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Cleanup SRC
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@@ -2,53 +2,52 @@ package com.volmit.iris.util;
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import org.bukkit.inventory.ItemStack;
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public interface Element
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{
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public MaterialBlock getMaterial();
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public interface Element {
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MaterialBlock getMaterial();
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public Element setMaterial(MaterialBlock b);
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Element setMaterial(MaterialBlock b);
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public boolean isEnchanted();
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boolean isEnchanted();
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public Element setEnchanted(boolean enchanted);
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Element setEnchanted(boolean enchanted);
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public String getId();
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String getId();
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public String getName();
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String getName();
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public Element setProgress(double progress);
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Element setProgress(double progress);
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public double getProgress();
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double getProgress();
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public short getEffectiveDurability();
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short getEffectiveDurability();
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public Element setCount(int c);
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Element setCount(int c);
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public int getCount();
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int getCount();
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public ItemStack computeItemStack();
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ItemStack computeItemStack();
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public Element setBackground(boolean bg);
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Element setBackground(boolean bg);
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public boolean isBackgrond();
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boolean isBackgrond();
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public Element setName(String name);
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Element setName(String name);
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public Element addLore(String loreLine);
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Element addLore(String loreLine);
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public KList<String> getLore();
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KList<String> getLore();
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public Element call(ElementEvent event, Element context);
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Element call(ElementEvent event, Element context);
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public Element onLeftClick(Callback<Element> clicked);
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Element onLeftClick(Callback<Element> clicked);
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public Element onRightClick(Callback<Element> clicked);
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Element onRightClick(Callback<Element> clicked);
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public Element onShiftLeftClick(Callback<Element> clicked);
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Element onShiftLeftClick(Callback<Element> clicked);
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public Element onShiftRightClick(Callback<Element> clicked);
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Element onShiftRightClick(Callback<Element> clicked);
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public Element onDraggedInto(Callback<Element> into);
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Element onDraggedInto(Callback<Element> into);
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public Element onOtherDraggedInto(Callback<Element> other);
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Element onOtherDraggedInto(Callback<Element> other);
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}
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