mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-10-26 14:00:26 +00:00
Baked object placement
- Bake rotated block offsets, palette indexes, tiles and canopy bits per object and spin kernel - Resolve decay, rotation, waterlog and air facts once per palette entry per placement - Skip the destination read for waterloggable states that cannot become waterlogged - Move SpinKernel to its own file
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6 files changed
+979
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@@ -61,6 +61,7 @@ import java.io.InputStream;
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import java.io.OutputStream;
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import java.util.Map;
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import java.util.Objects;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.locks.Lock;
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import java.util.concurrent.locks.ReentrantReadWriteLock;
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import java.util.function.BiConsumer;
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@@ -144,6 +145,7 @@ public class IrisObject extends IrisRegistrant {
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protected transient AtomicCache<AxisAlignedBB> aabb = new AtomicCache<>();
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transient final AtomicCache<KList<IrisBlockVector>> surfaceSupportOffsets = new AtomicCache<>();
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transient final AtomicCache<FloatingObjectFootprint> floatingFootprint = new AtomicCache<>();
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transient final ConcurrentHashMap<ObjectPlacementBake.Key, ObjectPlacementBake> placementBakes = new ConcurrentHashMap<>();
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@Getter
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@Setter
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private transient TreeGrounding treeGrounding;
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+489
-535
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,259 @@
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package art.arcane.iris.structure.object;
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import art.arcane.iris.generation.block.TileData;
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import art.arcane.iris.generation.block.VectorMap;
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import art.arcane.iris.generation.decoration.tree.TreeGrounding;
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import art.arcane.iris.generation.geometry.IrisBlockVector;
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import art.arcane.volmlib.nativelib.terrain.NativeBlockState;
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import it.unimi.dsi.fastutil.ints.IntArrayList;
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import java.util.ArrayList;
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import java.util.IdentityHashMap;
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import java.util.List;
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import java.util.concurrent.ConcurrentHashMap;
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final class ObjectPlacementBake {
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private static final int MAXIMUM_VARIANTS_PER_OBJECT = 32;
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private final long blocksRevision;
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private final long statesRevision;
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private final TreeGrounding grounding;
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private final int count;
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private final int[] offsetX;
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private final int[] offsetY;
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private final int[] offsetZ;
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private final int[] layerY;
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private final short[] paletteIndexes;
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private final NativeBlockState[] palette;
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private final int[] tileBlocks;
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private final TileData[] tileValues;
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private final long[] canopy;
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private final Key key;
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private volatile double[] exact;
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private ObjectPlacementBake(Key key, long blocksRevision, long statesRevision, TreeGrounding grounding, int count,
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int[] offsetX, int[] offsetY, int[] offsetZ, int[] layerY, short[] paletteIndexes,
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NativeBlockState[] palette, int[] tileBlocks, TileData[] tileValues, long[] canopy) {
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this.key = key;
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this.blocksRevision = blocksRevision;
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this.statesRevision = statesRevision;
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this.grounding = grounding;
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this.count = count;
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this.offsetX = offsetX;
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this.offsetY = offsetY;
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this.offsetZ = offsetZ;
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this.layerY = layerY;
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this.paletteIndexes = paletteIndexes;
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this.palette = palette;
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this.tileBlocks = tileBlocks;
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this.tileValues = tileValues;
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this.canopy = canopy;
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}
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static ObjectPlacementBake of(IrisObject object, SpinKernel spin, boolean ceilingHang, IrisBlockVector translateOffset) {
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Key key = Key.of(spin, ceilingHang, translateOffset);
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ConcurrentHashMap<Key, ObjectPlacementBake> variants = object.placementBakes;
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ObjectPlacementBake cached = variants.get(key);
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if (cached != null && cached.matches(object)) {
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return cached;
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}
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ObjectPlacementBake built = bake(object, key, spin, ceilingHang, translateOffset);
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if (built.matches(object)) {
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if (variants.size() >= MAXIMUM_VARIANTS_PER_OBJECT) {
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variants.clear();
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}
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variants.put(key, built);
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}
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return built;
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}
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private static ObjectPlacementBake bake(IrisObject object, Key key, SpinKernel spin, boolean ceilingHang,
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IrisBlockVector translateOffset) {
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object.readLock.lock();
