This commit is contained in:
Brian Neumann-Fopiano committed 2026-10-04 15:17:12 -04:00
1 parent a6149b27c9
commit 65ae3f1b45
18 files changed
+1664 -86

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@@ -74,7 +74,7 @@ import java.util.Set;
@Director(name = "find", origin = DirectorOrigin.PLAYER, description = "Iris Find commands", descriptionKey = "iris.director.commandfind.director.iris_find_commands", aliases = "goto")
public class CommandFind implements DirectorExecutor {
@Director(description = "Find a biome", descriptionKey = "iris.director.commandfind.director.find_biome")
@Director(description = "Find a biome", sync = true, descriptionKey = "iris.director.commandfind.director.find_biome")
public void biome(
@Param(description = "The biome to look for", descriptionKey = "iris.director.commandfind.param.biome_look", customHandler = ReachableBiomeHandler.class)
IrisBiome biome,
@@ -31,6 +31,9 @@ import art.arcane.iris.generation.runtime.GenerationSessionException;
import art.arcane.iris.generation.runtime.GenerationSessionLease;
import art.arcane.iris.structure.placement.IrisStructureLocator;
import art.arcane.iris.generation.locator.Locator;
import art.arcane.iris.generation.locator.BiomeLocator;
import art.arcane.iris.generation.subterrain.SubterrainPosition;
import art.arcane.iris.world.history.SavedBiomeRuntime;
import art.arcane.iris.structure.nativegen.NativeStructureGenerationPolicy;
import art.arcane.iris.structure.placement.StructureReachability;
import art.arcane.iris.generation.runtime.WrongEngineBroException;
@@ -82,7 +85,7 @@ final class ModdedLocateCommands {
IrisModdedCommands.fail(source, IrisLanguage.plain(ModdedCommandMessages.IRIS_MODDED_COMMANDS_UNKNOWN_BIOME_2, MessageArgument.untrusted("key", key)));
return 0;
}
locate(source, level, engine, player, Locator.surfaceBiome(biome.getLoadKey()), "biome " + biome.getLoadKey());
locate(source, level, engine, player, BiomeLocator.forBiome(engine, biome.getLoadKey(), player.blockY()), "biome " + biome.getLoadKey());
return 1;
}
@@ -545,12 +548,12 @@ final class ModdedLocateCommands {
previous.cancel(true);
}
search.whenComplete((Position2 at, Throwable error) -> completeLocate(
source, level, engine, player, label, server, playerId, search, at, error));
source, level, engine, player, label, server, playerId, search, locator, at, error));
}
private static void completeLocate(NativeCommandSource source, NativeWorld level, Engine engine,
NativeProtocolPlayer player, String label, NativeModdedServer server, UUID playerId,
CompletableFuture<Position2> search, Position2 at, Throwable error) {
CompletableFuture<Position2> search, Locator<?> locator, Position2 at, Throwable error) {
if (ACTIVE_LOCATE_REQUESTS.get(playerId) != search) {
return;
}
@@ -576,15 +579,77 @@ final class ModdedLocateCommands {
});
return;
}
if (locator instanceof BiomeLocator caveLocator) {
prepareCaveLocate(new CaveLocateRequest(source, level, engine, player, label, server, playerId,
search, caveLocator, at));
return;
}
server.execute(() -> {
if (ACTIVE_LOCATE_REQUESTS.remove(playerId, search)) {
teleportToLocateResult(source, level, engine, player, label, at);
teleportToLocateResult(source, level, engine, player, label, locator, at, Optional.empty());
}
});
}
private static void teleportToLocateResult(NativeCommandSource source, NativeWorld level, Engine engine,
NativeProtocolPlayer player, String label, Position2 at) {
private static void prepareCaveLocate(CaveLocateRequest request) {
CompletableFuture.supplyAsync(() -> resolveCavePosition(request))
.whenComplete((target, error) -> request.server().execute(() -> loadCaveDestination(request, target, error)));
}
private static SubterrainPosition resolveCavePosition(CaveLocateRequest request) {
try (GenerationSessionLease lease = request.engine().acquireGenerationLease("modded_cave_position");
IrisContext.Scope ignored = IrisContext.open(request.engine(), lease.sessionId(), null)) {
return request.locator().position(request.engine(), request.at());
} catch (GenerationSessionException error) {
throw new CompletionException(error);
}
}
private static void loadCaveDestination(CaveLocateRequest request, SubterrainPosition target, Throwable error) {
