Move a lot of utilities in engine to util because they are utilities

This commit is contained in:
Daniel Mills
2021-08-04 18:15:55 -04:00
parent 12b4c27468
commit 77f8f11d99
188 changed files with 366 additions and 374 deletions

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/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.parallel;
import com.volmit.iris.Iris;
import com.volmit.iris.util.collection.KList;
import java.util.concurrent.*;
@SuppressWarnings("ALL")
public class BurstExecutor {
private final ExecutorService executor;
private final KList<CompletableFuture<Void>> futures;
public BurstExecutor(ExecutorService executor, int burstSizeEstimate) {
this.executor = executor;
futures = new KList<CompletableFuture<Void>>(burstSizeEstimate);
}
@SuppressWarnings("UnusedReturnValue")
public CompletableFuture<Void> queue(Runnable r) {
synchronized (futures) {
CompletableFuture<Void> c = CompletableFuture.runAsync(r, executor);
futures.add(c);
return c;
}
}
public BurstExecutor queue(KList<Runnable> r) {
synchronized (futures) {
for (Runnable i : r) {
CompletableFuture<Void> c = CompletableFuture.runAsync(i, executor);
futures.add(c);
}
}
return this;
}
public BurstExecutor queue(Runnable[] r) {
synchronized (futures) {
for (Runnable i : r) {
CompletableFuture<Void> c = CompletableFuture.runAsync(i, executor);
futures.add(c);
}
}
return this;
}
public void complete() {
synchronized (futures) {
if (futures.isEmpty()) {
return;
}
try {
CompletableFuture.allOf(futures.toArray(new CompletableFuture[0])).get();
futures.clear();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
Iris.reportError(e);
}
}
}
public boolean complete(long maxDur) {
synchronized (futures) {
if (futures.isEmpty()) {
return true;
}
try {
try {
CompletableFuture.allOf(futures.toArray(new CompletableFuture[0])).get(maxDur, TimeUnit.MILLISECONDS);
} catch (TimeoutException e) {
return false;
}
futures.clear();
} catch (InterruptedException | ExecutionException e) {
e.printStackTrace();
Iris.reportError(e);
}
}
return false;
}
}

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/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.parallel;
import com.volmit.iris.util.hunk.Hunk;
public interface BurstedHunk<T> extends Hunk<T> {
int getOffsetX();
int getOffsetY();
int getOffsetZ();
}

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/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.parallel;
import com.volmit.iris.Iris;
import com.volmit.iris.util.hunk.Hunk;
import com.volmit.iris.util.function.NastyRunnable;
import com.volmit.iris.util.io.IORunnable;
import java.io.IOException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.Supplier;
public class GridLock {
private final Hunk<ReentrantLock> locks;
public GridLock(int x, int z) {
this.locks = Hunk.newAtomicHunk(x, 1, z);
locks.iterateSync((a, b, c) -> locks.set(a, b, c, new ReentrantLock()));
}
public void with(int x, int z, Runnable r) {
lock(x, z);
r.run();
unlock(x, z);
}
public void withNasty(int x, int z, NastyRunnable r) throws Throwable {
lock(x, z);
r.run();
unlock(x, z);
}
public void withIO(int x, int z, IORunnable r) throws IOException {
lock(x, z);
r.run();
unlock(x, z);
}
public <T> T withResult(int x, int z, Supplier<T> r) {
lock(x, z);
T t = r.get();
unlock(x, z);
return t;
}
public void withAll(Runnable r) {
locks.iterateSync((a, b, c, d) -> d.lock());
r.run();
locks.iterateSync((a, b, c, d) -> d.unlock());
}
public <T> T withAllResult(Supplier<T> r) {
locks.iterateSync((a, b, c, d) -> d.lock());
T t = r.get();
locks.iterateSync((a, b, c, d) -> d.unlock());
return t;
}
public boolean tryLock(int x, int z) {
return locks.get(x, 0, z).tryLock();
}
public boolean tryLock(int x, int z, long timeout) {
try {
return locks.get(x, 0, z).tryLock(timeout, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Iris.reportError(e);
}
return false;
}
public void lock(int x, int z) {
locks.get(x, 0, z).lock();
}
public void unlock(int x, int z) {
locks.get(x, 0, z).unlock();
}
}

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/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.parallel;
import com.googlecode.concurrentlinkedhashmap.ConcurrentLinkedHashMap;
import com.volmit.iris.Iris;
import com.volmit.iris.engine.cache.Cache;
import com.volmit.iris.util.function.NastyRunnable;
import com.volmit.iris.util.io.IORunnable;
import java.io.IOException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.locks.ReentrantLock;
import java.util.function.BiFunction;
import java.util.function.Supplier;
public class HyperLock {
private final ConcurrentLinkedHashMap<Long, ReentrantLock> locks;
private final BiFunction<? super Long, ? super ReentrantLock, ? extends ReentrantLock> accessor;
public HyperLock() {
this(1024, false);
}
public HyperLock(int capacity) {
this(capacity, false);
}
public HyperLock(int capacity, boolean fair) {
locks = new ConcurrentLinkedHashMap.Builder<Long, ReentrantLock>()
.initialCapacity(capacity)
.maximumWeightedCapacity(capacity)
.listener((k, v) -> {
if (v.isLocked() || v.isHeldByCurrentThread()) {
Iris.warn("InfiniLock Eviction of " + k + " still has locks on it!");
}
})
.concurrencyLevel(32)
.build();
accessor = (k, v) -> v == null ? new ReentrantLock(fair) : v;
}
public void with(int x, int z, Runnable r) {
lock(x, z);
r.run();
unlock(x, z);
}
public void withNasty(int x, int z, NastyRunnable r) throws Throwable {
lock(x, z);
r.run();
unlock(x, z);
}
public void withIO(int x, int z, IORunnable r) throws IOException {
lock(x, z);
r.run();
unlock(x, z);
}
public <T> T withResult(int x, int z, Supplier<T> r) {
lock(x, z);
T t = r.get();
unlock(x, z);
return t;
}
public boolean tryLock(int x, int z) {
return getLock(x, z).tryLock();
}
public boolean tryLock(int x, int z, long timeout) {
try {
return getLock(x, z).tryLock(timeout, TimeUnit.MILLISECONDS);
} catch (InterruptedException e) {
Iris.reportError(e);
}
return false;
}
private ReentrantLock getLock(int x, int z) {
return locks.compute(Cache.key(x, z), accessor);
}
public void lock(int x, int z) {
getLock(x, z).lock();
}
public void unlock(int x, int z) {
getLock(x, z).unlock();
}
}

