Engine target fix for world folder

This commit is contained in:
Daniel Mills 2021-07-18 18:38:12 -04:00
parent f241679087
commit 85b936ead2

View File

@ -42,7 +42,7 @@ public class EngineTarget {
this.height = height;
this.dimension = dimension;
this.data = data;
this.parallaxWorld = new ParallaxWorld(256, new File(world.getWorldFolder(), "iris/" + dimension.getLoadKey() + "/parallax"));
this.parallaxWorld = new ParallaxWorld(256, new File(world.worldFolder(), "iris/" + dimension.getLoadKey() + "/parallax"));
this.inverted = inverted;
this.burster = new MultiBurst(threads);
}