fix setup being set before engine setup

This commit is contained in:
CrazyDev22
2024-02-12 11:42:47 +01:00
parent d658ec2099
commit 6a012cf400
@@ -240,14 +240,15 @@ public class BukkitChunkGenerator extends ChunkGenerator implements PlatformChun
lock.lock();
try {
if (setup.get()) {
return getEngine();
}
setup.set(true);
getWorld().setRawWorldSeed(world.getSeed());
setupEngine();
setup.set(true);
this.hotloader = studio ? new Looper() {
@Override
protected long loop() {
@@ -265,9 +266,10 @@ public class BukkitChunkGenerator extends ChunkGenerator implements PlatformChun
hotloader.setName(getTarget().getWorld().name() + " Hotloader");
}
lock.unlock();
return engine;
} finally {
lock.unlock();
}
}
@Override