mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-10-25 13:30:08 +00:00
Support Minecraft 26.3
26.3 changed the chunk generator, biome source and structure placement APIs, so it gets its own v26_3_R1 binding, compiled against the 26.3 dev bundle. v26_1_R1 keeps covering 26.1.2 and 26.2. Binding changes against v26_1_R1: - noise, surface and carvers run through a single buildTerrain stage - the biome source hands out itself as the BiomeResolver - structures are generated with a climate sampler, and starts are looked up per chunk instead of per section - structure set salt and frequency come from the spreading placement - biome colors are read from Vector3f attributes Data pack format 121 with DataFixerV2603: - biome mob spawns and creature spawn probability move into the natural_mob_spawns and creature_world_gen_spawn_probability attributes (26.3 silently ignores the old fields) - the bed rule's "explodes" becomes "destroy_on_use", and straw beds get the same rule, matching vanilla Model used: Claude Opus 5.5
This commit is contained in:
1 parent
2fc4c2faf9
commit
8a0fd9b9fc
9 files changed
+1677
-5
No files matched your search
@@ -23,6 +23,7 @@ rootProject.name = "Iris"
|
||||
|
||||
include(":core", ":core:agent")
|
||||
include(
|
||||
":nms:v26_3_R1",
|
||||
":nms:v26_1_R1",
|
||||
":nms:v1_21_R7",
|
||||
":nms:v1_21_R6",
|
||||
|
||||
Reference in new issue
Block a user