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/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.parallel;
import com.volmit.iris.Iris;
import com.volmit.iris.core.IrisSettings;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.math.M;
import com.volmit.iris.util.scheduling.J;
import com.volmit.iris.util.scheduling.Looper;
import java.util.concurrent.*;
import java.util.concurrent.atomic.AtomicLong;
public class MultiBurst {
public static final MultiBurst burst = new MultiBurst("Iris", IrisSettings.get().getConcurrency().getMiscThreadPriority(), IrisSettings.getThreadCount(IrisSettings.get().getConcurrency().getMiscThreadCount()));
private ExecutorService service;
private final Looper heartbeat;
private final AtomicLong last;
private int tid;
private final String name;
private final int tc;
private final int priority;
public MultiBurst(int tc) {
this("Iris", 6, tc);
}
public MultiBurst(String name, int priority, int tc) {
this.name = name;
this.priority = priority;
this.tc = tc;
last = new AtomicLong(M.ms());
heartbeat = new Looper() {
@Override
protected long loop() {
if (M.ms() - last.get() > TimeUnit.MINUTES.toMillis(1) && service != null) {
service.shutdown();
service = null;
Iris.debug("Shutting down MultiBurst Pool " + getName() + " to conserve resource.");
}
return 60000;
}
};
heartbeat.setName(name);
heartbeat.start();
}
private synchronized ExecutorService getService() {
last.set(M.ms());
if (service == null || service.isShutdown()) {
service = Executors.newFixedThreadPool(Math.max(tc, 1), r -> {
tid++;
Thread t = new Thread(r);
t.setName(name + " " + tid);
t.setPriority(priority);
t.setUncaughtExceptionHandler((et, e) ->
{
Iris.info("Exception encountered in " + et.getName());
e.printStackTrace();
});
return t;
});
Iris.debug("Started MultiBurst Pool " + name + " with " + tc + " threads at " + priority + " priority.");
}
return service;
}
public void burst(Runnable... r) {
burst(r.length).queue(r).complete();
}
public void burst(KList<Runnable> r) {
burst(r.size()).queue(r).complete();
}
public void sync(Runnable... r) {
for (Runnable i : r) {
i.run();
}
}
public BurstExecutor burst(int estimate) {
return new BurstExecutor(getService(), estimate);
}
public BurstExecutor burst() {
return burst(16);
}
public <T> Future<T> lazySubmit(Callable<T> o) {
return getService().submit(o);
}
public void lazy(Runnable o) {
getService().execute(o);
}
public Future<?> future(Runnable o) {
return getService().submit(o);
}
public CompletableFuture<?> complete(Runnable o) {
return CompletableFuture.runAsync(o, getService());
}
public void shutdownNow() {
Iris.debug("Shutting down MultiBurst Pool " + heartbeat.getName() + ".");
heartbeat.interrupt();
if (service != null) {
service.shutdownNow().forEach(Runnable::run);
}
}
public void shutdown() {
Iris.debug("Shutting down MultiBurst Pool " + heartbeat.getName() + ".");
heartbeat.interrupt();
if (service != null) {
service.shutdown();
}
}
public void shutdownLater() {
if (service != null) {
service.submit(() -> {
J.sleep(3000);
Iris.debug("Shutting down MultiBurst Pool " + heartbeat.getName() + ".");
if (service != null) {
service.shutdown();
}
});
heartbeat.interrupt();
}
}
public void shutdownAndAwait() {
Iris.debug("Shutting down MultiBurst Pool " + heartbeat.getName() + ".");
heartbeat.interrupt();
if (service != null) {
service.shutdown();
try {
while (!service.awaitTermination(10, TimeUnit.SECONDS)) {
Iris.info("Still waiting to shutdown burster...");
}
} catch (Throwable e) {
e.printStackTrace();
Iris.reportError(e);
}
}
}
}

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/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.util.parallel;
import com.volmit.iris.util.function.NastyRunnable;
import com.volmit.iris.util.io.IORunnable;
import java.io.IOException;
import java.util.function.Supplier;
public class NOOPGridLock extends GridLock {
public NOOPGridLock(int x, int z) {
super(x, z);
}
@Override
public void with(int x, int z, Runnable r) {
r.run();
}
@Override
public void withNasty(int x, int z, NastyRunnable r) throws Throwable {
r.run();
}
@Override
public void withIO(int x, int z, IORunnable r) throws IOException {
r.run();
}
@Override
public <T> T withResult(int x, int z, Supplier<T> r) {
return r.get();
}
@Override
public void withAll(Runnable r) {
r.run();
}
@Override
public <T> T withAllResult(Supplier<T> r) {
return r.get();
}
@Override
public boolean tryLock(int x, int z) {
return true;
}
@Override
public boolean tryLock(int x, int z, long timeout) {
return true;
}
@Override
public void lock(int x, int z) {
}
@Override
public void unlock(int x, int z) {
}
}