Fixes & merge

This commit is contained in:
Daniel Mills 2020-10-23 13:05:16 -04:00
parent 99022055cf
commit 5a6f6fba2e
6 changed files with 86 additions and 161 deletions

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@ -1,4 +1,4 @@
package com.volmit.iris.generator.atomics;
package com.volmit.iris.gen.atomics;
public class HeightHunk extends Hunk<Byte>
{

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@ -1,7 +1,8 @@
package com.volmit.iris.generator.atomics;
package com.volmit.iris.gen.atomics;
import org.bouncycastle.util.Arrays;
import com.volmit.iris.Iris;
import com.volmit.iris.util.Function3;
import com.volmit.iris.util.Supplier2;
import com.volmit.iris.util.Supplier3;
@ -19,6 +20,11 @@ public class Hunk<T>
@SuppressWarnings("unchecked")
public Hunk(int w, int h, int d)
{
if(w * h * d < 0)
{
Iris.error(w + " " + h + " " + d + " is not valid!");
}
this.w = w;
this.h = h;
this.d = d;
@ -138,7 +144,10 @@ public class Hunk<T>
public void set(int x, int z, int y1, int y2, T t)
{
set(x, x, y1, y2, z, z, t);
for(int i = y1; i <= y2; i++)
{
set(x, i, z, t);
}
}
public void set(int x1, int y1, int z1, int x2, int y2, int z2, T t)
@ -165,6 +174,21 @@ public class Hunk<T>
return data[index(x, y, z)];
}
public T get(int x, int y, int z, T oob)
{
if(x >= w || y >= h || z >= d)
{
return oob;
}
return data[index(x, y, z)];
}
public T getClosest(int x, int y, int z)
{
return data[index(x >= w ? w - 1 : x, y >= h ? h - 1 : y, z >= d ? d - 1 : z)];
}
public void setInvertedY(int x, int y, int z, T t)
{
data[index(x, h - y, z)] = t;
@ -277,4 +301,17 @@ public class Hunk<T>
return b;
}
public int highestNonNull(int x, int z)
{
for(int i = h - 1; i >= 0; i--)
{
if(get(x, i, z) != null)
{
return i;
}
}
return 0;
}
}

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@ -1,4 +1,4 @@
package com.volmit.iris.generator.atomics;
package com.volmit.iris.gen.atomics;
import org.bukkit.Material;
import org.bukkit.block.Biome;
@ -28,11 +28,19 @@ public class TerrainHunk extends Hunk<TerrainNode> implements BiomeGrid, ChunkDa
this.biome = new Hunk<IrisBiome>(w, h, d);
}
public TerrainHunk(int w, int h, int d, HeightHunk hh)
public TerrainHunk(int w, int h, int d, Hunk<Double> noise)
{
super(w, h, d);
this.height = hh;
this.height = new HeightHunk(w, d);
this.biome = new Hunk<IrisBiome>(w, h, d);
for(int i = 0; i < w; i++)
{
for(int j = 0; j < d; j++)
{
height.setHeight(i, noise.highestNonNull(i, j), j);
}
}
}
@Override
@ -136,6 +144,18 @@ public class TerrainHunk extends Hunk<TerrainNode> implements BiomeGrid, ChunkDa
return n.getBlockData();
}
public BlockData getBlockDataOrNull(int x, int y, int z)
{
TerrainNode n = get(x, y, z);
if(n == null)
{
return null;
}
return n.getBlockData();
}
@Override
public byte getData(int x, int y, int z)
{
@ -238,4 +258,26 @@ public class TerrainHunk extends Hunk<TerrainNode> implements BiomeGrid, ChunkDa
return b;
}
public void into(ChunkData c)
{
for(int i = 0; i < w; i++)
{
for(int j = 0; j < h; j++)
{
for(int k = 0; k < d; k++)
{
BlockData n = getBlockData(i, j, k);
if(n == null)
{
continue;
}
c.setBlock(i, j, k, n);
}
}
}
}
}

