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https://github.com/VolmitSoftware/Iris.git
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Engine data saving
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@@ -24,5 +24,6 @@ import lombok.Data;
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@Data
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public class IrisEngineData
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{
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private IrisEngineStatistics statistics = new IrisEngineStatistics();
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private KList<IrisEngineSpawnerCooldown> spawnerCooldowns = new KList<>();
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}
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@@ -32,7 +32,6 @@ public class IrisEngineSpawnerCooldown
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public void spawn(Engine engine)
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{
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lastSpawn = M.ms();
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engine.saveProperties();
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}
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public boolean canSpawn(IrisRate s)
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@@ -0,0 +1,35 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.engine.object.engine;
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import lombok.Data;
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@Data
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public class IrisEngineStatistics {
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private int totalHotloads = 0;
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private int chunksGenerated = 0;
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public void generatedChunk() {
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chunksGenerated++;
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}
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public void hotloaded() {
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totalHotloads++;
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}
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}
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