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Biome Regions (group biomes such as hot, cold) so less random gen
This commit is contained in:
parent
acaf95c017
commit
58632b8da3
@ -9,17 +9,19 @@ import org.bukkit.World;
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import ninja.bytecode.iris.Iris;
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import ninja.bytecode.iris.generator.IrisGenerator;
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import ninja.bytecode.iris.pack.IrisBiome;
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import ninja.bytecode.iris.pack.IrisRegion;
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import ninja.bytecode.iris.util.GenLayer;
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import ninja.bytecode.iris.util.MaxingGenerator;
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import ninja.bytecode.iris.util.MaxingGenerator.EnumMaxingGenerator;
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import ninja.bytecode.shuriken.collections.GList;
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import ninja.bytecode.shuriken.collections.GMap;
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import ninja.bytecode.shuriken.math.CNG;
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import ninja.bytecode.shuriken.math.M;
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import ninja.bytecode.shuriken.math.RNG;
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public class GenLayerBiome extends GenLayer
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{
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private EnumMaxingGenerator<IrisBiome> biomeGenerator;
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private EnumMaxingGenerator<IrisRegion> regionGenerator;
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private MaxingGenerator roads;
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private Function<CNG, CNG> factory;
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private CNG pathCheck;
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@ -37,8 +39,33 @@ public class GenLayerBiome extends GenLayer
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riverCheck = new CNG(rng.nextParallelRNG(30), 1D, 2).scale(0.00096);
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pathCheck = new CNG(rng.nextParallelRNG(31), 1D, 1).scale(0.00096);
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roads = new MaxingGenerator(rng.nextParallelRNG(32), 5, 0.00055, 8, factory);
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biomeGenerator = new EnumMaxingGenerator<IrisBiome>(rng.nextParallelRNG(33), 0.00755 * Iris.settings.gen.biomeScale, 1, biomes.toArray(new IrisBiome[biomes.size()]), factory);
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//@done
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GMap<String, IrisRegion> regions = new GMap<>();
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for(IrisBiome i : biomes)
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{
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if(!regions.containsKey(i.getRegion()))
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{
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regions.put(i.getRegion(), new IrisRegion(i.getRegion()));
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}
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regions.get(i.getRegion()).getBiomes().add(i);
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}
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int v = 85034;
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regionGenerator = new EnumMaxingGenerator<IrisRegion>(rng.nextParallelRNG(v), 0.00522 * Iris.settings.gen.biomeScale * 0.189, 1, regions.v().toArray(new IrisRegion[regions.v().size()]), factory);
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for(IrisRegion i : regions.v())
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{
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v += 13 - i.getName().length();
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i.setGen(new EnumMaxingGenerator<IrisBiome>(rng.nextParallelRNG(33 + v), 0.000755 * i.getBiomes().size() * Iris.settings.gen.biomeScale, 1, i.getBiomes().toArray(new IrisBiome[i.getBiomes().size()]), factory));
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}
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}
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public EnumMaxingGenerator<IrisBiome> getRegionGenerator(double xx, double zz)
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{
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return regionGenerator.getChoice(xx, zz).getGen();
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}
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public IrisBiome getBiome(double xx, double zz)
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@ -48,23 +75,23 @@ public class GenLayerBiome extends GenLayer
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IrisBiome cbi = iris.biome("Ocean");
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double land = island.noise(x, z);
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double landChance = 1D - M.clip(Iris.settings.gen.landChance, 0D, 1D);
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if(land > landChance && land < landChance + 0.0175)
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{
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cbi = iris.biome("Beach");
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}
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else if(land > landChance + 0.0175)
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{
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if(riverCheck.noise(x, z) > 0.75)
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{
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if(biomeGenerator.hasBorder(3, 3 + Math.pow(riverCheck.noise(x, z), 1.25) * 16, x, z))
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if(getRegionGenerator(x, z).hasBorder(3, 3 + Math.pow(riverCheck.noise(x, z), 1.25) * 16, x, z))
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{
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return iris.biome("River");
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}
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}
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cbi = biomeGenerator.getChoice(x, z);
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cbi = getRegionGenerator(x, z).getChoice(x, z);
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if(pathCheck.noise(x, z) > 0.33)
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{
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@ -81,12 +108,12 @@ public class GenLayerBiome extends GenLayer
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}
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}
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}
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else if(land < 0.3)
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{
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cbi = iris.biome("Deep Ocean");
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}
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return cbi;
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}
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@ -63,6 +63,7 @@ public class IrisBiome
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private boolean scatterSurface;
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private boolean core;
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private boolean simplexScatter;
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private String region;
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private GMap<String, Double> schematicGroups;
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private PolygonGenerator.EnumPolygonGenerator<MB> poly;
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@ -144,6 +145,7 @@ public class IrisBiome
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public IrisBiome(String name, Biome realBiome)
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{
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this.region = "Default";
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this.core = false;
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this.name = name;
