diff --git a/src/main/java/com/volmit/iris/engine/interpolation/NoiseBox.java b/src/main/java/com/volmit/iris/engine/interpolation/NoiseBox.java
deleted file mode 100644
index fa6a7daf6..000000000
--- a/src/main/java/com/volmit/iris/engine/interpolation/NoiseBox.java
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Iris is a World Generator for Minecraft Bukkit Servers
- * Copyright (c) 2021 Arcane Arts (Volmit Software)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-
-package com.volmit.iris.engine.interpolation;
-
-import com.volmit.iris.util.function.NoiseProvider;
-
-public class NoiseBox {
- private final double[] noise;
- private final int w;
-
- public NoiseBox(int offsetX, int offsetZ, int w, int d, NoiseProvider provider, InterpolationMethod method, int rad)
- {
- final double[] realNoise;
- this.w = w;
- int wrad = w/rad;
- int drad = d/rad;
- noise = new double[w*d];
- realNoise = new double[(wrad+1)*(drad+1)];
-
- for(int i = 0; i <= wrad; i++)
- {
- for(int j = 0; j <= drad; j++)
- {
- realNoise[(j * wrad) + i] = provider.noise(i, j);
- }
- }
-
- NoiseProvider p = (x, z) -> realNoise[(int) ((z * wrad) + x)];
-
- for(int i = 0; i < w; i++)
- {
- for(int j = 0; j < d; j++)
- {
- noise[(j * w) + i] = IrisInterpolation.getNoise(method, offsetX + i, offsetZ + j, rad, p);
- }
- }
- }
-
- public double get(int x, int z)
- {
- return noise[(z * w) + x];
- }
-}
diff --git a/src/main/java/com/volmit/iris/engine/interpolation/NoiseCube.java b/src/main/java/com/volmit/iris/engine/interpolation/NoiseCube.java
deleted file mode 100644
index 4f1609bf6..000000000
--- a/src/main/java/com/volmit/iris/engine/interpolation/NoiseCube.java
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- * Iris is a World Generator for Minecraft Bukkit Servers
- * Copyright (c) 2021 Arcane Arts (Volmit Software)
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-
-package com.volmit.iris.engine.interpolation;
-
-import com.volmit.iris.engine.hunk.Hunk;
-import com.volmit.iris.engine.hunk.storage.ArrayHunk;
-import com.volmit.iris.util.function.NoiseProvider;
-import com.volmit.iris.util.function.NoiseProvider3;
-
-public class NoiseCube {
- private final double[] noise;
- private final int w;
- private final int h;
-
- public NoiseCube(int offsetX, int offsetY, int offsetZ, int w, int h, int d, NoiseProvider3 provider, InterpolationMethod3D method, int rad)
- {
- final double[] realNoise;
- this.w = w;
- this.h = h;
- int wrad = w/rad;
- int hrad = h/rad;
- int drad = d/rad;
- noise = new double[w*h*d];
- realNoise = new double[(wrad+1)*(hrad+1)*(drad+1)];
-
- for(int i = 0; i <= wrad; i++)
- {
- for(int j = 0; j <= hrad; j++)
- {
- for(int k = 0; k <= drad; k++)
- {
- realNoise[(k * w * h) + (j * w) + i] = provider.noise(i, j, k);
- }
- }
- }
-
- NoiseProvider3 p = (x, y, z) -> realNoise[(int) ((z * w * h) + (y * w) + x)];
-
- for(int i = 0; i < w; i++)
- {
- for(int j = 0; j < h; j++)
- {
- for(int k = 0; k < d; k++)
- {
- noise[(k * w * h) + (j * w) + i] = IrisInterpolation.getNoise3D(method, offsetX + i, offsetY + j,offsetZ + k, rad, p);
- }
- }
- }
- }
-
- public double get(int x, int y, int z)
- {
- return noise[(z * w * h) + (y * w) + x];
- }
-}