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This commit is contained in:
parent
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commit
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@ -1,46 +1,63 @@
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package ninja.bytecode.iris;
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import java.util.UUID;
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import java.util.function.Function;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.WorldCreator;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.util.Vector;
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import ninja.bytecode.iris.util.RealBiome;
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import ninja.bytecode.shuriken.bench.Profiler;
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import ninja.bytecode.shuriken.collections.GMap;
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import ninja.bytecode.shuriken.collections.GSet;
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import ninja.bytecode.shuriken.execution.J;
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import ninja.bytecode.shuriken.execution.TaskExecutor;
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import ninja.bytecode.shuriken.format.F;
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import ninja.bytecode.shuriken.math.M;
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public class Iris extends JavaPlugin implements Listener
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{
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public static TaskExecutor noisePool;
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public static Profiler profiler;
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public static TaskExecutor genPool;
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public static IrisGenerator gen;
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public static Settings settings;
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public static Iris instance;
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public static GMap<String, GMap<String, Function<Vector, Double>>> values;
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public void onEnable()
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{
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profiler = new Profiler(512);
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values = new GMap<>();
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instance = this;
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settings = new Settings();
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gen = new IrisGenerator();
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noisePool = new TaskExecutor(settings.performance.threadCount, settings.performance.threadPriority, "Iris Noise Generator");
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genPool = new TaskExecutor(getTC(), settings.performance.threadPriority, "Iris Generator");
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getServer().getPluginManager().registerEvents((Listener) this, this);
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// Debug world regens
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GSet<String> ws = new GSet<>();
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World w = createIrisWorld();
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for(Player i : Bukkit.getOnlinePlayers())
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{
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Location m = i.getLocation();
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ws.add(i.getWorld().getName());
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i.teleport(new Location(w, 0, 256, 0));
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i.teleport(new Location(w, m.getX(), m.getY(), m.getZ(), m.getYaw(), m.getPitch()));
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i.setFlying(true);
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i.setGameMode(GameMode.CREATIVE);
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i.setGameMode(GameMode.SPECTATOR);
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}
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for(String i : ws)
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@ -49,9 +66,30 @@ public class Iris extends JavaPlugin implements Listener
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}
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}
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private int getTC()
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{
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switch(settings.performance.performanceMode)
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{
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case HALF_CPU:
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return Math.max(Runtime.getRuntime().availableProcessors() / 2, 1);
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case MATCH_CPU:
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return Runtime.getRuntime().availableProcessors();
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case SINGLE_THREADED:
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return 1;
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case UNLIMITED:
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return -1;
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case EXPLICIT:
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return settings.performance.threadCount;
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default:
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break;
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}
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return Math.max(Runtime.getRuntime().availableProcessors() / 2, 1);
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}
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public void onDisable()
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{
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noisePool.close();
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genPool.close();
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}
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@Override
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@ -74,6 +112,52 @@ public class Iris extends JavaPlugin implements Listener
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wold.setAutoSave(false);
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Bukkit.unloadWorld(wold, false);
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}
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if(e.getMessage().toLowerCase().equals("/iris info"))
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{
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e.setCancelled(true);
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sendInfo(e.getPlayer());
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for(Biome i : Biome.values())
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{
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J.attempt(() -> System.out.print(new RealBiome(i)));
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}
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}
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}
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private void sendInfo(Player player)