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this.realBiome = realBiome;
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@ -158,6 +160,7 @@ public class IrisBiome
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{
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name = o.getString("name");
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realBiome = Biome.valueOf(o.getString("derivative").toUpperCase().replaceAll(" ", "_"));
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J.attempt(() -> region = o.getString("region"));
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J.attempt(() -> height = o.getDouble("height"));
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J.attempt(() -> surface = mbListFromJSON(o.getJSONArray("surface")));
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J.attempt(() -> dirt = mbListFromJSON(o.getJSONArray("dirt")));
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@ -179,6 +182,7 @@ public class IrisBiome
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{
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JSONObject j = new JSONObject();
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j.put("name", name);
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J.attempt(() -> j.put("region", region));
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J.attempt(() -> j.put("derivative", realBiome.name().toLowerCase().replaceAll("_", " ")));
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J.attempt(() -> j.put("height", height));
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J.attempt(() -> j.put("surface", mbListToJSON(surface)));
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@ -474,4 +478,9 @@ public class IrisBiome
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return false;
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}
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public String getRegion()
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{
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return region;
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}
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}
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84
src/main/java/ninja/bytecode/iris/pack/IrisRegion.java
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84
src/main/java/ninja/bytecode/iris/pack/IrisRegion.java
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@ -0,0 +1,84 @@
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package ninja.bytecode.iris.pack;
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import ninja.bytecode.iris.util.MaxingGenerator.EnumMaxingGenerator;
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import ninja.bytecode.shuriken.collections.GList;
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public class IrisRegion
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{
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private String name;
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private GList<IrisBiome> biomes;
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private EnumMaxingGenerator<IrisBiome> gen;
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public IrisRegion(String name)
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{
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this.name = name;
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this.biomes = new GList<>();
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}
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public EnumMaxingGenerator<IrisBiome> getGen()
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{
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return gen;
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}
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public void setGen(EnumMaxingGenerator<IrisBiome> gen)
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{
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this.gen = gen;
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}
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public String getName()
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{
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return name;
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}
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public void setName(String name)
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{
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this.name = name;
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}
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public GList<IrisBiome> getBiomes()
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{
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return biomes;
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}
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public void setBiomes(GList<IrisBiome> biomes)
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{
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this.biomes = biomes;
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}
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@Override
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public int hashCode()
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{
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final int prime = 31;
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int result = 1;
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result = prime * result + ((biomes == null) ? 0 : biomes.hashCode());
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result = prime * result + ((name == null) ? 0 : name.hashCode());
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return result;
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}
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@Override
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public boolean equals(Object obj)
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{
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if(this == obj)
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return true;
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if(obj == null)
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return false;
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if(getClass() != obj.getClass())
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return false;
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IrisRegion other = (IrisRegion) obj;
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if(biomes == null)
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{
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if(other.biomes != null)
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return false;
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}
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else if(!biomes.equals(other.biomes))
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return false;
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if(name == null)
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{
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if(other.name != null)
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return false;
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}
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else if(!name.equals(other.name))
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return false;
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return true;
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}
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}
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@ -111,6 +111,11 @@ public class MaxingGenerator
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public T getChoice(double... dim)
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{
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if(choices.length == 1)
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{
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return choices[0];
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}
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return choices[super.getIndex(dim)];
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}
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}
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@ -13,7 +13,7 @@
