS_BLOCK, false);
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for (int y = 65; y <= 68; y++) {
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chunk.getBlock(x, y, z).setType(Material.AIR, false);
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}
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for (int y = -48; y <= -42; y++) {
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boolean shell = y == -48 || y == -42 || x == 0 || x == 15 || z == 0 || z == 15;
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chunk.getBlock(x, y, z).setType(shell ? Material.STONE : Material.CAVE_AIR, false);
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}
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}
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}
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if (!IrisToolbelt.isIrisWorld(world) || world.getSeed() != WORLD_SEED) {
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throw new IllegalStateException("Fixture is not the requested Iris world");
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}
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awaitBiomeEnvironment(sender, world, 0);
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} catch (Throwable failure) {
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fail(sender, failure);
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}
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}
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private void awaitBiomeEnvironment(CommandSender sender, World world, int attempt) {
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try {
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Engine engine = IrisToolbelt.access(world).getEngine();
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engine.getSurfaceBiomeEnvironment(8, 8);
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ready = true;
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teleport(sender, world, 67D, "SPAWN_QA_SETUP world=" + WORLD_KEY + " seed=" + WORLD_SEED);
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} catch (SavedBiomeUnavailableException unavailable) {
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if (!unavailable.isLoading() || attempt >= BIOME_READY_ATTEMPTS) {
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fail(sender, unavailable);
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return;
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}
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Bukkit.getRegionScheduler().runDelayed(this, world, 0, 0,
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task -> awaitBiomeEnvironment(sender, world, attempt + 1), BIOME_RETRY_TICKS);
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} catch (Throwable failure) {
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fail(sender, failure);
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}
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}
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private void spawnFrogs(CommandSender sender) {
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Chunk chunk = requireWorld().getChunkAt(0, 0);
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RuntimeSpawn spawn = runtimeSpawn(chunk, "frogs");
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getLogger().info(spawnDiagnostics(spawn, chunk));
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for (int attempt = 0; attempt < 12; attempt++) {
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invokeAmbient(spawn, chunk);
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require(count(chunk, EntityType.FROG) <= FROG_CAPACITY, "Frog batch exceeded its category capacity");
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}
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require(count(chunk, EntityType.FROG) == FROG_CAPACITY,
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"Frog ambient category did not fill: " + spawnDiagnostics(spawn, chunk));
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require(count(chunk, EntityType.ZOMBIE) == 0, "Unexpected zombie before cave phase");
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verifyPersistence(chunk);
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evidence(sender, "SPAWN_QA_FROGS frogs=" + count(chunk, EntityType.FROG)
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+ " persistent=true removable=true ambient=true");
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}
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private void spawnZombies(CommandSender sender) {
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Chunk chunk = requireWorld().getChunkAt(0, 0);
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require(count(chunk, EntityType.FROG) == FROG_CAPACITY, "Frogs must fill their category before cave spawning");
