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Mantle Feature Components
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.engine.mantle.components;
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import com.volmit.iris.engine.data.cache.Cache;
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import com.volmit.iris.engine.mantle.EngineMantle;
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import com.volmit.iris.engine.mantle.IrisMantleComponent;
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import com.volmit.iris.engine.object.biome.IrisBiome;
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import com.volmit.iris.engine.object.feature.IrisFeaturePositional;
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import com.volmit.iris.engine.object.feature.IrisFeaturePotential;
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import com.volmit.iris.engine.object.regional.IrisRegion;
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import com.volmit.iris.util.collection.KList;
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import com.volmit.iris.util.documentation.ChunkCoordinates;
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import com.volmit.iris.util.mantle.MantleFlag;
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import com.volmit.iris.util.math.RNG;
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import com.volmit.iris.util.parallel.BurstExecutor;
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import java.util.function.Consumer;
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public class MantleFeatureComponent extends IrisMantleComponent {
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public MantleFeatureComponent(EngineMantle engineMantle) {
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super(engineMantle, MantleFlag.FEATURE);
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}
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@Override
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public void generateLayer(int x, int z, Consumer<Runnable> post) {
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int s = getRadius();
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BurstExecutor burst = burst();
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for (int i = -s; i <= s; i++) {
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int xx = i + x;
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int xxx = 8 + (xx << 4);
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for (int j = -s; j <= s; j++) {
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int zz = j + z;
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int zzz = 8 + (zz << 4);
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burst.queue(() -> {
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RNG rng = new RNG(Cache.key(xx, zz) + seed());
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IrisRegion region = getComplex().getRegionStream().get(xxx, zzz);
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IrisBiome biome = getComplex().getTrueBiomeStreamNoFeatures().get(xxx, zzz);
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generateFeatures(rng, xx, zz, region, biome);
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});
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}
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}
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burst.complete();
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}
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@ChunkCoordinates
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private void generateFeatures(RNG rng, int cx, int cz, IrisRegion region, IrisBiome biome) {
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for (IrisFeaturePotential i : getFeatures()) {
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placeZone(rng, cx, cz, i);
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}
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for (IrisFeaturePotential i : region.getFeatures()) {
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placeZone(rng, cx, cz, i);
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}
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for (IrisFeaturePotential i : biome.getFeatures()) {
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placeZone(rng, cx, cz, i);
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}
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}
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private void placeZone(RNG rng, int cx, int cz, IrisFeaturePotential i) {
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int x = (cx << 4) + rng.nextInt(16);
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int z = (cz << 4) + rng.nextInt(16);
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getMantle().set(x, 0, z, new IrisFeaturePositional(x, z, i.getZone()));
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}
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private KList<IrisFeaturePotential> getFeatures() {
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return getEngineMantle().getEngine().getDimension().getFeatures();
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}
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}
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