Location context needed to spawn entities

This commit is contained in:
Sjoerd van de Goor 2023-03-03 21:55:14 +01:00
parent f6571367db
commit 7b07a4ba6c

View File

@ -0,0 +1,39 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2022 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.decree.context;
import com.volmit.iris.core.tools.IrisToolbelt;
import com.volmit.iris.engine.object.IrisBiome;
import com.volmit.iris.util.decree.DecreeContextHandler;
import com.volmit.iris.util.plugin.VolmitSender;
import org.bukkit.util.Vector;
public class VectorContextHandler implements DecreeContextHandler<Vector> {
public Class<Vector> getType() {
return Vector.class;
}
public Vector handle(VolmitSender sender) {
if (sender.isPlayer()) {
return sender.player().getLocation().toVector();
}
return null;
}
}