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{
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for(int i = 0; i < 18; i++)
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{
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player.sendMessage("");
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}
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GMap<String, Function<Vector, Double>> w = values.get(player.getWorld().getName());
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for(String i : w.k())
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{
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double value = w.get(i).apply(player.getLocation().toVector());
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String p = i.substring(0, 2);
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String v = value + "";
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if(p.startsWith("%"))
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{
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v = F.pc(value, Integer.valueOf(p.substring(1)));
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}
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if(p.startsWith("D"))
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{
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v = F.f(value, Integer.valueOf(p.substring(1)));
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}
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else if(p.startsWith("^"))
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{
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double c = M.percentRange(value, -11, 37);
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double f = 32 + (c * (1.8));
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v = F.f(c, Integer.valueOf(p.substring(1))) + " \u00B0C / " + F.f(f, Integer.valueOf(p.substring(1))) + " \u00B0F";
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}
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player.sendMessage(ChatColor.GREEN + i.substring(2) + ": " + ChatColor.RESET + ChatColor.WHITE + ChatColor.BOLD + v);
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}
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}
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private World createIrisWorld()
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@ -85,4 +169,14 @@ public class Iris extends JavaPlugin implements Listener
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ww.setSpawnLocation(0, 256, 0);
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return ww;
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}
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public static void v(String w, String t, Function<Vector, Double> d)
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{
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if(!values.containsKey(w))
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{
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values.put(w, new GMap<>());
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}
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values.get(w).put(t, d);
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}
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}
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@ -1,19 +1,27 @@
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package ninja.bytecode.iris;
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import java.awt.Polygon;
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import java.awt.geom.Point2D;
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import java.awt.geom.Point2D.Double;
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import java.util.List;
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import java.util.Random;
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import org.bukkit.Chunk;
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import org.apache.logging.log4j.core.layout.GelfLayout;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import org.bukkit.generator.BlockPopulator;
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import org.bukkit.util.Vector;
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import org.bukkit.util.noise.PerlinNoiseGenerator;
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import net.minecraft.server.v1_12_R1.GenLayer;
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import net.minecraft.server.v1_12_R1.WorldProviderNormal;
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import ninja.bytecode.iris.gen.GenLayerBase;
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import ninja.bytecode.iris.gen.GenLayerBiome;
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import ninja.bytecode.iris.gen.GenLayerDeepOcean;
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import ninja.bytecode.iris.gen.GenLayerSuperSample;
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import ninja.bytecode.iris.gen.IGenLayer;
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import ninja.bytecode.iris.util.RealBiome;
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import ninja.bytecode.shuriken.collections.GList;
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import ninja.bytecode.shuriken.math.CNG;
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import ninja.bytecode.shuriken.math.M;
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import ninja.bytecode.shuriken.math.RNG;
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public class IrisGenerator extends ParallelChunkGenerator
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@ -23,119 +31,66 @@ public class IrisGenerator extends ParallelChunkGenerator
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private MB SAND = new MB(Material.SAND);
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private MB BEDROCK = new MB(Material.BEDROCK);
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private GList<IGenLayer> genLayers;
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private GenLayerBiome glBiome;
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private GenLayerBase glBase;
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private GenLayerSuperSample glSuperSample;
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private int waterLevel = 127;
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private GList<Vector> updates = new GList<>();
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public void doUpdates(Chunk c)
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{
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for(Vector i : updates)
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{
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c.getBlock(i.getBlockX(), i.getBlockY(), i.getBlockZ()).getState().update(true);
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}
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updates.clear();
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}
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private String wf;
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@Override
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public void onInit(World world, Random random)
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{
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wf = world.getName();
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updates = new GList<>();