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"GRAVEL"
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],
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"objects": [
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"tree/palm/medium=0.35",
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"tree/palm/small=1.95"
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"tree/palm/medium=0.45",
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"tree/palm/small=4.95"
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]
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}
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@ -1,6 +1,7 @@
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{
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"name": "Desert",
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"derivative": "DESERT",
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"region": "HotDry",
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"surface": [
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"SAND"
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],
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{
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"name": "Desert Hills",
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"derivative": "DESERT_HILLS",
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"region": "HotDry",
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"surface": [
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"SAND"
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],
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{
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"name": "Desert Red",
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"derivative": "MUTATED_DESERT",
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"region": "HotDry",
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"surface": [
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"SAND:1"
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],
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@ -1,6 +1,7 @@
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{
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"name": "Forest",
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"derivative": "FOREST",
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"region": "Temperate",
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"scatter":[
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"LONG_GRASS:1=0.23",
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"LONG_GRASS:2=0.13"
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@ -1,6 +1,7 @@
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{
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"name": "Birch Forest",
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"derivative": "BIRCH_FOREST",
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"region": "Temperate",
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"scatter":[
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"LONG_GRASS:1=0.23",
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"LONG_GRASS:2=0.13"
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{
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"name": "Birch Forest Hills",
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"derivative": "BIRCH_FOREST_HILLS",
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"region": "Temperate",
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"scatter":[
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"LONG_GRASS:1=0.23",
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"LONG_GRASS:2=0.13"
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@ -1,6 +1,7 @@
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{
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"name": "Dark Forest",
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"derivative": "ROOFED_FOREST",
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"region": "Temperate",
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"scatter":[
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"LONG_GRASS:1=0.23",
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"LONG_GRASS:2=0.13"
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@ -1,6 +1,7 @@
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{
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"name": "Haunted Forest",
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"derivative": "MUTATED_SWAMPLAND",
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"region": "Temperate",
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"surface": [
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"GRASS",
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"GRASS",
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@ -1,6 +1,7 @@
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{
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"name": "Forest Hills",
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"derivative": "FOREST_HILLS",
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"region": "Temperate",
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"scatter":[
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"LONG_GRASS:1=0.23",
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"LONG_GRASS:2=0.13"
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@ -1,6 +1,7 @@
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{
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"name": "Forest Mountains",
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"derivative": "MUTATED_EXTREME_HILLS_WITH_TREES",
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"region": "Temperate",
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"scatter":[
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"LONG_GRASS:1=0.13",
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"LONG_GRASS:2=0.13"
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@ -2,6 +2,7 @@
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"name": "Ice Mountains",
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"derivative": "ICE_MOUNTAINS",
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"height": 0.412,
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"region": "Cold",
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"objects": [
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"tree/spruce/medium=0.07",
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"tree/spruce/small=0.25",
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@ -1,4 +1,5 @@
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{
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"name": "Ice Plains",
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"region": "Cold",
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"derivative": "ICE_FLATS"
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}
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@ -1,6 +1,7 @@
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{
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"name": "Jungle",
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"derivative": "JUNGLE",
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"region": "Humid",
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"scatter":[
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"LONG_GRASS:1=0.58",
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"LONG_GRASS:2=0.13"
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{
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"name": "Jungle Hills",
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"derivative": "JUNGLE_HILLS",
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"region": "Humid",
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"scatter":[
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"LONG_GRASS:1=0.33",
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"LONG_GRASS:2=0.02"
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@ -1,6 +1,8 @@
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{
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"name": "Mesa",
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"derivative": "Mesa",
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"height": 0.125,
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"region": "HotDry",
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"surface": [
