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ignore datapack structures in mantle radius calc
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@ -1,43 +0,0 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2022 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.engine.object;
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import com.volmit.iris.engine.object.annotations.*;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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import lombok.NoArgsConstructor;
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import lombok.experimental.Accessors;
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@Snippet("jigsaw-placer")
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@Accessors(chain = true)
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@NoArgsConstructor
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@AllArgsConstructor
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@Desc("Represents a jigsaw placement")
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@Data
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public class IrisJigsawPlacement {
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@RegistryListResource(IrisJigsawStructure.class)
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@Required
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@Desc("The jigsaw structure to use")
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private String structure = "";
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@Required
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@MinNumber(1)
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@Desc("The rarity for this jigsaw structure to place on a per chunk basis")
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private int rarity = 29;
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}
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@ -123,6 +123,10 @@ public class IrisJigsawStructure extends IrisRegistrant {
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public int getMaxDimension() {
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return maxDimension.aquire(() -> {
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if (datapackStructures.isNotEmpty()) {
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return 0;
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}
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if (useMaxPieceSizeForParallaxRadius) {
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int max = 0;
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KList<String> pools = new KList<>();
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