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try {
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VectorMap<NativeBlockState> blocks = object.blocks;
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VectorMap<TileData> states = object.states;
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long blocksRevision = blocks.modificationRevision();
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long statesRevision = states.modificationRevision();
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TreeGrounding grounding = object.getTreeGrounding();
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boolean hasStates = !states.isEmpty();
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IntArrayList x = new IntArrayList();
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IntArrayList y = new IntArrayList();
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IntArrayList z = new IntArrayList();
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IntArrayList layer = new IntArrayList();
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IntArrayList indexes = new IntArrayList();
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IntArrayList tileBlocks = new IntArrayList();
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List<TileData> tileValues = new ArrayList<>();
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List<NativeBlockState> palette = new ArrayList<>();
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IdentityHashMap<NativeBlockState, Integer> paletteSlots = new IdentityHashMap<>();
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IntArrayList canopyBlocks = new IntArrayList();
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boolean layerDiffers = false;
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IrisBlockVector rotated = new IrisBlockVector(0, 0, 0);
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VectorMap<NativeBlockState>.Cursor cursor = blocks.cursor();
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int index = 0;
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while (cursor.next()) {
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IrisBlockVector source = cursor.key();
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NativeBlockState state = cursor.value();
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if (state == null) {
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state = IrisObject.States.air();
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}
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transform(source, rotated, spin, ceilingHang, translateOffset);
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int roundedY = (int) Math.round(rotated.getY());
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int floorY = rotated.getBlockY();
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x.add((int) Math.round(rotated.getX()));
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y.add(roundedY);
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z.add((int) Math.round(rotated.getZ()));
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layer.add(floorY);
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layerDiffers |= floorY != roundedY;
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Integer slot = paletteSlots.get(state);
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if (slot == null) {
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slot = palette.size();
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palette.add(state);
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paletteSlots.put(state, slot);
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}
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indexes.add(slot);
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if (hasStates) {
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TileData tile = states.get(source);
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if (tile != null) {
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tileBlocks.add(index);
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tileValues.add(tile);
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}
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}
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if (grounding != null && grounding.isCanopy(source.getBlockX(), source.getBlockY(), source.getBlockZ())) {
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canopyBlocks.add(index);
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}
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index++;
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}
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if (palette.size() > Short.MAX_VALUE) {
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throw new IllegalStateException("Object " + object.getLoadKey() + " has more than "
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+ Short.MAX_VALUE + " distinct block states");
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}
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short[] paletteIndexes = new short[index];
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for (int block = 0; block < index; block++) {
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paletteIndexes[block] = (short) indexes.getInt(block);
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}
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long[] canopy = null;
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if (!canopyBlocks.isEmpty()) {
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canopy = new long[(index + 63) >>> 6];
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for (int block : canopyBlocks) {
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canopy[block >>> 6] |= 1L << (block & 63);
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}
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}
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return new ObjectPlacementBake(key, blocksRevision, statesRevision, grounding, index,
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x.toIntArray(), y.toIntArray(), z.toIntArray(), layerDiffers ? layer.toIntArray() : null,
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paletteIndexes, palette.toArray(new NativeBlockState[0]),
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tileBlocks.isEmpty() ? null : tileBlocks.toIntArray(),
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tileValues.isEmpty() ? null : tileValues.toArray(new TileData[0]), canopy);
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} finally {
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object.readLock.unlock();
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}
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}
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private static void transform(IrisBlockVector source, IrisBlockVector target, SpinKernel spin, boolean ceilingHang,
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IrisBlockVector translateOffset) {
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target.setX(source.getX());
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target.setY(source.getY());
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target.setZ(source.getZ());
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spin.rotate(target);
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if (ceilingHang) {
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target.setY(-target.getBlockY());
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}
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if (translateOffset != null) {
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target.add(translateOffset);
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}
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}
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boolean matches(IrisObject object) {