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genLayers = new GList<>();
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RNG rng = new RNG(world.getSeed());
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genLayers.add(glBiome = new GenLayerBiome(world, random, rng.nextRNG()));
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genLayers.add(glBase = new GenLayerBase(world, random, rng.nextRNG()));
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genLayers.add(new GenLayerDeepOcean(world, random, rng.nextRNG()));
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genLayers.add(glBase = new GenLayerBase(this, world, random, rng.nextRNG()));
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genLayers.add(glSuperSample = new GenLayerSuperSample(this, world, random, rng.nextRNG()));
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}
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public int getHeight(double dx, double dz)
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{
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double noise = 0.5;
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double height = M.clip(glSuperSample.getSuperSampledHeight(dx, dz), 0D, 1D);
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return (int) (height * 253);
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}
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public double getRawHeight(double dx, double dz)
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{
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double noise = 0 + Iris.settings.gen.baseHeight;
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for(IGenLayer i : genLayers)
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{
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noise = i.generateLayer(noise, dx, dz);
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}
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double n = noise * 250;
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n = n > 254 ? 254 : n;
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n = n < 0 ? 0 : n;
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return (int) n;
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return M.clip(noise, 0D, 1D);
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}
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@Override
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public Biome genColumn(int wx, int wz, int x, int z)
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public Biome genColumn(int wxx, int wzx, int x, int z)
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{
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int wx = (int) Math.round((double) wxx * Iris.settings.gen.horizontalZoom);
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int wz = (int) Math.round((double) wzx * Iris.settings.gen.horizontalZoom);
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int height = getHeight(wx, wz);
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double temp = glBiome.getTemperature(wx, wz, height);
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RealBiome b = glBiome.getBiome(wx, wz, temp, height);
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boolean underwater = height < waterLevel;
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// Change biome to ocean / deep ocean if underwater height
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if(underwater)
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for(int i = 0; i < height; i++)
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{
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b = RealBiome.biomes[Biome.OCEAN.ordinal()];
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}
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if(height > 122 && height < 128 + (temp * 1.5) + (glBase.scatter(wx, wx * wz, wz) * 3.35))
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{
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b = RealBiome.biomes[Biome.BEACHES.ordinal()];
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}
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for(int i = 0; i < Math.max(height, waterLevel); i++)
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{
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MB mb = AIR;
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// Bedrockify
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if(i == 0 || (!Iris.settings.gen.flatBedrock && ((i == 1 && glBase.scatterChance(wx, i, wz, 0.45)))))
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{
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mb = BEDROCK;
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}
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// Surface blocks
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else if(i == height - 1)
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{
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mb = b.surface(wx, i, wz, glBase);
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}
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// Dirt Blocks
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else if(!underwater && i > height - glBase.scatterInt(wx, i, wz, 12))
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{
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mb = b.dirt(wx, i, wz, glBase);
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}
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// Create Water blocks
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else if(i >= height && underwater)
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{
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mb = WATER;
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}
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// Below Dirt
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else
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{
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mb = b.rock(wx, i, wz, glBase);
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}
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if(mb.equals(AIR))
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{
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continue;
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}
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MB mb = new MB(Material.STONE);
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setBlock(x, i, z, mb.material, mb.data);
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}
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MB v = b.getSurfaceDecoration();
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if(v != null && underwater == b.isWater() && (underwater ? height < 125 : true))
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{
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setBlock(x, height, z, v.material, v.data);
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}
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return b.getBiome();
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return Biome.PLAINS;
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}
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@Override
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public List<BlockPopulator> getDefaultPopulators(World world)
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{
