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headless performance improvements
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@@ -184,7 +184,7 @@ public class Headless implements IHeadless, LevelHeightAccessor {
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IrisContext.getOr(engine).setChunkContext(ctx);
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for (EngineStage i : engine.getMode().getStages()) {
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i.generate(x, z, blocks, vbiomes, true, ctx);
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i.generate(x, z, blocks, vbiomes, false, ctx);
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}
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}
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