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require(count(chunk, EntityType.ZOMBIE) == 0, "Cave phase already ran");
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RuntimeSpawn spawn = runtimeSpawn(chunk, "cave-zombies");
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getLogger().info(spawnDiagnostics(spawn, chunk));
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invokeAmbient(spawn, chunk);
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firstZombieBatch = count(chunk, EntityType.ZOMBIE);
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require(firstZombieBatch == ZOMBIE_CAPACITY,
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"Authored seven-zombie batch was not clamped to capacity two: " + spawnDiagnostics(spawn, chunk));
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require(count(chunk, EntityType.FROG) == FROG_CAPACITY, "Cave spawning changed the passive population");
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verifyPersistence(chunk);
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evidence(sender, "SPAWN_QA_ZOMBIES frogs=" + count(chunk, EntityType.FROG)
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+ " zombies=" + firstZombieBatch + " firstBatch=" + firstZombieBatch + " ambient=true");
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}
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private void stress(CommandSender sender) {
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Chunk chunk = requireWorld().getChunkAt(0, 0);
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RuntimeSpawn spawn = runtimeSpawn(chunk, "cave-zombies");
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for (int attempt = 0; attempt < 50; attempt++) {
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invokeAmbient(spawn, chunk);
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require(count(chunk, EntityType.ZOMBIE) == ZOMBIE_CAPACITY, "Saturated zombie category exceeded capacity");
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}
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evidence(sender, "SPAWN_QA_STRESS attempts=50 zombies=" + count(chunk, EntityType.ZOMBIE));
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}
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private void check(CommandSender sender) {
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Chunk chunk = requireWorld().getChunkAt(0, 0);
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require(count(chunk, EntityType.FROG) == FROG_CAPACITY, "Passive population differs");
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require(count(chunk, EntityType.ZOMBIE) == ZOMBIE_CAPACITY, "Hostile population differs");
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require(firstZombieBatch == ZOMBIE_CAPACITY, "First hostile batch was not pinned");
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require(chunk.getBlock(8, -47, 8).getType() == Material.CAVE_AIR, "Cave is not real CAVE_AIR");
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require(chunk.getBlock(8, -47, 8).getLightLevel() == 0, "Cave is not dark");
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for (Entity entity : chunk.getEntities()) {
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if (entity.getType() == EntityType.ZOMBIE) {
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require(entity.getLocation().getY() < -42, "Hostile spawned outside the cave");
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}
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}
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verifyPersistence(chunk);
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evidence(sender, "SPAWN_QA_RESULT frogs=16 zombies=2 firstBatch=2 persistent=true removable=true caveAir=true light=0");
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}
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private RuntimeSpawn runtimeSpawn(Chunk chunk, String biomeKey) {
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try {
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Engine engine = IrisToolbelt.access(chunk.getWorld()).getEngine();
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BiomeEnvironment surface = engine.getSurfaceBiomeEnvironment(8, 8);
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IrisBiome biome = surface.data().getBiomeLoader().load(biomeKey);
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require(biome != null, "Synthetic biome was not loaded");
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BiomeEnvironment selected = new BiomeEnvironment(surface.activationId(), biome, surface.region(),
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surface.dimension(), surface.data());
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Object manager = engine.getWorldManager();
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Field field = manager.getClass().getDeclaredField("entitySpawner");
