mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2025-07-18 18:23:06 +00:00
3D Caching for procedural streams
This commit is contained in:
parent
0d90c1d960
commit
93675d90bb
@ -262,6 +262,10 @@ public interface ProceduralStream<T> extends ProceduralLayer, Interpolated<T> {
|
||||
return new CachedStream2D<T>(this, maxSize);
|
||||
}
|
||||
|
||||
default ProceduralStream<T> cache3D(int maxSize) {
|
||||
return new CachedStream3D<T>(this, maxSize);
|
||||
}
|
||||
|
||||
default <V> ProceduralStream<V> convert(Function<T, V> converter) {
|
||||
return new ConversionStream<T, V>(this, converter);
|
||||
}
|
||||
|
@ -0,0 +1,60 @@
|
||||
/*
|
||||
* Iris is a World Generator for Minecraft Bukkit Servers
|
||||
* Copyright (c) 2021 Arcane Arts (Volmit Software)
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.volmit.iris.engine.stream.utility;
|
||||
|
||||
import com.googlecode.concurrentlinkedhashmap.ConcurrentLinkedHashMap;
|
||||
import com.volmit.iris.engine.cache.Cache;
|
||||
import com.volmit.iris.engine.stream.BasicStream;
|
||||
import com.volmit.iris.engine.stream.ProceduralStream;
|
||||
import com.volmit.iris.util.math.BlockPosition;
|
||||
|
||||
public class CachedStream3D<T> extends BasicStream<T> implements ProceduralStream<T> {
|
||||
private final ProceduralStream<T> stream;
|
||||
private final ConcurrentLinkedHashMap<BlockPosition, T> cache;
|
||||
|
||||
public CachedStream3D(ProceduralStream<T> stream, int size) {
|
||||
super();
|
||||
this.stream = stream;
|
||||
cache = new ConcurrentLinkedHashMap.Builder<BlockPosition, T>()
|
||||
.initialCapacity(size)
|
||||
.maximumWeightedCapacity(size)
|
||||
.concurrencyLevel(32)
|
||||
.build();
|
||||
}
|
||||
|
||||
@Override
|
||||
public double toDouble(T t) {
|
||||
return stream.toDouble(t);
|
||||
}
|
||||
|
||||
@Override
|
||||
public T fromDouble(double d) {
|
||||
return stream.fromDouble(d);
|
||||
}
|
||||
|
||||
@Override
|
||||
public T get(double x, double z) {
|
||||
return cache.compute(new BlockPosition((int)x, -1, (int)z), (k, v) -> v != null ? v : stream.get((int) x, (int) z));
|
||||
}
|
||||
|
||||
@Override
|
||||
public T get(double x, double y, double z) {
|
||||
return cache.compute(new BlockPosition((int)x, (int)y, (int)z), (k, v) -> v != null ? v : stream.get((int) x, (int) y, (int) z));
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user