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GList<BlockPopulator> p = new GList<BlockPopulator>();
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return p;
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}
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public int pick(int max, double noise)
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{
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@ -146,4 +101,10 @@ public class IrisGenerator extends ParallelChunkGenerator
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{
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return array[pick(array.length, noise)];
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}
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@Override
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public void onInitChunk(World world, int x, int z, Random random)
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{
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}
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}
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@ -40,7 +40,7 @@ public abstract class ParallelChunkGenerator extends ChunkGenerator
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ready = true;
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}
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tg = Iris.noisePool.startWork();
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tg = Iris.genPool.startWork();
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for(i = 0; i < 16; i++)
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{
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@ -57,13 +57,14 @@ public abstract class ParallelChunkGenerator extends ChunkGenerator
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}
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}
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onInitChunk(world, x, z, random);
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TaskResult r = tg.execute();
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rs.put(r.timeElapsed);
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Shuriken.profiler.stop("chunkgen-" + world.getName());
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if(cl.flip())
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{
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System.out.print("Avg: " + F.duration(rs.getAverage(), 2) + " " + F.duration(rs.getMax(), 2) + " / " + F.duration(rs.getMedian(), 2) + " / " + F.duration(rs.getMin(), 2));
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System.out.println("Total MS: " + F.duration(rs.getAverage(), 2));
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}
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}
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@ -82,6 +83,8 @@ public abstract class ParallelChunkGenerator extends ChunkGenerator
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}
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public abstract void onInit(World world, Random random);
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public abstract void onInitChunk(World world, int x, int z, Random random);
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public abstract Biome genColumn(int wx, int wz, int x, int z);
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@ -6,4 +6,5 @@ public enum PerformanceMode
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UNLIMITED,
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MATCH_CPU,
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HALF_CPU,
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EXPLICIT,
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}
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@ -4,15 +4,45 @@ public class Settings
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{
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public PerformanceSettings performance = new PerformanceSettings();
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public GeneratorSettings gen = new GeneratorSettings();
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public static class PerformanceSettings
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{
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public int threadCount = -1;
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public PerformanceMode performanceMode = PerformanceMode.UNLIMITED;
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public int threadCount = 4;
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public int threadPriority = Thread.MAX_PRIORITY;
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}
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public static class GeneratorSettings
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{
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public double horizontalZoom = 2.125; // 1.856 2.556
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public double heightFracture = 155;
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public double heightMultiplier = 1.154;
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public double heightExponentBase = 1;
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public double heightExponentMultiplier = 1.41;
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public double humidityByHeightInfluence = 0.1;
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public double temperatureByHeightInfluence = 0.19;
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public double temperatureByHeightOffset = 0.25;
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public double biomeSoftFracture = 66;
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public double biomeSharpFracture = 2;
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public double temperatureScale = 1.65;
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public double humidityScale = 1.4;
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public double heightScale = 1;
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public double superHeightScale = 0.65;
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public double altBiomeScale = 1;
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public double baseHeight = 0.3415;
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public double temperatureIgnorance = 1.55;
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public double humidityIgnorance = 1.55;
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public double heightIgnorance = 1;
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public double mountainMultiplier = 1.65;
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public double mountainHorizontalZoom = 3.15;
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public double mountainSink = 0.0445;
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public double superSamplerRadius = 32;
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public double superSamplerMultiplier = 1;
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public double superSampleOpacity = 1;
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public int superSamplerIterations = 9;
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public double caveSpread = 3.466;
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public double caveChance = 0.03;
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public boolean flatBedrock = false;