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@ -1,4 +1,4 @@
package com.volmit.iris.generator.atomics;
package com.volmit.iris.gen.atomics;
import org.bukkit.block.Biome;
import org.bukkit.block.data.BlockData;

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@ -1,131 +0,0 @@
package com.volmit.iris.generator;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import com.volmit.iris.generator.atomics.HeightHunk;
import com.volmit.iris.generator.atomics.TerrainHunk;
import com.volmit.iris.generator.scaffold.TerrainStream;
import com.volmit.iris.noise.CNG;
import com.volmit.iris.object.NoiseStyle;
import com.volmit.iris.util.RNG;
public class IrisTerrainStream implements TerrainStream
{
private CNG cng = NoiseStyle.IRIS_DOUBLE.create(new RNG(1234)).scale(0.5);
private static final BlockData STONE = Material.STONE.createBlockData();
@Override
public long getSeed()
{
return 0;
}
@Override
public int getHeight()
{
return 64;
}
@Override
public int getNoise(int x, int z)
{
return (int) Math.round(cng.fitDouble(0, getHeight() - 1, (double) x, (double) z));
}
@Override
public HeightHunk genNoise(int x1, int z1, int x2, int z2)
{
HeightHunk b = new HeightHunk(x2 - x1, z2 - z1);
for(int i = 0; i < b.getW(); i++)
{
for(int j = 0; j < b.getD(); j++)
{
b.setHeight(i, getNoise(i + x1, j + z1), j);
}
}
return b;
}
@Override
public TerrainHunk genCarving(int x1, int z1, int x2, int z2, HeightHunk noise)
{
TerrainHunk t = new TerrainHunk(noise.getW(), getHeight(), noise.getD(), noise);
for(int i = 0; i < t.getW(); i++)
{
for(int k = 0; k < t.getD(); k++)
{
int height = t.getHeight().getHeight(i, k);
for(int j = 0; j <= height; j++)
{
t.setBlock(i, j, k, STONE);
}
}
}
return t;
}
@Override
public TerrainHunk genTerrain(int x1, int z1, int x2, int z2, TerrainHunk t)
{
boolean hard = false;
int lastHard = 255;
for(int i = 0; i < t.getW(); i++)
{
for(int k = 0; k < t.getW(); k++)
{
int height = t.getHeight().getHeight(i, k);
for(int j = height; j >= 0; j--)
{
boolean _hard = !t.getBlockData(i, j, k).getMaterial().equals(Material.VOID_AIR);
if(!hard && _hard)
{
lastHard = j;
hard = true;
}
else if(hard && (!_hard || j == 0))
{
generateSurface(x1, z1, i, lastHard, k, lastHard - j, t);
hard = false;
}
}
}
}
return t;
}
protected void generateSurface(int ox, int oz, int x, int y, int z, int depth, TerrainHunk t)
{
for(int i = y; i <= (y + depth); i++)
{
if(i == y)
{
t.setBlock(x, i, z, Material.GRASS_BLOCK.createBlockData());
}
}
}
@Override
public TerrainHunk genDecorations(int x1, int z1, int x2, int z2, TerrainHunk hunk)
{
// TODO Auto-generated method stub
return hunk;
}
@Override
public TerrainHunk genParallax(int x1, int z1, int x2, int z2, TerrainHunk hunk)
{
// TODO Auto-generated method stub
return hunk;
}
}

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@ -1,23 +0,0 @@
package com.volmit.iris.generator.scaffold;
import com.volmit.iris.generator.atomics.HeightHunk;
import com.volmit.iris.generator.atomics.TerrainHunk;
public interface TerrainStream
{
public long getSeed();
public int getHeight();
public int getNoise(int x, int z);
public HeightHunk genNoise(int x1, int z1, int x2, int z2);
public TerrainHunk genTerrain(int x1, int z1, int x2, int z2, TerrainHunk noise);
public TerrainHunk genCarving(int x1, int z1, int x2, int z2, HeightHunk noise);
public TerrainHunk genDecorations(int x1, int z1, int x2, int z2, TerrainHunk hunk);
public TerrainHunk genParallax(int x1, int z1, int x2, int z2, TerrainHunk hunk);
}