Remove vertical domains for now

This commit is contained in:
cyberpwn 2021-08-19 04:36:58 -04:00
parent 957de5d6f7
commit 9aa426ed56
4 changed files with 13 additions and 98 deletions

View File

@ -19,6 +19,7 @@
package com.volmit.iris.engine;
import com.google.common.util.concurrent.AtomicDouble;
import com.google.gson.Gson;
import com.volmit.iris.Iris;
import com.volmit.iris.core.project.loader.IrisData;
import com.volmit.iris.engine.actuator.IrisTerrainNormalActuator;
@ -33,10 +34,12 @@ import com.volmit.iris.engine.object.dimensional.IrisTerrainMode;
import com.volmit.iris.engine.object.feature.IrisFeaturePositional;
import com.volmit.iris.engine.object.noise.IrisGenerator;
import com.volmit.iris.engine.object.noise.IrisInterpolator;
import com.volmit.iris.engine.object.noise.IrisShapedGeneratorStyle;
import com.volmit.iris.engine.object.regional.IrisRegion;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.collection.KMap;
import com.volmit.iris.util.data.DataProvider;
import com.volmit.iris.util.function.NoiseProvider;
import com.volmit.iris.util.math.M;
import com.volmit.iris.util.math.RNG;
import com.volmit.iris.util.noise.CNG;
@ -77,16 +80,15 @@ public class IrisComplex implements DataProvider {
private ProceduralStream<Biome> trueBiomeDerivativeStream;
private ProceduralStream<Double> heightStream;
private ProceduralStream<Double> heightStreamNoFeatures;
private ProceduralStream<Double> heightDomainStreamNoFeatures;
private ProceduralStream<Double> objectChanceStream;
private ProceduralStream<Double> maxHeightStream;
private ProceduralStream<Double> overlayStream;
private ProceduralStream<Double> heightFluidStream;
private ProceduralStream<Integer> trueHeightStream;
private ProceduralStream<Integer> trueHeightDomainStream;
private ProceduralStream<Double> slopeStream;
private ProceduralStream<Integer> islandTopStream;
private ProceduralStream<Integer> islandBottomStream;
private ProceduralStream<Integer> topSurfaceStream;
private ProceduralStream<RNG> rngStream;
private ProceduralStream<RNG> chunkRngStream;
private ProceduralStream<IrisDecorator> terrainSurfaceDecoration;
@ -229,25 +231,6 @@ public class IrisComplex implements DataProvider {
IrisBiome b = focus != null ? focus : baseBiomeStream.get(x, z);
return getHeight(engine, b, x, z, engine.getWorld().seed(), false);
}, Interpolated.DOUBLE).clamp(0, engine.getHeight()).cache2D(cacheSize);
heightDomainStreamNoFeatures = engine.getDimension().getVerticalDomain().isFlat()
? heightStreamNoFeatures
: ProceduralStream.of((x, z) -> {
double hh = 0;
double v, i;
for(i = 0; i < engine.getHeight(); i++)
{
double ox = engine.getDimension().getVerticalDomain().get(rng, getData(), i - 12345);
double oz = engine.getDimension().getVerticalDomain().get(rng, getData(), i + 54321);
v = heightStreamNoFeatures.get(x+ox, z+oz);
if(v > hh)
{
hh = v;
}
}
return hh;
}, Interpolated.DOUBLE).cache2D(cacheSize);
slopeStream = heightStream.slope(3).cache2D(cacheSize);
objectChanceStream = ProceduralStream.ofDouble((x, z) -> {
if (engine.getDimension().hasFeatures(engine)) {
@ -345,7 +328,6 @@ public class IrisComplex implements DataProvider {
.convertAware2D((b, xx, zz) -> decorateFor(b, xx, zz, IrisDecorationPart.SEA_SURFACE)).cache2D(cacheSize);
seaFloorDecoration = trueBiomeStream
.convertAware2D((b, xx, zz) -> decorateFor(b, xx, zz, IrisDecorationPart.SEA_FLOOR)).cache2D(cacheSize);
trueHeightStream = ProceduralStream.of((x, z) -> {
int rx = (int) Math.round(engine.modifyX(x));
int rz = (int) Math.round(engine.modifyZ(z));
@ -393,26 +375,6 @@ public class IrisComplex implements DataProvider {
.get(x, z) : 0);
islandBottomStream = islandStream.convertAware2D((i, x, z) ->
i ? islandHeightStream.subtract(islandDepthStream).round().get(x, z) : 0);
trueHeightDomainStream = engine.getDimension().getVerticalDomain().isFlat()
? trueHeightStream
: ProceduralStream.of((x, z) -> {
double hh = 0;
double v, i;
for(i = 0; i < engine.getHeight(); i++)
{
double ox = engine.getDimension().getVerticalDomain().get(rng, getData(), i - 12345);
double oz = engine.getDimension().getVerticalDomain().get(rng, getData(), i + 54321);
v = trueHeightStream.get(x+ox, z+oz);
if(v > hh)
{
hh = v;
}
}
return (int)Math.round(hh);
}, Interpolated.INT).cache2D(cacheSize);
//@done
}

