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Fix Warnings & Setup noise biome tests
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@ -38,9 +38,9 @@ public class Settings
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public int seaLevel = 63;
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public double caveDensity = 4;
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public double caveScale = 1.45;
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public double biomeScale = 1.25;
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public double biomeScale = 5;
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public boolean flatBedrock = true;
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public boolean genObjects = true;
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public boolean genObjects = false;
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public boolean genCarving = true;
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public boolean genCaverns = true;
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public boolean genCaves = true;
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@ -147,7 +147,6 @@ public class IrisGenerator extends ParallelChunkGenerator
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IrisBiome real = glBiome.getBiome(wxx, wzx, true);
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boolean frozen = getRegion(biome) != null ? getRegion(biome).isFrozen() : false;
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int height = computeHeight(wxx, wzx, new ChunkPlan(), biome);
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int max = Math.max(height, Iris.settings.gen.seaLevel);
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IrisBiome nbiome = height < 63 ? getOcean(real, height) : biome;
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biome = nbiome;
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biome = height > 61 && height < 65 ? frozen ? biome : getBeach(real) : biome;
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