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}
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}
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@ -13,26 +13,10 @@ import org.bukkit.material.MaterialData;
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public final class AtomicChunkData implements ChunkGenerator.ChunkData
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{
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private static final Field t;
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private static final Field[] locks;
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private static final Field[] sections;
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private static final int h = 0x1000;
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private final int maxHeight;
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private static ReentrantLock lock0;
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private static ReentrantLock lock1;
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private static ReentrantLock lock2;
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||||
private static ReentrantLock lock3;
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||||
private static ReentrantLock lock4;
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||||
private static ReentrantLock lock5;
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||||
private static ReentrantLock lock6;
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||||
private static ReentrantLock lock7;
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||||
private static ReentrantLock lock8;
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||||
private static ReentrantLock lock9;
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||||
private static ReentrantLock lock10;
|
||||
private static ReentrantLock lock11;
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||||
private static ReentrantLock lock12;
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||||
private static ReentrantLock lock13;
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||||
private static ReentrantLock lock14;
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||||
private static ReentrantLock lock15;
|
||||
private static ReentrantLock[] locks;
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||||
private char[] s0;
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||||
private char[] s1;
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||||
private char[] s2;
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||||
@ -180,18 +164,7 @@ public final class AtomicChunkData implements ChunkGenerator.ChunkData
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||||
return;
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||||
}
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||||
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||||
ReentrantLock l = null;
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||||
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||||
try
|
||||
{
|
||||
l = (ReentrantLock) locks[y >> 4].get(null);
|
||||
}
|
||||
|
||||
catch(IllegalArgumentException | IllegalAccessException e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
ReentrantLock l = locks[y >> 4];
|
||||
l.lock();
|
||||
getChunkSection(y, true)[(y & 0xf) << 8 | z << 4 | x] = type;
|
||||
l.unlock();
|
||||
@ -257,16 +230,15 @@ public final class AtomicChunkData implements ChunkGenerator.ChunkData
|
||||
|
||||
static
|
||||
{
|
||||
Field[] l = new Field[16];
|
||||
locks = new ReentrantLock[16];
|
||||
Field[] s = new Field[16];
|
||||
|
||||
for(int i = 0; i < 16; i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
l[i] = AtomicChunkData.class.getDeclaredField("lock" + i);
|
||||
s[i] = AtomicChunkData.class.getDeclaredField("s" + i);
|
||||
|
||||
locks[i] = new ReentrantLock();
|
||||
}
|
||||
|
||||
catch(Throwable e)
|
||||
@ -275,22 +247,8 @@ public final class AtomicChunkData implements ChunkGenerator.ChunkData
|
||||
}
|
||||
}
|
||||
|
||||
locks = l;
|
||||
sections = s;
|
||||
|
||||
for(int i = 0; i < 16; i++)
|
||||
{
|
||||
try
|
||||
{
|
||||
locks[i].set(null, new ReentrantLock());
|
||||
}
|
||||
|
||||
catch(Throwable e)
|
||||
{
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
Field x = null;
|
||||
|
||||
try
|
||||
|
@ -4,6 +4,7 @@ import java.util.Random;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import ninja.bytecode.iris.IrisGenerator;
|
||||
import ninja.bytecode.shuriken.math.RNG;
|
||||
|
||||
public class GenLayer implements IGenLayer
|
||||
@ -11,12 +12,14 @@ public class GenLayer implements IGenLayer
|
||||
protected RNG rng;
|
||||
protected World world;
|
||||
protected Random random;
|
||||
protected IrisGenerator iris;
|
||||
|
||||
public GenLayer(World world, Random random, RNG rng)
|
||||
public GenLayer(IrisGenerator iris, World world, Random random, RNG rng)
|
||||
{
|
||||
this.world = world;
|
||||
this.random = random;
|
||||
this.rng = rng;
|
||||
this.iris = iris;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -4,7 +4,10 @@ import java.util.Random;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import ninja.bytecode.iris.Iris;
|
||||
import ninja.bytecode.iris.IrisGenerator;
|
||||
import ninja.bytecode.shuriken.math.CNG;
|
||||
import ninja.bytecode.shuriken.math.M;
|
||||
import ninja.bytecode.shuriken.math.RNG;
|
||||
|
||||
public class GenLayerBase extends GenLayer
|
||||
@ -12,25 +15,41 @@ public class GenLayerBase extends GenLayer
|
||||
private double[][][] scatterCache;
|
||||
private CNG gen;
|
||||
private CNG fracture;
|
||||
private CNG hfracture;
|
||||
private CNG height;
|
||||
private CNG superheight;
|
||||
|
||||
public GenLayerBase(World world, Random random, RNG rng)
|
||||
public GenLayerBase(IrisGenerator iris, World world, Random random, RNG rng)
|
||||
{
|
||||
//@builder
|
||||
super(world, random, rng);
|
||||
super(iris, world, random, rng);
|
||||
scatterCache = new double[16][][];
|
||||
CNG scatter = new CNG(rng.nextRNG(), 1, 1)
|
||||
.scale(10);
|
||||
.scale(10);
|
||||
hfracture = new CNG(rng.nextRNG(), 1, 2)
|
||||
.scale(0.0124);
|
||||
gen = new CNG(rng.nextRNG(), 0.19D, 16)
|
||||
.scale(0.012)
|
||||
.amp(0.5)
|
||||
.freq(1.1)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 6)
|
||||
.scale(0.018)
|
||||
.injectWith(CNG.MULTIPLY)
|
||||
.child(new CNG(rng.nextRNG(), 0.745, 2)
|
||||
.scale(0.1))
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 3)
|
||||
.scale(0.15), 24), 44);
|
||||
.scale(0.012)
|
||||
.amp(0.5)
|
||||
.freq(1.1)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 6)
|
||||
.scale(0.018)
|
||||
.injectWith(CNG.MULTIPLY)
|
||||
.child(new CNG(rng.nextRNG(), 0.745, 2)
|
||||
.scale(0.1))
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 3)
|
||||
.scale(0.15), 24), 44);
|
||||
height = new CNG(rng.nextRNG(), 1, 16)
|
||||
.scale(0.0017601 * Iris.settings.gen.heightScale)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 6)
|
||||
.scale(0.0174)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 1)
|
||||
.scale(0.0034), 31)
|
||||
.scale(0.066), 58);
|
||||
superheight = new CNG(rng.nextRNG(), 1, 6)
|
||||
.scale(0.0025 * Iris.settings.gen.superHeightScale)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 1)
|
||||
.scale(0.021), 250);
|
||||
fracture = new CNG(rng.nextRNG(), 0.6D, 4)
|
||||
.scale(0.118);
|
||||
//@done
|
||||