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return object.blocks.modificationRevision() == blocksRevision
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&& object.states.modificationRevision() == statesRevision
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&& object.getTreeGrounding() == grounding;
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}
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int count() {
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return count;
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}
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int offsetX(int index) {
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return offsetX[index];
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}
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int offsetY(int index) {
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return offsetY[index];
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}
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int offsetZ(int index) {
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return offsetZ[index];
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}
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int layerY(int index) {
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return layerY == null ? offsetY[index] : layerY[index];
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}
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int paletteIndex(int index) {
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return paletteIndexes[index];
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}
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NativeBlockState[] palette() {
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return palette;
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}
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int[] tileBlocks() {
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return tileBlocks;
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}
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TileData[] tileValues() {
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return tileValues;
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}
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boolean canopy(int index) {
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return canopy != null && (canopy[index >>> 6] & (1L << (index & 63))) != 0L;
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}
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double[] exact(IrisObject object, SpinKernel spin) {
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double[] resolved = exact;
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if (resolved != null) {
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return resolved;
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}
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object.readLock.lock();
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try {
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resolved = new double[count * 3];
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IrisBlockVector rotated = new IrisBlockVector(0, 0, 0);
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VectorMap<NativeBlockState>.Cursor cursor = object.blocks.cursor();
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int index = 0;
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while (cursor.next() && index < count) {
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transform(cursor.key(), rotated, spin, key.ceilingHang(), key.translateOffset());
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resolved[index * 3] = rotated.getX();
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resolved[index * 3 + 1] = rotated.getY();
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resolved[index * 3 + 2] = rotated.getZ();
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index++;
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}
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if (index != count) {
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throw new IllegalStateException("Object " + object.getLoadKey() + " changed while its placement bake was read");
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}
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} finally {
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object.readLock.unlock();
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}
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exact = resolved;
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return resolved;
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}
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record Key(boolean rotates, int xMode, int yMode, int zMode, long xCos, long xSin, long yCos, long ySin,
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long zCos, long zSin, boolean ceilingHang, boolean translating, long translateX, long translateY,
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long translateZ) {
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static Key of(SpinKernel spin, boolean ceilingHang, IrisBlockVector translateOffset) {
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boolean translating = translateOffset != null;
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return new Key(spin.rotates, spin.xMode, spin.yMode, spin.zMode,
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Double.doubleToLongBits(spin.xCos), Double.doubleToLongBits(spin.xSin),
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Double.doubleToLongBits(spin.yCos), Double.doubleToLongBits(spin.ySin),
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Double.doubleToLongBits(spin.zCos), Double.doubleToLongBits(spin.zSin), ceilingHang, translating,
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translating ? Double.doubleToLongBits(translateOffset.getX()) : 0L,
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translating ? Double.doubleToLongBits(translateOffset.getY()) : 0L,
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translating ? Double.doubleToLongBits(translateOffset.getZ()) : 0L);
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}
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IrisBlockVector translateOffset() {
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return translating ? new IrisBlockVector(Double.longBitsToDouble(translateX),
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Double.longBitsToDouble(translateY), Double.longBitsToDouble(translateZ)) : null;
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}
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}
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}
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@@ -0,0 +1,152 @@
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package art.arcane.iris.structure.object;
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import art.arcane.iris.generation.geometry.IrisBlockVector;
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/**
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* Precomputed vector rotation for a single placement.
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* <p>
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* This mirrors {@link IrisObjectRotation#rotate(IrisBlockVector, int, int, int)} branch for branch, with two
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* differences: it mutates the vector handed to it instead of cloning, and the per-axis angle plus its cosine
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* and sine are resolved once instead of once per block. The angle is a pure function of the axis clamp and the
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* spin, both fixed for the placement, and Math.cos/Math.sin are pure, so every produced double is identical to
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* the value the per-call form would have produced.