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field.setAccessible(true);
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Object spawner = field.get(manager);
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Method method = spawner.getClass().getDeclaredMethod("spawnAmbient", Chunk.class, boolean.class, BiomeEnvironment.class);
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method.setAccessible(true);
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return new RuntimeSpawn(engine, spawner, method, selected);
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} catch (ReflectiveOperationException failure) {
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throw new IllegalStateException("Could not access Iris ambient spawning", failure);
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}
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}
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private String spawnDiagnostics(RuntimeSpawn spawn, Chunk chunk) {
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World world = chunk.getWorld();
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int floor = world.getHighestBlockYAt(8, 8, HeightMap.OCEAN_FLOOR);
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int top = world.getHighestBlockYAt(8, 8, HeightMap.WORLD_SURFACE);
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Map<String, Integer> categories = new TreeMap<>();
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Map<String, Integer> types = new TreeMap<>();
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for (Entity entity : chunk.getEntities()) {
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if (entity instanceof LivingEntity && !(entity instanceof Player)) {
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categories.merge(BukkitEntityType.of(entity.getType()).spawnCategory(), 1, Integer::sum);
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types.merge(entity.getType().name(), 1, Integer::sum);
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}
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}
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StringBuilder diagnostics = new StringBuilder("SPAWN_QA_DIAGNOSTICS frogs=")
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.append(count(chunk, EntityType.FROG)).append(" zombies=").append(count(chunk, EntityType.ZOMBIE))
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.append(" categories=").append(categories).append(" types=").append(types)
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.append(" loadLevel=").append(chunk.getLoadLevel())
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.append(" spawnMobs=").append(world.getGameRuleValue(GameRules.SPAWN_MOBS))
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.append(" animals=").append(world.getAllowAnimals()).append(" monsters=").append(world.getAllowMonsters())
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.append(" floor=").append(floor).append(" top=").append(top)
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.append(" support=").append(world.getBlockAt(8, top, 8).getType())
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.append(" above=").append(world.getBlockAt(8, top + 1, 8).getType())
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.append(" light=").append(world.getBlockAt(8, top + 1, 8).getLightLevel())
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.append(" events=").append(ambientEvents).append(" cancelled=").append(cancelledAmbientEvents);
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for (String key : spawn.environment().biome().getEntitySpawners()) {
|
||||
IrisSpawner spawner = spawn.environment().data().getSpawnerLoader().load(key);
|
||||
if (spawner == null) {
|
||||
diagnostics.append(" spawner=").append(key).append(":missing");
|
||||
continue;
|
||||
}
|
||||
diagnostics.append(" spawner=").append(key).append(" canSpawn=")
|
||||
.append(spawner.canSpawn(spawn.engine(), chunk.getX(), chunk.getZ()))
|
||||
.append(" excluded=").append(spawner.isCompatExcluded())
|
||||
.append(" group=").append(spawner.getGroup()).append(" capacity=").append(spawner.getMaxEntitiesPerChunk());
|
||||
for (IrisEntitySpawn entry : spawner.getSpawns()) {
|
||||
IrisEntity entity = entry.getRealEntity(spawn.engine());
|
||||
diagnostics.append(" entity=").append(entry.getEntity());
|
||||
if (entity == null) {
|
||||
diagnostics.append(":missing");
|
||||
continue;
|
||||
}
|
||||
diagnostics.append(" type=").append(entity.getBukkitType()).append(" category=").append(entity.spawnCategory())
|
||||
.append(" surface=").append(entity.getSurface())
|
||||
.append(" supportMatches=").append(entity.getSurface().matches(world.getBlockAt(8, top, 8)))
|
||||
.append(" bounds=").append(BukkitPlatform.entityBoundingBox(entity.getBukkitType()));
|
||||
}
|
||||
}
|
||||
return diagnostics.toString();
|
||||
}
|
||||
|
||||