@ -51,6 +70,11 @@ public class GenLayerBase extends GenLayer
|
||||
}
|
||||
}
|
||||
|
||||
public double getHeight(double x, double z)
|
||||
{
|
||||
return M.clip(Math.pow(height.noise(x + (hfracture.noise(x, z) * Iris.settings.gen.heightFracture), z + (hfracture.noise(z, x) * Iris.settings.gen.heightFracture)), Iris.settings.gen.heightExponentBase + (superheight.noise(x, z) * Iris.settings.gen.heightExponentMultiplier)) * Iris.settings.gen.heightMultiplier, 0D, 1D);
|
||||
}
|
||||
|
||||
public int scatterInt(int x, int y, int z, int bound)
|
||||
{
|
||||
return (int) (scatter(x, y, z) * (double) (bound - 1));
|
||||
@ -67,11 +91,12 @@ public class GenLayerBase extends GenLayer
|
||||
}
|
||||
|
||||
@Override
|
||||
public double generateLayer(double noise, double dx, double dz)
|
||||
public double generateLayer(double gnoise, double dx, double dz)
|
||||
{
|
||||
double noise = gnoise + getHeight(dx, dz);
|
||||
double fnoise = fracture.noise(dx, dz);
|
||||
dx += (fnoise * 44);
|
||||
dz -= (fnoise * 44);
|
||||
return ((noise * 0.5) + (gen.noise(dx, dz) * (0.15 + (noise * 0.65)))) + 0.31;
|
||||
return ((noise * 0.185) + (gen.noise(dx, dz) * (0.15 + (noise * 0.65))));
|
||||
}
|
||||
}
|
||||
|
@ -1,97 +0,0 @@
|
||||
package ninja.bytecode.iris.gen;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import ninja.bytecode.iris.util.RealBiome;
|
||||
import ninja.bytecode.shuriken.math.CNG;
|
||||
import ninja.bytecode.shuriken.math.M;
|
||||
import ninja.bytecode.shuriken.math.RNG;
|
||||
|
||||
public class GenLayerBiome extends GenLayer
|
||||
{
|
||||
private CNG temperature;
|
||||
private CNG humidity;
|
||||
private CNG hfracture;
|
||||
private CNG alt;
|
||||
private CNG bfracture;
|
||||
private CNG height;
|
||||
private CNG superheight;
|
||||
|
||||
public GenLayerBiome(World world, Random random, RNG rng)
|
||||
{
|
||||
super(world, random, rng);
|
||||
//@builder
|
||||
temperature = new CNG(rng.nextRNG(), 1, 2)
|
||||
.scale(0.0022)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 1).scale(0.06), 32);
|
||||
hfracture = new CNG(rng.nextRNG(), 1, 2)
|
||||
.scale(0.0124);
|
||||
humidity = new CNG(rng.nextRNG(), 1, 2)
|
||||
.scale(0.0024)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 1).scale(0.06), 32);
|
||||
bfracture = new CNG(rng.nextRNG(), 1, 1)
|
||||
.scale(0.524);
|
||||
superheight = new CNG(rng.nextRNG(), 1, 8)
|
||||
.scale(0.0004)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 1).scale(0.021), 250);
|
||||
height = new CNG(rng.nextRNG(), 1, 8)
|
||||
.scale(0.0017601)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 6)
|
||||
.scale(0.0174)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 1)
|
||||
.scale(0.0034), 31)
|
||||
.scale(0.066), 58);
|
||||
alt = new CNG(rng.nextRNG(), 1, 1)
|
||||
.scale(0.0008)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1, 1).scale(0.3), 100);
|
||||
//@done
|
||||
}
|
||||
|
||||
public RealBiome getBiome(double x, double z)
|
||||
{
|
||||
return RealBiome.match(getTemperature(x, z) * 2, getHumidity(x, z), getHeight(x, z), getAlt(x, z));
|
||||
}
|
||||
|
||||
public RealBiome getBiome(double x, double z, double temp, double height)
|
||||
{
|
||||
return RealBiome.match(temp * 2, getHumidity(x, z), height, getAlt(x, z));
|
||||
}
|
||||
|
||||
private double getAlt(double x, double z)
|
||||
{
|
||||
return alt.noise(x, z);
|
||||
}
|
||||
|
||||
public double getTemperature(double x, double z)
|
||||
{
|
||||
return getTemperature(x, z, getHeight(x, z));
|
||||
}
|
||||
|
||||
public double getTemperature(double x, double z, double height)
|
||||
{
|
||||
return M.clip(temperature.noise(x, z) - (height * 0.19), 0D, 1D);
|
||||
}
|
||||
|
||||
public double getBFracture(double x, double z)
|
||||
{
|
||||
return bfracture.noise(x, z);
|
||||
}
|
||||
|
||||
public double getHumidity(double x, double z)
|
||||
{
|
||||
return humidity.noise(x, z);
|
||||
}
|
||||
|
||||
public double getHeight(double x, double z)
|
||||
{
|
||||
return M.clip(Math.pow(height.noise(x + (hfracture.noise(x, z) * 33), z + (hfracture.noise(z, x) * 33)), 2.31 + superheight.noise(x, z)) * 2.654, 0D, 1D);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double generateLayer(double noise, double dx, double dz)
|
||||
{
|
||||
return getHeight(dx, dz);
|
||||
}
|
||||
}
|
@ -4,6 +4,7 @@ import java.util.Random;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import ninja.bytecode.iris.IrisGenerator;
|
||||
import ninja.bytecode.shuriken.math.CNG;
|
||||
import ninja.bytecode.shuriken.math.RNG;
|
||||
|
||||
@ -13,10 +14,10 @@ public class GenLayerDeepOcean extends GenLayer
|
||||
private CNG cond;
|
||||
private double deepHeight = 0.493;
|
||||
|
||||
public GenLayerDeepOcean(World world, Random random, RNG rng)
|
||||
public GenLayerDeepOcean(IrisGenerator iris, World world, Random random, RNG rng)
|
||||
{
|
||||
//@builder
|
||||
super(world, random, rng);
|
||||
super(iris, world, random, rng);
|
||||
gen = new CNG(rng.nextRNG(), 1D, 4)
|
||||
.scale(0.023)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1D, 1)
|
||||
|
48
src/main/java/ninja/bytecode/iris/gen/GenLayerFracture.java
Normal file
48
src/main/java/ninja/bytecode/iris/gen/GenLayerFracture.java
Normal file
@ -0,0 +1,48 @@
|
||||
package ninja.bytecode.iris.gen;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import ninja.bytecode.iris.IrisGenerator;
|
||||
import ninja.bytecode.shuriken.math.CNG;
|
||||
import ninja.bytecode.shuriken.math.M;
|
||||
import ninja.bytecode.shuriken.math.RNG;
|
||||
|
||||
public class GenLayerFracture extends GenLayer
|
||||
{
|
||||
private CNG gen;
|
||||
private CNG cond;
|
||||
private double shootHeight = 0.563;
|
||||
|
||||
public GenLayerFracture(IrisGenerator iris, World world, Random random, RNG rng)
|
||||
{
|
||||
//@builder
|
||||
super(iris, world, random, rng);
|
||||
gen = new CNG(rng.nextRNG(), 1D, 4)
|
||||
.scale(0.013)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1D, 1)
|
||||
.scale(0.05), 25);
|
||||
cond = new CNG(rng.nextRNG(), 1D, 4)
|
||||
.scale(0.018)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1D, 1)
|
||||
.scale(0.025), 9);
|
||||
//@done
|
||||
}
|
||||
|
||||
@Override
|
||||
public double generateLayer(double noise, double dx, double dz)
|
||||
{
|
||||
double shootHeight = this.shootHeight + (cond.noise(dx, dz) * 0.035);
|
||||
|
||||
if(noise >= shootHeight)
|
||||
{
|
||||
double multiplier = M.rangeScale(0, 0.055, this.shootHeight, 1D, cond.noise(-dx, -dz));
|
||||
double on = gen.noise(dx, dz) * multiplier;
|
||||
|
||||
return noise + on;
|
||||
}
|
||||
|
||||
return noise;
|
||||
}
|
||||
}
|
36
src/main/java/ninja/bytecode/iris/gen/GenLayerMountains.java
Normal file
36
src/main/java/ninja/bytecode/iris/gen/GenLayerMountains.java
Normal file
@ -0,0 +1,36 @@
|
||||
package ninja.bytecode.iris.gen;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import ninja.bytecode.iris.Iris;
|
||||
import ninja.bytecode.iris.IrisGenerator;
|
||||
import ninja.bytecode.shuriken.math.CNG;
|
||||
import ninja.bytecode.shuriken.math.RNG;
|
||||
|
||||
public class GenLayerMountains extends GenLayer
|
||||
{
|
||||
private CNG gen;
|
||||
|
||||
public GenLayerMountains(IrisGenerator iris, World world, Random random, RNG rng)
|
||||
{
|
||||
//@builder
|
||||
super(iris, world, random, rng);
|
||||
gen = new CNG(rng.nextRNG(), 1D, 2)
|
||||
.scale(0.0011 * Iris.settings.gen.mountainHorizontalZoom)
|
||||
.child(new CNG(rng.nextRNG(), 1D, 3).scale(0.00012 * Iris.settings.gen.mountainHorizontalZoom))