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"HARD_CLAY",
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"STAINED_CLAY:1",
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20
src/main/resources/pack/biomes/mesa_blue.json
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20
src/main/resources/pack/biomes/mesa_blue.json
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{
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"name": "Mesa Blue",
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"derivative": "Mesa",
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"height": 0.125,
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"region": "HotDry",
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"surface": [
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"STAINED_CLAY:9",
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"STAINED_CLAY:3",
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"STAINED_CLAY:11",
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"STAINED_CLAY:10",
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"STAINED_CLAY:2",
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"STAINED_CLAY:6"
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],
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"dirt": [
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"CLAY",
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"SAND:1",
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"SAND"
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],
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"surfaceType": "simplex"
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}
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18
src/main/resources/pack/biomes/mesa_mountains.json
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18
src/main/resources/pack/biomes/mesa_mountains.json
Normal file
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{
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"name": "Mesa Mountains",
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"derivative": "Mesa",
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"height": 0.325,
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"region": "HotDry",
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"surface": [
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"HARD_CLAY",
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"STAINED_CLAY:1",
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"STAINED_CLAY:8",
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"STAINED_CLAY:12"
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],
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"dirt": [
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"CLAY",
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"SAND:1",
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"SAND"
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],
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"surfaceType": "simplex"
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}
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{
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"name": "Mountains",
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"height": 0.35,
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"region": "Cold",
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"derivative": "EXTREME_HILLS",
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"scatter":[
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"LONG_GRASS:2=0.04"
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{
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"name": "Mushroom Island",
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"derivative": "MUSHROOM_ISLAND",
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"region": "Cold",
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"surface": [
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"MYCEL"
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],
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@ -1,6 +1,7 @@
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{
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"name": "Plains",
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"derivative": "PLAINS",
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"region": "Temperate",
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"scatter":[
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"LONG_GRASS:1=0.37",
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"LONG_GRASS:2=0.09"
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{
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"name": "Redwood Forest",
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"derivative": "REDWOOD_TAIGA",
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"region": "Cold",
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"surface": [
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"DIRT",
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"DIRT:1",
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@ -1,6 +1,7 @@
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{
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"name": "Redwood Forest",
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"derivative": "REDWOOD_TAIGA",
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"region": "Cold",
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"surface": [
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"DIRT",
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"DIRT:1",
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@ -1,5 +1,6 @@
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{
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"name": "Sakura",
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"region": "Temperate",
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"derivative": "MUTATED_PLAINS",
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"scatter":[
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"LONG_GRASS:1=0.37",
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@ -1,6 +1,7 @@
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{
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"name": "Savanna",
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"derivative": "SAVANNA",
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"region": "HotDry",
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"scatter":[
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"LONG_GRASS:1=0.18"
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],
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@ -1,6 +1,7 @@
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{
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"name": "Savanna Hills",
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"derivative": "SAVANNA_ROCK",
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"region": "HotDry",
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"scatter":[
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"LONG_GRASS:1=0.18"
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]
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@ -1,6 +1,7 @@
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{
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"name": "Swamp",
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"derivative": "SWAMPLAND",
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"region": "Humid",
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"scatter":[
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"LONG_GRASS:1=0.04",
|
||||
"LONG_GRASS:2=0.03"
|
||||
|
@ -1,6 +1,7 @@
|
||||
{
|
||||
"name": "Taiga",
|
||||
"derivative": "TAIGA",
|
||||
"region": "Cold",
|
||||
"scatter":[
|
||||
"LONG_GRASS:2=0.07"
|
||||
],
|
||||
|
@ -1,6 +1,7 @@
|
||||
{
|
||||
"name": "Cold Taiga",
|
||||
"derivative": "TAIGA_COLD",
|
||||
"region": "Cold",
|
||||
"scatter":[
|
||||
"LONG_GRASS:2=0.04"
|
||||
],
|
||||
|
@ -1,6 +1,7 @@
|
||||
{
|
||||
"name": "Cold Taiga",
|
||||
"derivative": "TAIGA_COLD",
|
||||
"region": "Cold",
|
||||
"scatter":[
|
||||
"LONG_GRASS:2=0.04"
|
||||
],
|
||||
|
@ -6,6 +6,8 @@
|
||||
"desert_red",
|
||||
"desert_hills",
|
||||
"mesa",
|
||||
"mesa_mountains",
|
||||
"mesa_blue",
|
||||
"savanna",
|
||||
"savanna_hills",
|
||||
"jungle",
|
||||
|
Loading…
x
Reference in New Issue
Block a user