mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-10-25 21:40:05 +00:00
Completed fixture client ticks
- Stationary gameplay sends tick delimiters after movement packets - An initial delimiter closes movement sent before the scenario starts
This commit is contained in:
1 parent
ee3af26f11
commit
9dbb6b6e85
1 file changed
+6
-1
@@ -27,13 +27,18 @@ const traceMovement = context => {
|
||||
client.prependListener('position', incoming)
|
||||
client.prependListener('player_rotation', rotation)
|
||||
client.write = function (name, packet, ...rest) {
|
||||
if (['position', 'position_look', 'look', 'teleport_confirm'].includes(name)) record('outgoing', name, packet)
|
||||
if (['position', 'position_look', 'look', 'teleport_confirm', 'tick_end'].includes(name)) record('outgoing', name, packet)
|
||||
return write.call(this, name, packet, ...rest)
|
||||
}
|
||||
context.expect(context.bot.supportFeature('sendsClientTickEndPacket'), 'Fixture client supports tick delimiters')
|
||||
const finishTick = () => client.write('tick_end', {})
|
||||
context.bot.on('move', finishTick)
|
||||
finishTick()
|
||||
context.signal.addEventListener('abort', () => {
|
||||
client.write = write
|
||||
client.removeListener('position', incoming)
|
||||
client.removeListener('player_rotation', rotation)
|
||||
context.bot.removeListener('move', finishTick)
|
||||
}, { once: true })
|
||||
}
|
||||
|
||||
|
||||
Reference in new issue
Block a user