|
||||
.child(new CNG(rng.nextRNG(), 1D, 4).scale(0.00014 * Iris.settings.gen.mountainHorizontalZoom))
|
||||
.child(new CNG(rng.nextRNG(), 1D, 5).scale(0.00015 * Iris.settings.gen.mountainHorizontalZoom))
|
||||
.injectWith(CNG.MULTIPLY)
|
||||
.fractureWith(new CNG(rng.nextRNG(), 1D, 1)
|
||||
.scale(0.05), 25);
|
||||
//@done
|
||||
}
|
||||
|
||||
@Override
|
||||
public double generateLayer(double noise, double dx, double dz)
|
||||
{
|
||||
return noise + (gen.noise(dx, dz) - Iris.settings.gen.mountainSink) * Iris.settings.gen.mountainMultiplier;
|
||||
}
|
||||
}
|
@ -0,0 +1,81 @@
|
||||
package ninja.bytecode.iris.gen;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.World;
|
||||
|
||||
import ninja.bytecode.iris.Iris;
|
||||
import ninja.bytecode.iris.IrisGenerator;
|
||||
import ninja.bytecode.shuriken.math.CNG;
|
||||
import ninja.bytecode.shuriken.math.M;
|
||||
import ninja.bytecode.shuriken.math.RNG;
|
||||
|
||||
public class GenLayerSuperSample extends GenLayer
|
||||
{
|
||||
private CNG gen;
|
||||
private CNG radius;
|
||||
|
||||
public GenLayerSuperSample(IrisGenerator iris, World world, Random random, RNG rng)
|
||||
{
|
||||
//@builder
|
||||
super(iris, world, random, rng);
|
||||
gen = new CNG(rng.nextRNG(), 1D, 4)
|
||||
.scale(0.02 * Iris.settings.gen.superSamplerMultiplier);
|
||||
radius = new CNG(rng.nextRNG(), 1D, 2)
|
||||
.scale(0.01);
|
||||
//@done
|
||||
}
|
||||
|
||||
public double getSuperSampledHeight(double dx, double dz)
|
||||
{
|
||||
double ssf = 0;
|
||||
double height = iris.getRawHeight(dx, dz);
|
||||
|
||||
if(Iris.settings.gen.superSamplerIterations == 0)
|
||||
{
|
||||
return height;
|
||||
}
|
||||
|
||||
double t = 0;
|
||||
double sig = Iris.settings.gen.superSampleOpacity * radius.noise(dx, dz);
|
||||
|
||||
for(int i = 0; i < Iris.settings.gen.superSamplerIterations; i++)
|
||||
{
|
||||
//@builder
|
||||
double ss = 0;
|
||||
double mul = Iris.settings.gen.superSamplerRadius;
|
||||
double[] ssv = new double[] {
|
||||
getRawHeight(dx, dz, Math.toRadians(getAngle(dx, dz)), mul / (double)(i + 1), true),
|
||||
getRawHeight(dx, dz, Math.toRadians(getAngle(dx, dz)), mul / (double)(i + 1), false)
|
||||
};
|
||||
//@done
|
||||
for(double j : ssv)
|
||||
{
|
||||
ss += j;
|
||||
}
|
||||
|
||||
t += (double) (1D / (i + 1));
|
||||
ssf += (ss / 2D) / (double) (i + 1);
|
||||
}
|
||||
|
||||
return (height * (1D - sig)) + ((ssf / t) * sig);
|
||||
}
|
||||
|
||||
public double getRawHeight(double dx, double dz, double rad, double mult, boolean a)
|
||||
{
|
||||
double dax = dx + ((Math.sin(rad) * mult) * (a ? 1 : 1));
|
||||
double daz = dz + ((Math.cos(rad) * mult) * (a ? -1 : -1));
|
||||
return iris.getRawHeight(dax, daz);
|
||||
}
|
||||
|
||||
public double getAngle(double x, double z)
|
||||
{
|
||||
return M.percentRange(gen.noise(x, z), 0, 365);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double generateLayer(double noise, double dx, double dz)
|
||||
{
|
||||
return noise;
|
||||
}
|
||||
}
|
54
src/main/java/ninja/bytecode/iris/util/Catalyst12.java
Normal file
54
src/main/java/ninja/bytecode/iris/util/Catalyst12.java
Normal file
@ -0,0 +1,54 @@
|
||||
package ninja.bytecode.iris.util;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_12_R1.CraftWorld;
|
||||
|
||||
import net.minecraft.server.v1_12_R1.IBlockData;
|
||||
import ninja.bytecode.iris.Iris;
|
||||
import ninja.bytecode.iris.MB;
|
||||
import ninja.bytecode.shuriken.execution.J;
|
||||
|
||||
public class Catalyst12
|
||||
{
|
||||
public static void waitForChunk(World w, int x, int z)
|
||||
{
|
||||
if(!w.isChunkLoaded(x, z))
|
||||
{
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(Iris.instance, () -> w.loadChunk(x, z, true));
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
while(!w.isChunkLoaded(x, z) && i < 20)
|
||||
{
|
||||
Bukkit.getServer().getScheduler().scheduleSyncDelayedTask(Iris.instance, () -> w.loadChunk(x, z, true));
|
||||
J.sleep(50);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public static void setBlock(Location l, MB m)
|
||||
{
|
||||
int x = l.getBlockX();
|
||||
int y = l.getBlockY();
|
||||
int z = l.getBlockZ();
|
||||
net.minecraft.server.v1_12_R1.World w = ((CraftWorld) l.getWorld()).getHandle();
|
||||
net.minecraft.server.v1_12_R1.Chunk chunk = w.getChunkAt(x >> 4, z >> 4);
|
||||
int combined = m.material.getId() + (m.data << 12);
|
||||
IBlockData ibd = net.minecraft.server.v1_12_R1.Block.getByCombinedId(combined);
|
||||
|
||||
if(chunk.getSections()[y >> 4] == null)
|
||||
{
|
||||
chunk.getSections()[y >> 4] = new net.minecraft.server.v1_12_R1.ChunkSection(y >> 4 << 4, chunk.world.worldProvider.m());
|
||||
}
|
||||
|
||||
net.minecraft.server.v1_12_R1.ChunkSection sec = chunk.getSections()[y >> 4];
|
||||
|
||||
synchronized(sec)
|
||||
{
|
||||
sec.setType(x & 15, y & 15, z & 15, ibd);
|
||||
}
|
||||
}
|
||||
}
|
@ -3,318 +3,43 @@ package ninja.bytecode.iris.util;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Biome;
|
||||
|
||||
import net.minecraft.server.v1_12_R1.BiomeBase;
|
||||
import net.minecraft.server.v1_12_R1.Block;
|
||||
import net.minecraft.server.v1_12_R1.IBlockData;
|
||||
import ninja.bytecode.iris.MB;
|
||||
import ninja.bytecode.iris.gen.GenLayerBase;
|
||||
import ninja.bytecode.shuriken.collections.GList;
|
||||
import ninja.bytecode.shuriken.format.F;
|
||||
|
||||
public class RealBiome
|
||||
{
|
||||
public static final double a = 0;
|
||||
public static final double h = 0.5;
|
||||
public static final double t = 0.5;
|
||||
|
||||
//@builder
|
||||
public static final RealBiome[] biomes = {
|
||||
new RealBiome(0, 0.5, h, -1).water(), // Ocean
|
||||
new RealBiome(1, 0.6, 0.4, 0.125), // Plains
|
||||
new RealBiome(2, 2, 0, 0.125) // Desert
|
||||
.surface(new MB(Material.SAND))
|
||||
.dirt(new MB(Material.SAND), new MB(Material.SAND, 1))
|
||||
.rock(new MB(Material.SANDSTONE)),
|
||||
new RealBiome(3, 0.2, 0.3, 0.56), // Extreme Hills
|
||||
new RealBiome(4, 0.5, 0.8, a), // Forest
|
||||
new RealBiome(5, 0.25, 0.8, 0.2), // Taiga
|
||||
new RealBiome(6, 0.8, 0.9, -0.2), // Swampland
|
||||
new RealBiome(7, t, h, -0.5).river(), // River
|
||||
new RealBiome(8, 2, 0, a).dimensional(), // Hell
|
||||
new RealBiome(9, t, h, a).dimensional(), // The End
|
||||
new RealBiome(10, 0, 0.5, -1).water(), // Frozen Ocean
|
||||
new RealBiome(11, 0, 0.5, -0.5).river(), // Frozen River
|
||||
new RealBiome(12, 0, 0.5, 0.125).surface(new MB(Material.SNOW_BLOCK)), // Ice Plains
|
||||
new RealBiome(13, 0, 0.5, 0.765) // Ice Mountains
|
||||
.surface(new MB(Material.SNOW_BLOCK))
|
||||
.dirt(new MB(Material.PACKED_ICE)),
|
||||
new RealBiome(14, 0.9, 1, 0.2).modifier() // Mushroom Island
|
||||
.surface(new MB(Material.MYCEL)),
|
||||
new RealBiome(15, 0, 1, 0).modifier() // Mushroom Island Shore
|
||||
.surface(new MB(Material.MYCEL)),
|
||||
new RealBiome(16, 0.8, 0.4, 0).beach(), // Beaches
|
||||
new RealBiome(17, 2, 0, 0.75) // Desert Hills
|
||||
.surface(new MB(Material.SAND))
|
||||
.dirt(new MB(Material.SAND), new MB(Material.SAND, 1))
|
||||
.rock(new MB(Material.SANDSTONE)),
|
||||
new RealBiome(18, 0.6, 0.8, 0.75), // Forest Hills
|
||||
new RealBiome(19, 0.25, 0.8, 0.75), // Taiga Hills
|
||||
new RealBiome(20, 0.2, 0.3, 0.8), // Extreme Hills Edge
|
||||
new RealBiome(21, 0.95, 0.9, a), // Jungle
|
||||
new RealBiome(22, 0.95, 0.9, 0.75), // Jungle
|
||||
new RealBiome(23, 0.9, 0.9, 0.15), // Jungle Edge
|
||||