if (ACTIVE_LOCATE_REQUESTS.get(request.playerId()) != request.search()) {
return;
}
if (error != null) {
failCaveLocate(request, error);
return;
}
if (target == null || !request.player().connected() || !request.player().inWorld(request.level())) {
if (ACTIVE_LOCATE_REQUESTS.remove(request.playerId(), request.search())) {
IrisModdedCommands.fail(request.source(), "The cave destination is no longer available.");
}
return;
}
try {
request.level().getBlock(target.x(), target.y(), target.z());
request.locator().prepareRead(request.engine(), new Position2(target.x() >> 4, target.z() >> 4))
.whenComplete((read, failure) -> request.server().execute(() -> finishCaveLocate(request, target, read, failure)));
} catch (RuntimeException failure) {
failCaveLocate(request, failure);
}
}
private static void finishCaveLocate(CaveLocateRequest request, SubterrainPosition target,
Optional<SavedBiomeRuntime.ReadSession> read, Throwable error) {
if (error != null) {
failCaveLocate(request, error);
return;
}
if (ACTIVE_LOCATE_REQUESTS.remove(request.playerId(), request.search())) {
teleportToLocateResult(request.source(), request.level(), request.engine(), request.player(),
request.label(), request.locator(), request.at(), Optional.of(new CaveDestination(target, read)));
}
}
private static void failCaveLocate(CaveLocateRequest request, Throwable error) {
ModdedIrisLog.error("Iris cave locate failed for {}", request.label(), error);
if (ACTIVE_LOCATE_REQUESTS.remove(request.playerId(), request.search())) {
IrisModdedCommands.fail(request.source(), "Could not prepare the cave destination. See the server log for details.");
}
}
static void teleportToLocateResult(NativeCommandSource source, NativeWorld level, Engine engine,
NativeProtocolPlayer player, String label, Locator<?> locator, Position2 at,
Optional<CaveDestination> caveDestination) {
// Same liveness guards the structure completion path has: the search can take up to
// two minutes, and the captured NativeProtocolPlayer may be gone or elsewhere by then.
if (!player.connected()) {
@@ -600,6 +665,17 @@ final class ModdedLocateCommands {
try (GenerationSessionLease lease = engine.acquireGenerationLease("modded_locator_teleport");
IrisContext.Scope ignored = IrisContext.open(engine, lease.sessionId(), null)) {
int blockY = engine.getMinHeight() + engine.getHeight(blockX, blockZ, false) + 2;
if (locator instanceof BiomeLocator caveLocator) {
CaveDestination prepared = caveDestination.orElseThrow();
SubterrainPosition landing = caveLocator.landing(engine, level, prepared.target(), prepared.read());
if (landing == null) {
IrisModdedCommands.fail(source, "No safe cave landing found for " + label + ".");
return;
}
blockX = landing.x();
blockY = landing.y();
blockZ = landing.z();
}
boolean teleported = player.teleport(level, blockX + 0.5D, blockY, blockZ + 0.5D);
if (!teleported) {
IrisModdedCommands.fail(source, IrisLanguage.plain(
@@ -611,7 +687,8 @@ final class ModdedLocateCommands {
return;
}
IrisModdedCommands.ok(source, IrisLanguage.plain(ModdedCommandMessages.IRIS_MODDED_COMMANDS_TELEPORTED_AT_2, MessageArgument.untrusted("label", label), MessageArgument.untrusted("blockX", blockX), MessageArgument.untrusted("blockY", blockY), MessageArgument.untrusted("blockZ", blockZ)));
} catch (GenerationSessionException e) {
} catch (GenerationSessionException | RuntimeException e) {
ModdedIrisLog.error("Iris locate teleport failed for {}", label, e);
IrisModdedCommands.fail(source, IrisLanguage.plain(ModdedCommandMessages.IRIS_MODDED_COMMANDS_ENGINE_CHANGED_WHILE_LOCATING_TRY_AGAIN, MessageArgument.untrusted("label", label)));
}
}
@@ -635,6 +712,14 @@ final class ModdedLocateCommands {
NO_PLACEMENT
}
record CaveDestination(SubterrainPosition target, Optional<SavedBiomeRuntime.ReadSession> read) {
}
private record CaveLocateRequest(NativeCommandSource source, NativeWorld level, Engine engine,
NativeProtocolPlayer player, String label, NativeModdedServer server,
UUID playerId, CompletableFuture<Position2> search, BiomeLocator locator, Position2 at) {
}
private record NativeStructureTarget(String key, NativeStructureQueries.Reference holder,