private void invokeAmbient(RuntimeSpawn spawn, Chunk chunk) {
|
||||
ambientInvocation.set(true);
|
||||
try (BiomeEnvironment.Scope ignored = spawn.engine().openBiomeEnvironmentScope(spawn.environment())) {
|
||||
spawn.method().invoke(spawn.spawner(), chunk, false, spawn.environment());
|
||||
} catch (InvocationTargetException failure) {
|
||||
throw new IllegalStateException("Iris ambient spawning failed", failure.getCause());
|
||||
} catch (ReflectiveOperationException failure) {
|
||||
throw new IllegalStateException("Could not invoke Iris ambient spawning", failure);
|
||||
} finally {
|
||||
ambientInvocation.remove();
|
||||
}
|
||||
}
|
||||
|
||||
private int count(Chunk chunk, EntityType type) {
|
||||
int count = 0;
|
||||
for (Entity entity : chunk.getEntities()) {
|
||||
if (entity.getType() == type) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
private void verifyPersistence(Chunk chunk) {
|
||||
for (Entity entity : chunk.getEntities()) {
|
||||
if (entity.getType() == EntityType.FROG || entity.getType() == EntityType.ZOMBIE) {
|
||||
require(entity.isPersistent(), "Ambient entity stopped participating in chunk saves");
|
||||
require(entity instanceof LivingEntity living && living.getRemoveWhenFarAway(),
|
||||
"Ambient entity has distance despawning disabled");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void view(CommandSender sender, double y) {
|
||||
teleport(sender, requireWorld(), y, "SPAWN_QA_VIEW y=" + (int) y);
|
||||
}
|
||||
|
||||
private void teleport(CommandSender sender, World world, double y, String message) {
|
||||
if (!(sender instanceof Player player)) {
|
||||
throw new IllegalArgumentException("Viewing requires a player");
|
||||
}
|
||||
player.getScheduler().run(this, task -> {
|
||||
player.setGameMode(GameMode.CREATIVE);
|
||||
player.setAllowFlight(true);
|
||||
player.setFlying(true);
|
||||
player.teleportAsync(new Location(world, 40.5D, y, 8.5D)).whenComplete((success, failure) -> {
|
||||
if (failure != null || !Boolean.TRUE.equals(success)) {
|
||||
fail(sender, failure == null ? new IllegalStateException("Fixture teleport failed") : failure);
|
||||
} else {
|
||||
notifySender(sender, message);
|
||||
}
|
||||
});
|
||||
}, null);
|
||||
}
|
||||
|
||||
private World requireWorld() {
|
||||
World world = Bukkit.getWorld(WORLD_KEY);
|
||||
require(ready && world != null, "Run setup before a spawning phase");
|
||||
return world;
|
||||
}
|
||||
|
||||
private void runRegion(CommandSender sender, Runnable operation) {
|
||||
World world = requireWorld();
|
||||
Bukkit.getRegionScheduler().execute(this, world, 0, 0, () -> {
|
||||
try {
|
||||
operation.run();
|
||||
} catch (Throwable failure) {
|
||||
fail(sender, failure);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void evidence(CommandSender sender, String message) {
|
||||
getLogger().info(message);
|
||||
notifySender(sender, message);
|
||||
}
|
||||
|
||||
private void notifySender(CommandSender sender, String message) {
|
||||
if (sender instanceof Player player) {
|
||||
player.getScheduler().run(this, task -> player.sendMessage(message), null);
|
||||
} else {
|
||||
sender.sendMessage(message);
|
||||
}
|
||||
}
|
||||
|
||||
private void fail(CommandSender sender, Throwable failure) {
|
||||
getLogger().log(Level.SEVERE, "Spawning acceptance failed", failure);
|
||||
notifySender(sender, "SPAWN_QA_FAILED " + failure.getMessage());
|
||||
}
|
||||
|
||||
private static void require(boolean condition, String message) {
|
||||
if (!condition) {
|
||||
throw new IllegalStateException(message);
|
||||
}
|
||||
}
|
||||
|
||||
private record RuntimeSpawn(Engine engine, Object spawner, Method method, BiomeEnvironment environment) {
|
||||
}
|
||||
}
|
||||
+26
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Cave Zombies",
|
||||
"derivative": "minecraft:plains",
|
||||
"vanillaDerivative": "minecraft:plains",
|
||||
"layers": [
|
||||
{
|
||||
"minHeight": 1,
|
||||
"maxHeight": 1,
|
||||
"palette": [
|
||||
{
|
||||
"block": "minecraft:grass_block"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"generators": [
|
||||
{
|
||||
"generator": "flat",
|
||||
"min": 64,
|
||||
"max": 64
|
||||
}
|
||||
],
|
||||
"entitySpawners": [
|
||||
"qa/cave-zombies"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
{
|
||||
"name": "Frogs",
|
||||
"derivative": "minecraft:plains",
|
||||
"vanillaDerivative": "minecraft:plains",
|
||||
"layers": [
|
||||
{
|
||||
"minHeight": 1,
|
||||
"maxHeight": 1,
|
||||
"palette": [
|
||||
{
|
||||
"block": "minecraft:grass_block"
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"generators": [
|
||||
{
|
||||
"generator": "flat",
|
||||
"min": 64,
|
||||
"max": 64
|
||||
}
|
||||
],
|
||||
"entitySpawners": [
|
||||
"qa/frogs"
|
||||
]
|
||||
}
|
||||
+28
@@ -0,0 +1,28 @@
|
||||
{
|
||||
"name": "Spawn QA",
|
||||
"version": 1,
|
||||
"mode": {
|
||||
"type": "OVERWORLD"
|
||||
},
|
||||
"regions": [
|
||||