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*/
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final class SpinKernel {
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static final int MODE_NONE = 0;
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static final int MODE_FLIP = 1;
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static final int MODE_QUARTER = 2;
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static final int MODE_THREE_QUARTER = 3;
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static final int MODE_ANGLE = 4;
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final boolean rotates;
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final int xMode;
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final int yMode;
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final int zMode;
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final double xCos;
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final double xSin;
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final double yCos;
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final double ySin;
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final double zCos;
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final double zSin;
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SpinKernel(IrisObjectRotation rotation, int spinx, int spiny, int spinz) {
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rotates = rotation.canRotate();
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xMode = rotation.canRotateX() ? modeOf(rotation.getXAxis()) : MODE_NONE;
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zMode = rotation.canRotateZ() ? modeOf(rotation.getZAxis()) : MODE_NONE;
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yMode = rotation.canRotateY() ? modeOf(rotation.getYAxis()) : MODE_NONE;
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double xAngle = xMode == MODE_ANGLE ? rotation.getXRotation(spinx) : 0;
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double zAngle = zMode == MODE_ANGLE ? rotation.getZRotation(spinz) : 0;
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double yAngle = yMode == MODE_ANGLE ? rotation.getYRotation(spiny) : 0;
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xCos = Math.cos(xAngle);
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xSin = Math.sin(xAngle);
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zCos = Math.cos(zAngle);
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zSin = Math.sin(zAngle);
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yCos = Math.cos(yAngle);
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ySin = Math.sin(yAngle);
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}
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private static int modeOf(IrisAxisRotationClamp clamp) {
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if (!clamp.isLocked()) {
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return MODE_ANGLE;
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}
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if (Math.abs(clamp.getMax()) % 360D == 180D) {
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return MODE_FLIP;
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}
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if (clamp.getMax() % 360D == 90D || clamp.getMax() % 360D == -270D) {
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return MODE_QUARTER;
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}
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if (clamp.getMax() == -90D || clamp.getMax() % 360D == 270D) {
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return MODE_THREE_QUARTER;
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}
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return MODE_ANGLE;
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}
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/**
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* Rotates in place. Axis order (X, then Z, then Y) is load bearing.
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*/
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void rotate(IrisBlockVector v) {
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if (!rotates) {
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return;
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}
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switch (xMode) {
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case MODE_FLIP -> {
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v.setZ(-v.getZ());
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v.setY(-v.getY());
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}
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case MODE_QUARTER -> {
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double z = v.getZ();
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v.setZ(v.getY());
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v.setY(-z);
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}
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case MODE_THREE_QUARTER -> {
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double z = v.getZ();
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v.setZ(-v.getY());
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v.setY(z);
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}
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case MODE_ANGLE -> {
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double y = xCos * v.getY() - xSin * v.getZ();
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double z = xSin * v.getY() + xCos * v.getZ();
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v.setY(y);
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v.setZ(z);
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}
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default -> {
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}
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}
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switch (zMode) {
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case MODE_FLIP -> {
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v.setY(-v.getY());
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v.setX(-v.getX());
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}
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case MODE_QUARTER -> {
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double y = v.getY();
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v.setY(v.getX());
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v.setX(-y);
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}
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case MODE_THREE_QUARTER -> {
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double y = v.getY();
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v.setY(-v.getX());
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v.setX(y);
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}
