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https://github.com/VolmitSoftware/Iris.git
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Patch goto in headless mode
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@ -86,6 +86,12 @@ public interface IrisAccess extends Hotloadable, DataProvider {
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boolean isStudio();
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boolean isStudio();
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default Location lookForBiome(IrisBiome biome, long timeout, Consumer<Integer> triesc) {
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default Location lookForBiome(IrisBiome biome, long timeout, Consumer<Integer> triesc) {
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if(!getCompound().getWorld().hasRealWorld())
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{
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Iris.error("Cannot GOTO without a bound world (headless mode)");
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return null;
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}
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IrisComplex.cacheLock.set(true);
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IrisComplex.cacheLock.set(true);
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ChronoLatch cl = new ChronoLatch(250, false);
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ChronoLatch cl = new ChronoLatch(250, false);
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long s = M.ms();
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long s = M.ms();
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@ -129,7 +135,7 @@ public interface IrisAccess extends Hotloadable, DataProvider {
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if (b != null && b.getLoadKey().equals(biome.getLoadKey())) {
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if (b != null && b.getLoadKey().equals(biome.getLoadKey())) {
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found.lazySet(true);
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found.lazySet(true);
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location.lazySet(new Location(e.getWorld(), x, e.getHeight(x, z), z));
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location.lazySet(new Location(e.getWorld().realWorld(), x, e.getHeight(x, z), z));
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}
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}
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tries.getAndIncrement();
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tries.getAndIncrement();
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@ -166,6 +172,12 @@ public interface IrisAccess extends Hotloadable, DataProvider {
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}
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}
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default Location lookForRegion(IrisRegion reg, long timeout, Consumer<Integer> triesc) {
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default Location lookForRegion(IrisRegion reg, long timeout, Consumer<Integer> triesc) {
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if(!getCompound().getWorld().hasRealWorld())
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{
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Iris.error("Cannot GOTO without a bound world (headless mode)");
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return null;
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}
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IrisComplex.cacheLock.set(true);
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IrisComplex.cacheLock.set(true);
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ChronoLatch cl = new ChronoLatch(3000, false);
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ChronoLatch cl = new ChronoLatch(3000, false);
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long s = M.ms();
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long s = M.ms();
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@ -203,7 +215,7 @@ public interface IrisAccess extends Hotloadable, DataProvider {
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if (b != null && b.getLoadKey() != null && b.getLoadKey().equals(reg.getLoadKey())) {
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if (b != null && b.getLoadKey() != null && b.getLoadKey().equals(reg.getLoadKey())) {
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found.lazySet(true);
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found.lazySet(true);
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location.lazySet(new Location(e.getWorld(), x, e.getHeight(x, z) + e.getMinHeight(), z));
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location.lazySet(new Location(e.getWorld().realWorld(), x, e.getHeight(x, z) + e.getMinHeight(), z));
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}
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}
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tries.getAndIncrement();
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tries.getAndIncrement();
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