From 7096fcd43ee70ed3acf8325124a5feb124cac6c9 Mon Sep 17 00:00:00 2001 From: cyberpwn Date: Mon, 13 Sep 2021 09:46:55 -0400 Subject: [PATCH] No more true height streams --- .../java/com/volmit/iris/engine/object/IrisDimension.java | 4 ---- .../com/volmit/iris/engine/object/IrisEngineStreamType.java | 6 ------ 2 files changed, 10 deletions(-) diff --git a/src/main/java/com/volmit/iris/engine/object/IrisDimension.java b/src/main/java/com/volmit/iris/engine/object/IrisDimension.java index 68b67768b..a92911455 100644 --- a/src/main/java/com/volmit/iris/engine/object/IrisDimension.java +++ b/src/main/java/com/volmit/iris/engine/object/IrisDimension.java @@ -167,10 +167,6 @@ public class IrisDimension extends IrisRegistrant { @MaxNumber(512) @Desc("Zoom in or out the biome size. Higher = bigger biomes") private double biomeZoom = 5D; - @MinNumber(0.0001) - @MaxNumber(512) - @Desc("Zoom in or out the terrain. This stretches the terrain. Due to performance improvements, Higher than 2.0 may cause weird rounding artifacts. Lower = more terrain changes per block. Its a true zoom-out.") - private double terrainZoom = 1D; @MinNumber(0) @MaxNumber(360) @Desc("You can rotate the input coordinates by an angle. This can make terrain appear more natural (less sharp corners and lines). This literally rotates the entire dimension by an angle. Hint: Try 12 degrees or something not on a 90 or 45 degree angle.") diff --git a/src/main/java/com/volmit/iris/engine/object/IrisEngineStreamType.java b/src/main/java/com/volmit/iris/engine/object/IrisEngineStreamType.java index 79012ba57..956d5f012 100644 --- a/src/main/java/com/volmit/iris/engine/object/IrisEngineStreamType.java +++ b/src/main/java/com/volmit/iris/engine/object/IrisEngineStreamType.java @@ -29,12 +29,6 @@ public enum IrisEngineStreamType { @Desc("Represents the given slope at the x, z coordinates") SLOPE((f) -> f.getComplex().getSlopeStream()), - @Desc("Represents the real terrain height ignoring fluid, this includes carving, caves & noise features into this stream.") - TRUE_HEIGHT((f) -> f.getComplex().getTrueHeightStream().forceDouble()), - - @Desc("Represents the real terrain height including fluid, this includes carving, caves & noise features into this stream.") - TRUE_HEIGHT_OR_FLUID((f) -> f.getComplex().getTrueHeightStream().forceDouble().max(f.getComplex().getFluidHeight())), - @Desc("Represents the base generator height at the given position. This includes only the biome generators / interpolation and noise features but does not include carving, caves.") HEIGHT((f) -> f.getComplex().getHeightStream()),