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case MODE_ANGLE -> {
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double x = zCos * v.getX() - zSin * v.getY();
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double y = zSin * v.getX() + zCos * v.getY();
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v.setX(x);
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v.setY(y);
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}
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default -> {
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}
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}
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switch (yMode) {
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case MODE_FLIP -> {
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v.setX(-v.getX());
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v.setZ(-v.getZ());
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}
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case MODE_QUARTER -> {
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double x = v.getX();
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v.setX(v.getZ());
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v.setZ(-x);
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}
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case MODE_THREE_QUARTER -> {
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double x = v.getX();
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v.setX(-v.getZ());
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v.setZ(x);
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}
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case MODE_ANGLE -> {
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double x = yCos * v.getX() + ySin * v.getZ();
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double z = -ySin * v.getX() + yCos * v.getZ();
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v.setX(x);
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v.setZ(z);
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}
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default -> {
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}
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}
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}
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}
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+1
-1
@@ -791,7 +791,7 @@ public class IrisObjectPlacementRunnerRegressionTest {
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object.place(0, ANCHOR_Y, 0, placer, placement, new RNG(2L), data);
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assertEquals(1, placer.blockReads);
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assertEquals(enabled || authored ? 1 : 0, placer.blockReads);
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assertEquals(1, placer.writes().size());
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assertSame(submerged && (enabled || authored) ? wet : dry,
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placer.writes().get(0).state());
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@@ -0,0 +1,76 @@
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package art.arcane.iris.structure.object;
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import art.arcane.iris.generation.geometry.IrisBlockVector;
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import art.arcane.iris.testsupport.KeyedBlockState;
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import org.junit.Test;
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import static org.junit.Assert.assertEquals;
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import static org.junit.Assert.assertNotSame;
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import static org.junit.Assert.assertSame;
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public class ObjectPlacementBakeTest {
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@Test
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public void spinsResolvingToTheSameKernelShareOneBake() {
|
||||
IrisObject object = object();
|
||||
IrisObjectRotation rotation = new IrisObjectRotation();
|
||||
|
||||
ObjectPlacementBake first = ObjectPlacementBake.of(object, new SpinKernel(rotation, 0, 10, 0), false, null);
|
||||
ObjectPlacementBake second = ObjectPlacementBake.of(object, new SpinKernel(rotation, 3, 80, 9), false, null);
|
||||
ObjectPlacementBake turned = ObjectPlacementBake.of(object, new SpinKernel(rotation, 0, 100, 0), false, null);
|
||||
|
||||
assertSame(first, second);
|
||||
assertNotSame(first, turned);
|
||||
assertEquals(3, first.count());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void bakedOffsetsMatchTheKernelTransformInCursorOrder() {
|
||||
IrisObject object = object();
|
||||
IrisObjectRotation rotation = IrisObjectRotation.of(0D, 90D, 0D);
|
||||
SpinKernel spin = new SpinKernel(rotation, 0, 0, 0);
|
||||
IrisBlockVector translate = new IrisBlockVector(1.5D, -2D, 0.25D);
|
||||
|
||||
ObjectPlacementBake bake = ObjectPlacementBake.of(object, spin, true, translate);
|
||||
double[] exact = bake.exact(object, spin);
|
||||
|
||||
int index = 0;
|
||||
for (IrisBlockVector source : object.getBlocks().keys()) {
|
||||
IrisBlockVector expected = source.clone();
|
||||
spin.rotate(expected);
|
||||
expected.setY(-expected.getBlockY());
|
||||
expected.add(translate);
|
||||
assertEquals((int) Math.round(expected.getX()), bake.offsetX(index));
|
||||
assertEquals((int) Math.round(expected.getY()), bake.offsetY(index));
|
||||
assertEquals((int) Math.round(expected.getZ()), bake.offsetZ(index));
|
||||
assertEquals(expected.getBlockY(), bake.layerY(index));
|
||||
assertEquals(expected.getX(), exact[index * 3], 0D);
|
||||
assertEquals(expected.getY(), exact[index * 3 + 1], 0D);
|
||||
assertEquals(expected.getZ(), exact[index * 3 + 2], 0D);
|
||||
index++;
|
||||
}
|
||||
assertEquals(bake.count(), index);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void editedObjectsRebake() {
|
||||
IrisObject object = object();
|
||||
SpinKernel spin = new SpinKernel(new IrisObjectRotation(), 0, 0, 0);
|
||||
ObjectPlacementBake before = ObjectPlacementBake.of(object, spin, false, null);
|
||||
|
||||
object.getBlocks().put(new IrisBlockVector(1, 1, 1), new KeyedBlockState("minecraft:dirt"));
|
||||
ObjectPlacementBake after = ObjectPlacementBake.of(object, spin, false, null);
|
||||
|
||||
assertNotSame(before, after);
|
||||
assertEquals(4, after.count());
|
||||
assertSame(after, ObjectPlacementBake.of(object, spin, false, null));
|
||||
}
|
||||
|
||||
private static IrisObject object() {
|
||||
IrisObject object = new IrisObject(5, 5, 5);
|
||||
KeyedBlockState stone = new KeyedBlockState("minecraft:stone");
|
||||
object.getBlocks().put(new IrisBlockVector(-2, 0, 1), stone);
|
||||
object.getBlocks().put(new IrisBlockVector(0, -1, 2), stone);
|
||||
object.getBlocks().put(new IrisBlockVector(2, 2, -2), new KeyedBlockState("minecraft:oak_log[axis=y]"));
|
||||
return object;
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user