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https://github.com/VolmitSoftware/Iris.git
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Remove confusion effect when creating studio worlds
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parent
1d233c5250
commit
963a851382
@ -64,7 +64,6 @@ public class IrisProject
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} else if(sender.isPlayer()){
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} else if(sender.isPlayer()){
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sender.player().setGameMode(GameMode.SPECTATOR);
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sender.player().setGameMode(GameMode.SPECTATOR);
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sender.player().addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, 2000, 10));
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sender.player().addPotionEffect(new PotionEffect(PotionEffectType.BLINDNESS, 2000, 10));
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sender.player().addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, 2000, 10));
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sender.player().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(C.BLUE + "Creating studio world. Please wait..."));
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sender.player().spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(C.BLUE + "Creating studio world. Please wait..."));
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}
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}
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@ -93,6 +92,8 @@ public class IrisProject
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if(IrisSettings.get().getStudio().isOpenVSCode())
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if(IrisSettings.get().getStudio().isOpenVSCode())
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{
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{
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if (!GraphicsEnvironment.isHeadless()) {
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if (!GraphicsEnvironment.isHeadless()) {
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Iris.msg("Opening VSCode. You may see the output from VSCode.");
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Iris.msg("VSCode output always starts with: '(node:#####) electron'");
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Desktop.getDesktop().open(i);
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Desktop.getDesktop().open(i);
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}
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}
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}
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}
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@ -8,7 +8,6 @@ import com.volmit.iris.object.IrisDimension;
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import com.volmit.iris.scaffold.cache.AtomicCache;
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import com.volmit.iris.scaffold.cache.AtomicCache;
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import com.volmit.iris.util.*;
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import com.volmit.iris.util.*;
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import lombok.Data;
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import lombok.Data;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.potion.PotionEffectType;
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import org.zeroturnaround.zip.ZipUtil;
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import org.zeroturnaround.zip.ZipUtil;
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import org.zeroturnaround.zip.commons.FileUtils;
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import org.zeroturnaround.zip.commons.FileUtils;
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@ -352,8 +351,6 @@ public class ProjectManager
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{
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{
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if (sender.isPlayer()) {
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if (sender.isPlayer()) {
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sender.player().removePotionEffect(PotionEffectType.BLINDNESS);
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sender.player().removePotionEffect(PotionEffectType.BLINDNESS);
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sender.player().removePotionEffect(PotionEffectType.CONFUSION);
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sender.player().addPotionEffect(new PotionEffect(PotionEffectType.CONFUSION, 20, 1));
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}
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}
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});
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});
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}
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}
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