View File

@ -36,20 +36,18 @@ import org.bukkit.block.data.BlockData;
public class IrisTerrainNormalActuator extends EngineAssignedActuator<BlockData> {
private static final BlockData AIR = Material.AIR.createBlockData();
private static final BlockData BEDROCK = Material.BEDROCK.createBlockData();
private static final BlockData GLASS = Material.GLASS.createBlockData();
private static final BlockData CAVE_AIR = Material.CAVE_AIR.createBlockData();
@Getter
private final RNG rng;
private final boolean carving;
@Getter
private int lastBedrock = -1;
private IrisShapedGeneratorStyle domain;
public IrisTerrainNormalActuator(Engine engine) {
super(engine, "Terrain");
rng = new RNG(engine.getWorld().seed());
carving = getDimension().isCarving() && getDimension().getCarveLayers().isNotEmpty();
domain = getDimension().getVerticalDomain();
domain = domain.isFlat() ? null : domain;
}
@BlockCoordinates
@ -148,64 +146,21 @@ public class IrisTerrainNormalActuator extends EngineAssignedActuator<BlockData>
*/
@BlockCoordinates
public void terrainSliver(int x, int z, int xf, Hunk<BlockData> h) {
int i, j, k, realX, realZ, hf, he;
int i, realX, realZ, hf, he;
IrisBiome biome;
for (i = 0; i < h.getDepth(); i++) {
realX = (int) modX(xf + x);
realZ = (int) modZ(i + z);
biome = getComplex().getTrueBiomeStream().get(realX, realZ);
he = (int) Math.round(Math.min(h.getHeight(), getComplex().getHeightStream().get(realX, realZ)));
hf = Math.round(Math.max(Math.min(h.getHeight(), getDimension().getFluidHeight()), he));
if(domain != null)
{
int[] heights = new int[h.getHeight()];
IrisBiome[] biomes = new IrisBiome[h.getHeight()];
int maximum = 0;
for(j = 0; j < h.getHeight(); j++)
{
double ox = domain.get(rng, getData(), j - 12345);
double oz = domain.get(rng, getData(), j + 54321);
biomes[j] = getComplex().getTrueBiomeStream().get(realX+ox, realZ+oz);
heights[j] = (int) Math.round(Math.min(h.getHeight(), getComplex().getHeightStream().get(realX+ox, realZ+oz)));
maximum = Math.max(maximum, heights[j]);
}
for(j = maximum; j >= 0; j--) {
if(fluidOrHeight(heights[j]) < j)
{
continue;
}
int hi = j;
int lo = 0;
for(k = j; k >= 0; k--)
{
if(fluidOrHeight(heights[k]) < k)
{
break;
}
lo = k;
j = k-1;
}
generateGround(realX, realZ, xf, i, h, hi, lo, heights[hi], fluidOrHeight(heights[hi]), biomes[hi]);
}
if (hf < 0) {
continue;
}
else
{
biome = getComplex().getTrueBiomeStream().get(realX, realZ);
he = (int) Math.round(Math.min(h.getHeight(), getComplex().getHeightStream().get(realX, realZ)));
hf = Math.round(Math.max(Math.min(h.getHeight(), getDimension().getFluidHeight()), he));
if (hf < 0) {
continue;
}
generateGround(realX, realZ, xf, i, h, hf, 0, he, hf, biome);
}
generateGround(realX, realZ, xf, i, h, hf, 0, he, hf, biome);
}
}
}

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@ -330,9 +330,6 @@ public class IrisDimension extends IrisRegistrant {
@Desc("Cartographer map trade overrides")
private IrisVillagerOverride patchCartographers = new IrisVillagerOverride().setDisableTrade(false);
@Desc("If defined, warp the terrain vertically by this style. This will cause overhangs & carving-like shapes")
private IrisShapedGeneratorStyle verticalDomain = new IrisShapedGeneratorStyle(NoiseStyle.FLAT, 1, 1);
private final transient AtomicCache<Position2> parallaxSize = new AtomicCache<>();
private final transient AtomicCache<CNG> rockLayerGenerator = new AtomicCache<>();
private final transient AtomicCache<CNG> fluidLayerGenerator = new AtomicCache<>();

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@ -18,6 +18,7 @@
package com.volmit.iris.engine.object.noise;
import com.volmit.iris.Iris;
import com.volmit.iris.core.project.loader.IrisData;
import com.volmit.iris.engine.data.cache.AtomicCache;
import com.volmit.iris.engine.object.annotations.Desc;