Integrate Iris Studio

- Merge the unified Studio interface and command entry points.
- Adapt water views and provisional sampling to basin hydrology.
- Restore diagnostic estimates and the biome water overlay.
- Fix render cancellation, preview closure, and platform position callbacks.
- Fall back to software rendering when native bindings are unavailable.
- Cover renderer, lifecycle, and scheduler regressions.
This commit is contained in:
Brian Neumann-Fopiano committed 2026-10-25 16:56:49 -04:00
commit 9f49d29e2b
225 files changed
+29666 -4395

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@@ -132,6 +132,8 @@ configurations.named('bundle').configure {
exclude(group: 'de.crazydev22.slimjar.helper')
exclude(group: 'de.crazydev22.slimjar')
exclude(group: 'io.github.slimjar')
// The game ships its own LWJGL; without the modules it leaves out, the map's 3D views draw in software.
exclude(group: 'org.lwjgl')
}
configurations.compileClasspath.extendsFrom(configurations.devBundle)
@@ -173,7 +175,9 @@ dependencies {
libs.caffeine,
'com.fulcrumgenomics:jlibdeflate:0.2.0',
libs.dom4j,
libs.jaxen
libs.jaxen,
libs.flatlaf,
libs.flatlaf.extras
]
add('bundle', libs.asm)
add('devBundle', 'org.ow2.asm:asm') {