new RealBiome(24, t, h, -1.8).water(), // Deep Ocean
|
||||
new RealBiome(25, 0.2, 0.3, 0.1).beach(), // Stone Beach
|
||||
new RealBiome(26, 0.2, 0.3, 0).beach(), // Cold Beach
|
||||
new RealBiome(27, 0.5, 0.5, a), // Birch Forest
|
||||
new RealBiome(28, 0.4, 0.4, 0.25), // Birch Forest Hills
|
||||
new RealBiome(29, 0.7, 0.8, a), // Roofed Forest
|
||||
new RealBiome(30, -0.5, 0.4, 0.2), // Cold Taiga
|
||||
new RealBiome(31, -0.5, 0.4, 0.75), // Cold Taiga Hills
|
||||
new RealBiome(32, 0.4, 0.8, 0.2), // Redwood Taiga
|
||||
new RealBiome(33, 0.3, 0.8, 0.75), // Redwood Taiga Hills
|
||||
new RealBiome(34, 0.2, 0.3, 1), // Extra Hills with Trees
|
||||
new RealBiome(35, 1.2, 0, 0.125), // Savanna
|
||||
new RealBiome(36, 1, 0, 0.28), // Savanna Plateau
|
||||
new RealBiome(37, 2, 0, a), // Mesa
|
||||
new RealBiome(38, 2, 0, 0.28), // Mesa Plateau F
|
||||
new RealBiome(39, 2, 0, 0.31), // Mesa Plateau
|
||||
};
|
||||
//@done
|
||||
|
||||
private int biomeId;
|
||||
private Biome b;
|
||||
private double temperature;
|
||||
private double humidity;
|
||||
private double height;
|
||||
private boolean modifier;
|
||||
private boolean river;
|
||||
private boolean water;
|
||||
private boolean beach;
|
||||
private boolean dimensional;
|
||||
private GList<MB> surface;
|
||||
private GList<MB> dirt;
|
||||
private GList<MB> rock;
|
||||
private boolean defs;
|
||||
private boolean defd;
|
||||
private boolean defr;
|
||||
private double humidity;
|
||||
private MB surface;
|
||||
private MB dirt;
|
||||
|
||||
public RealBiome(int biomeId, double temperature, double humidity, double height)
|
||||
public RealBiome(Biome b)
|
||||
{
|
||||
defs = true;
|
||||
defd = true;
|
||||
defr = true;
|
||||
this.biomeId = biomeId;
|
||||
this.temperature = temperature;
|
||||
this.humidity = humidity;
|
||||
this.height = height;
|
||||
surface = new GList<>();
|
||||
dirt = new GList<>();
|
||||
rock = new GList<>();
|
||||
surface.add(new MB(Material.GRASS));
|
||||
dirt.add(new MB(Material.DIRT), new MB(Material.DIRT, 1));
|
||||
rock.add(new MB(Material.STONE), new MB(Material.STONE, 5), new MB(Material.COBBLESTONE));
|
||||
temperature = temperature > 1 ? 1 : temperature < 0 ? 0 : temperature;
|
||||
humidity = humidity > 1 ? 1 : humidity < 0 ? 0 : humidity;
|
||||
height = height > 1 ? 1 : height < 0 ? 0 : height;
|
||||
this.b = b;
|
||||
BiomeBase base = BiomeBase.a(b.ordinal());
|
||||
surface = toMB(base.q);
|
||||
dirt = toMB(base.r);
|
||||
temperature = base.getTemperature();
|
||||
humidity = base.getHumidity();
|
||||
height = base.j();
|
||||
}
|
||||
|
||||
public static RealBiome match(double temperature, double humidity, double height, double d)
|
||||
public String toString()
|
||||
{
|
||||
GList<RealBiome> b = new GList<>();
|
||||
double distance = Double.MAX_VALUE;
|
||||
|
||||
for(RealBiome i : biomes)
|
||||
{
|
||||
if(i.modifier)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
double dist = i.getDistance(temperature, humidity, height);
|
||||
if(dist < distance)
|
||||
{
|
||||
distance = dist;
|
||||
b.add(i);
|
||||
}
|
||||
}
|
||||
|
||||
return b.get((int) (d * Math.min(b.size(), 3)));
|
||||
return F.capitalizeWords(b.toString().toLowerCase().replaceAll("\\Q_\\E", " ")) + " Temp: " + temperature + " Humidity: " + humidity + " Height: " + height + " Surf: " + F.capitalizeWords(surface.material.toString().replaceAll("_", " ").toLowerCase())+ " Dirt: " + F.capitalizeWords(dirt.material.toString().replaceAll("_", " ").toLowerCase());
|
||||
}
|
||||
|
||||
public double getDistance(double temperature, double humidity, double height)
|
||||
@SuppressWarnings("deprecation")
|
||||
public MB toMB(IBlockData d)
|
||||
{
|
||||
return Math.abs((temperature - this.temperature) * 3.5) + Math.abs((humidity - this.humidity) * 2.5) + Math.abs((height - this.height) * 4.8);
|
||||
}
|
||||
|
||||
public Biome getBiome()
|
||||
{
|
||||
return Biome.values()[biomeId];
|
||||
}
|
||||
|
||||
public RealBiome surface(MB... mb)
|
||||
{
|
||||
if(defs)
|
||||
{
|
||||
defs = false;
|
||||
surface.clear();
|
||||
}
|
||||
this.surface.add(mb);
|
||||
return this;
|
||||
}
|
||||
|
||||
public RealBiome dirt(MB... mb)
|
||||
{
|
||||
if(defd)
|
||||
{
|
||||
defd = false;
|
||||
dirt.clear();
|
||||
}
|
||||
|
||||
this.dirt.add(mb);
|
||||
return this;
|
||||
}
|
||||
|
||||
public RealBiome rock(MB... mb)
|
||||
{
|
||||
if(defr)
|
||||
{
|
||||
defr = false;
|
||||
rock.clear();
|
||||
}
|
||||
|
||||
this.rock.add(mb);
|
||||
return this;
|
||||
}
|
||||
|
||||
public RealBiome modifier()
|
||||
{
|
||||
modifier = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
public RealBiome river()
|
||||
{
|
||||
river = true;
|
||||
return this.modifier();
|
||||
}
|
||||
|
||||
public RealBiome water()
|
||||
{
|
||||
water = true;
|
||||
return this.modifier();
|
||||
}
|
||||
|
||||
public RealBiome beach()
|
||||
{
|
||||
beach = true;
|
||||
return this.modifier();
|
||||
}
|
||||
|
||||
public RealBiome dimensional()
|
||||
{
|
||||
dimensional = true;
|
||||
return this.modifier();
|
||||
}
|
||||
|
||||
public MB surface(int x, int y, int z, GenLayerBase glBase)
|
||||
{
|
||||
return surface.get(glBase.scatterInt(x, y, z, surface.size()));
|
||||
}
|
||||
|
||||
public MB dirt(int x, int y, int z, GenLayerBase glBase)
|
||||
{
|
||||
return dirt.get(glBase.scatterInt(x, y, z, dirt.size()));
|
||||
}
|
||||
|
||||
public MB rock(int x, int y, int z, GenLayerBase glBase)
|
||||
{
|
||||
return rock.get(glBase.scatterInt(x, y, z, rock.size()));
|
||||
}
|
||||
|
||||
public static double getA()
|
||||
{
|
||||
return a;
|
||||
}
|
||||
|
||||
public static double getH()
|
||||
{
|
||||
return h;
|
||||
}
|
||||
|
||||
public static double getT()
|
||||
{
|
||||
return t;
|
||||
}
|
||||
|
||||
public static RealBiome[] getBiomes()
|
||||
{
|
||||
return biomes;
|
||||
}
|
||||
|
||||
public int getBiomeId()
|
||||
{
|
||||
return biomeId;
|
||||
}
|
||||
|
||||
public double getTemperature()
|
||||
{
|
||||
return temperature;
|
||||
}
|
||||
|
||||
public double getHumidity()
|
||||
{
|
||||
return humidity;
|
||||
}
|
||||
|
||||
public double getHeight()
|
||||
{
|
||||
return height;
|
||||
}
|
||||
|
||||
public boolean isModifier()
|
||||
{
|
||||
return modifier;
|
||||
}
|
||||
|
||||
public boolean isRiver()
|
||||
{
|
||||
return river;
|
||||
}
|
||||
|
||||
public boolean isWater()
|
||||
{
|
||||
return water;
|
||||
}
|
||||
|
||||
public boolean isBeach()
|
||||
{
|
||||
return beach;
|
||||
}
|
||||
|
||||
public boolean isDimensional()
|
||||
{
|
||||
return dimensional;
|
||||
}
|
||||
|
||||
public GList<MB> getSurface()
|
||||
{
|
||||
return surface;
|
||||
}
|
||||
|
||||
public GList<MB> getDirt()
|
||||
{
|
||||
return dirt;
|
||||
}
|
||||
|
||||
public GList<MB> getRock()
|
||||
{
|
||||
return rock;
|
||||
}
|
||||
|
||||
public boolean isDefs()
|
||||
{
|
||||
return defs;
|
||||
}
|
||||
|
||||
public boolean isDefd()
|
||||
{
|
||||
return defd;
|
||||
}
|
||||
|
||||
public boolean isDefr()
|
||||
{
|
||||
return defr;
|
||||
}
|
||||
|
||||
public MB getSurfaceDecoration()
|
||||
{
|
||||
// TODO Auto-generated method stub
|
||||
return null;
|
||||
int i = Block.getCombinedId(d);
|
||||
int j = i & 4095;
|
||||
int k = i >> 12 & 15;
|
||||
return new MB(Material.getMaterial(j), k);
|
||||
}
|
||||
}
|
BIN
voronoi.png
Normal file
BIN
voronoi.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 24 KiB |
Loading…
x
Reference in New Issue
Block a user