mirror of
https://github.com/VolmitSoftware/Iris.git
synced 2026-06-17 22:32:04 +00:00
@@ -212,7 +212,7 @@ public abstract class TerrainChunkGenerator extends ParallelChunkGenerator
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decorateUnderwater(biome, sliver, wx, k, wz, rx, rz, block);
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decorateUnderwater(biome, sliver, wx, k, wz, rx, rz, block);
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}
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}
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if((carvable && cavernSurface) || (k == Math.max(height, fluidHeight) && block.getMaterial().isSolid() && k < 255 && k > fluidHeight))
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if((carvable && cavernSurface) || (k == Math.max(height, fluidHeight) && block.getMaterial().isSolid() && k < 255 && k >= fluidHeight))
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{
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{
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decorateLand(biome, sliver, wx, k, wz, rx, rz, block);
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decorateLand(biome, sliver, wx, k, wz, rx, rz, block);
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}
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}
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@@ -309,7 +309,7 @@ public abstract class TerrainChunkGenerator extends ParallelChunkGenerator
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for(IrisBiomeDecorator i : biome.getDecorators())
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for(IrisBiomeDecorator i : biome.getDecorators())
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{
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{
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if(i.getPartOf().equals(DecorationPart.SHORE_LINE) && !touchesSea(rx, rz))
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if(i.getPartOf().equals(DecorationPart.SHORE_LINE) && (!touchesSea(rx, rz) || k != getFluidHeight()))
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{
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{
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continue;
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continue;
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}
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}
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