NativeStructureAvailability availability) {
}
@@ -0,0 +1,93 @@
package art.arcane.iris.modded.command;
import art.arcane.iris.generation.context.IrisContext;
import art.arcane.iris.generation.locator.BiomeLocator;
import art.arcane.iris.generation.runtime.Engine;
import art.arcane.iris.generation.runtime.GenerationSessionLease;
import art.arcane.iris.generation.subterrain.SubterrainPosition;
import art.arcane.volmlib.nativelib.minecraft26_2.modded.NativeCommandSource;
import art.arcane.volmlib.nativelib.minecraft26_2.modded.NativeProtocolPlayer;
import art.arcane.volmlib.nativelib.terrain.NativeWorld;
import art.arcane.volmlib.util.math.Position2;
import org.junit.Test;
import org.mockito.MockedStatic;
import java.util.Optional;
import static org.mockito.ArgumentMatchers.any;
import static org.mockito.ArgumentMatchers.anyDouble;
import static org.mockito.ArgumentMatchers.anyLong;
import static org.mockito.ArgumentMatchers.anyString;
import static org.mockito.ArgumentMatchers.eq;
import static org.mockito.Mockito.mock;
import static org.mockito.Mockito.mockStatic;
import static org.mockito.Mockito.never;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.verifyNoInteractions;
import static org.mockito.Mockito.when;
public class ModdedCaveLocateTest {
@Test
public void caveTeleportUsesValidatedUndergroundPosition() throws Exception {
Fixture fixture = new Fixture();
when(fixture.player.teleport(fixture.world, 8.5, -42, 8.5)).thenReturn(true);
try (MockedStatic<IrisModdedCommands> commands = mockStatic(IrisModdedCommands.class);
MockedStatic<IrisContext> context = mockStatic(IrisContext.class)) {
fixture.context(context);
fixture.teleport();
verify(fixture.player).teleport(fixture.world, 8.5, -42, 8.5);
commands.verify(() -> IrisModdedCommands.ok(eq(fixture.source), anyString()));
commands.verify(() -> IrisModdedCommands.fail(eq(fixture.source), anyString()), never());
}
}
@Test
public void failedTeleportNeverReportsSuccess() throws Exception {
Fixture fixture = new Fixture();
try (MockedStatic<IrisModdedCommands> commands = mockStatic(IrisModdedCommands.class);
MockedStatic<IrisContext> context = mockStatic(IrisContext.class)) {
fixture.context(context);
fixture.teleport();
commands.verify(() -> IrisModdedCommands.fail(eq(fixture.source), anyString()));
commands.verify(() -> IrisModdedCommands.ok(eq(fixture.source), anyString()), never());
}
}
@Test
public void worldChangeCancelsBeforeCaveLookupOrTeleport() throws Exception {
Fixture fixture = new Fixture();
when(fixture.player.inWorld(fixture.world)).thenReturn(false);
try (MockedStatic<IrisModdedCommands> commands = mockStatic(IrisModdedCommands.class)) {
fixture.teleport();
verifyNoInteractions(fixture.locator);
verify(fixture.player, never()).teleport(any(), anyDouble(), anyDouble(), anyDouble());
commands.verify(() -> IrisModdedCommands.fail(eq(fixture.source), anyString()));
}
}
private static final class Fixture {
private final NativeCommandSource source = mock(NativeCommandSource.class);
private final NativeWorld world = mock(NativeWorld.class);
private final NativeProtocolPlayer player = mock(NativeProtocolPlayer.class);
private final Engine engine = mock(Engine.class);
private final BiomeLocator locator = mock(BiomeLocator.class);
private Fixture() throws Exception {
when(player.connected()).thenReturn(true);
when(player.inWorld(world)).thenReturn(true);
when(engine.acquireGenerationLease("modded_locator_teleport")).thenReturn(mock(GenerationSessionLease.class));
SubterrainPosition target = new SubterrainPosition(8, -40, 8);
when(locator.position(engine, new Position2(0, 0))).thenReturn(target);
when(locator.landing(engine, world, target, Optional.empty())).thenReturn(new SubterrainPosition(8, -42, 8));
}
private void context(MockedStatic<IrisContext> context) {
context.when(() -> IrisContext.open(eq(engine), anyLong(), any())).thenReturn(mock(IrisContext.Scope.class));
}
private void teleport() {
ModdedLocateCommands.teleportToLocateResult(source, world, engine, player, "biome deep", locator,
new Position2(0, 0), Optional.of(new ModdedLocateCommands.CaveDestination(
new SubterrainPosition(8, -40, 8), Optional.empty())));
}
}
}