mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-06-17 22:32:04 +00:00
Lock biomes first before generating to help cache
This commit is contained in:
@@ -42,10 +42,10 @@ public class ModeOverworld extends IrisEngineMode implements EngineMode {
|
|||||||
var deposit = new IrisDepositModifier(getEngine());
|
var deposit = new IrisDepositModifier(getEngine());
|
||||||
var perfection = new IrisPerfectionModifier(getEngine());
|
var perfection = new IrisPerfectionModifier(getEngine());
|
||||||
|
|
||||||
|
registerStage((x, z, k, p, m) -> biome.actuate(x, z, p, m));
|
||||||
registerStage(burst(
|
registerStage(burst(
|
||||||
(x, z, k, p, m) -> generateMatter(x >> 4, z >> 4, m),
|
(x, z, k, p, m) -> generateMatter(x >> 4, z >> 4, m),
|
||||||
(x, z, k, p, m) -> terrain.actuate(x, z, k, m),
|
(x, z, k, p, m) -> terrain.actuate(x, z, k, m)
|
||||||
(x, z, k, p, m) -> biome.actuate(x, z, p, m)
|
|
||||||
));
|
));
|
||||||
registerStage((x, z, k, p, m) -> cave.modify(x >> 4, z >> 4, k, m));
|
registerStage((x, z, k, p, m) -> cave.modify(x >> 4, z >> 4, k, m));
|
||||||
registerStage((x, z, k, p, m) -> deposit.modify(x, z, k, m));
|
registerStage((x, z, k, p, m) -> deposit.modify(x, z, k, m));
|
||||||
|
|||||||
Reference in New Issue
Block a user