From a461072113dc09cf2fe2f23147f5f147e1eba319 Mon Sep 17 00:00:00 2001 From: cyberpwn Date: Sun, 12 Sep 2021 08:12:32 -0400 Subject: [PATCH] Remove biome registry features --- src/main/java/com/volmit/iris/engine/object/IrisBiome.java | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/main/java/com/volmit/iris/engine/object/IrisBiome.java b/src/main/java/com/volmit/iris/engine/object/IrisBiome.java index dc86b8bea..137e76557 100644 --- a/src/main/java/com/volmit/iris/engine/object/IrisBiome.java +++ b/src/main/java/com/volmit/iris/engine/object/IrisBiome.java @@ -92,9 +92,6 @@ public class IrisBiome extends IrisRegistrant implements IRare { @ArrayType(min = 1, type = String.class) @RegistryListResource(IrisSpawner.class) private KList entitySpawners = new KList<>(); - @Desc("Add random chances for terrain features") - @ArrayType(min = 1, type = IrisFeaturePotential.class) - private KList features = new KList<>(); @ArrayType(min = 1, type = IrisEffect.class) @Desc("Effects are ambient effects such as potion effects, random sounds, or even particles around each player. All of these effects are played via packets so two players won't see/hear each others effects.\nDue to performance reasons, effects will play around the player even if where the effect was played is no longer in the biome the player is in.") private KList effects = new KList<>();