"flat"
|
||||
],
|
||||
"focusRegion": "flat",
|
||||
"focus": "frogs",
|
||||
"landChance": 1,
|
||||
"environment": "NORMAL",
|
||||
"dimensionHeight": {
|
||||
"min": -64,
|
||||
"max": 320
|
||||
},
|
||||
"logicalHeight": 384,
|
||||
"fluidHeight": 0,
|
||||
"bedrock": false,
|
||||
"rockPalette": {
|
||||
"palette": [
|
||||
{
|
||||
"block": "minecraft:stone"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"type": "minecraft:frog",
|
||||
"reason": "NATURAL",
|
||||
"surface": "LAND",
|
||||
"ai": false,
|
||||
"aware": false,
|
||||
"gravity": false
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"type": "minecraft:zombie",
|
||||
"reason": "NATURAL",
|
||||
"surface": "LAND",
|
||||
"ai": false,
|
||||
"aware": false,
|
||||
"gravity": false
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"interpolator": {
|
||||
"function": "NONE",
|
||||
"horizontalScale": 1
|
||||
},
|
||||
"seed": 310,
|
||||
"composite": [
|
||||
{
|
||||
"seed": 310,
|
||||
"style": {
|
||||
"style": "FLAT"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"name": "Flat",
|
||||
"landBiomes": [
|
||||
"frogs"
|
||||
],
|
||||
"seaBiomes": [
|
||||
"frogs"
|
||||
],
|
||||
"shoreBiomes": [
|
||||
"frogs"
|
||||
]
|
||||
}
|
||||
+16
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"group": "CAVE",
|
||||
"maxEntitiesPerChunk": 2,
|
||||
"allowedLightLevels": {
|
||||
"min": 0,
|
||||
"max": 0
|
||||
},
|
||||
"spawns": [
|
||||
{
|
||||
"entity": "qa/zombie",
|
||||
"rarity": 1,
|
||||
"minSpawns": 7,
|
||||
"maxSpawns": 7
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"group": "NORMAL",
|
||||
"maxEntitiesPerChunk": 16,
|
||||
"spawns": [
|
||||
{
|
||||
"entity": "qa/frog",
|
||||
"rarity": 1,
|
||||
"minSpawns": 7,
|
||||
"maxSpawns": 7
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
export default {
|
||||
name: 'iris-natural-spawning',
|
||||
description: 'Observe category-limited Iris ambient frogs and cave zombies on Folia.',
|
||||
async run(context) {
|
||||
const wait = (predicate, label, timeoutMs = 30000) => context.waitUntil(predicate, { label, timeoutMs, intervalMs: 100 })
|
||||
const command = async (operation, expected, timeoutMs = 30000) => {
|
||||
const response = await context.command(`/irisspawnqa ${operation}`, /SPAWN_QA_[A-Z]+(?:\s|$)/, timeoutMs)
|
||||
context.expect(response.includes(expected) && !response.includes('SPAWN_QA_FAILED'), response)
|
||||
return response
|
||||
}
|
||||
const entities = name => Object.values(context.bot.entities).filter(entity => entity.name === name)
|
||||
await context.step('prepare the synthetic Iris world and dark cave', async () => {
|
||||
await command('setup', 'SPAWN_QA_SETUP world=iris:spawn_qa seed=78264193', 180000)
|
||||
await wait(() => Math.abs(context.bot.entity.position.y - 67) < 1, 'Fixture world teleport')
|
||||
})
|
||||
await context.step('fill the passive category through real Iris ambient spawning', async () => {
|
||||
await command('frogs', 'SPAWN_QA_FROGS frogs=16 persistent=true removable=true ambient=true', 60000)
|
||||
await wait(() => entities('frog').length === 16, 'All sixteen ambient frogs became visible')
|
||||
context.report.irisNaturalSpawning = { visibleFrogs: entities('frog').length }
|
||||
})
|
||||
await context.step('spawn an authored seven-zombie batch with capacity two despite existing frogs', async () => {
|
||||
await command('zombies', 'SPAWN_QA_ZOMBIES frogs=16 zombies=2 firstBatch=2 ambient=true', 60000)
|
||||
await command('cave', 'SPAWN_QA_VIEW y=-46')
|
||||
await wait(() => Math.abs(context.bot.entity.position.y + 46) < 1, 'Underground fixture teleport')
|
||||
await wait(() => context.bot.blockAt(context.bot.entity.position.clone().set(8, -47, 8))?.name === 'cave_air', 'Live cave_air block reached the client')
|
||||
await wait(() => entities('zombie').length === 2, 'Both ambient cave zombies became visible')
|
||||
context.expect(entities('zombie').every(entity => entity.position.y < -42), 'Zombies were not inside the underground chamber')
|
||||
context.report.irisNaturalSpawning.visibleZombies = entities('zombie').length
|
||||
context.report.irisNaturalSpawning.caveAir = true
|
||||
})
|
||||
await context.step('repeat fifty ambient attempts without exceeding the hostile capacity', async () => {
|
||||
await command('stress', 'SPAWN_QA_STRESS attempts=50 zombies=2', 60000)
|
||||
await command('check', 'SPAWN_QA_RESULT frogs=16 zombies=2 firstBatch=2 persistent=true removable=true caveAir=true light=0', 30000)
|
||||
context.expect(entities('zombie').length === 2, 'Client observed a hostile capacity overflow')
|
||||
context.report.irisNaturalSpawning.saturatedAttempts = 50
|
||||
context.report.irisNaturalSpawning.firstHostileBatch = 2
|
||||
context.report.irisNaturalSpawning.removeWhenFarAwayAllowed = true
|
||||
context.report.irisNaturalSpawning.chunkSaving = true
|
||||
})
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user