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Enforce seed cohesion
- Scope cached generation fields to their seed and context. - Warm decorators and ores with their canonical generation seeds. - Stabilize object traversal and procedural placement choices. - Isolate smart-bore variants from shared source objects. - Pin noise and full-engine output across generation orders. - Verify same-jar generation through cold server restarts.
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{
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"name": "Terrain",
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"derivative": "minecraft:plains",
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"vanillaDerivative": "minecraft:plains",
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"layers": [{"palette": [{"block": "minecraft:stone"}]}],
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"generators": [{"generator": "terrain", "min": 20, "max": 30}],
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"decorators": [{
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"chance": 0.61,
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"style": {"style": "SIMPLEX", "zoom": 7},
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"variance": {"style": "SIMPLEX", "zoom": 4},
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"heightVariance": {"style": "SIMPLEX", "zoom": 9},
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"forcePlace": true,
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"stackMin": 1,
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"stackMax": 5,
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"palette": [{"block": "minecraft:stone"}, {"block": "minecraft:dirt"}],
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"topPalette": [{"block": "minecraft:granite"}, {"block": "minecraft:andesite"}]
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}]
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}
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{
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"name": "Seed cohesion fixture",
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"version": 1,
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"mode": {"type": "OVERWORLD"},
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"regions": ["terrain"],
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"environment": "NORMAL",
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"dimensionHeight": {"min": 0, "max": 64},
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"logicalHeight": 64,
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"fluidHeight": 10,
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"caveProfile": {"enabled": false}
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}
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{
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"seed": 310,
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"interpolator": {"function": "NONE", "horizontalScale": 1},
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"composite": [{"seed": 310, "style": {"style": "SIMPLEX", "zoom": 19}}]
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}
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{
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"name": "Terrain",
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"landBiomes": ["terrain"],
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"seaBiomes": ["terrain"],
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"shoreBiomes": ["terrain"]
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}
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