Matched regions by biome category

- For land biomes with known categories, the region climate tie-breaker averages only the region's templates that share a category with the mod biome, so a mixed region no longer looks temperate on average
- A small region affinity term favors regions whose templates share the mod biome's categories
This commit is contained in:
Brian Neumann-Fopiano committed 2026-10-14 22:46:18 -04:00
1 parent ad66538d7a
commit 4d79d5ed5b
2 files changed
+145 -1

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@@ -27,6 +27,7 @@ import com.google.gson.JsonObject;
import java.io.IOException;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
@@ -42,6 +43,7 @@ final class ModBiomeAdopter {
private static final int VEGETAL_STEP = IrisDecorationStep.VEGETAL_DECORATION.ordinal();
private static final double CATEGORY_WEIGHT = 1D;
private static final double REGION_CLIMATE_WEIGHT = 0.25D;
private static final double REGION_CATEGORY_WEIGHT = 0.25D;
private static final double REUSE_WEIGHT = 0.05D;
private static final double THEMED_REGION_PENALTY = 0.6D;
private static final double BARE_SURFACE_PENALTY = 3D;
@@ -107,8 +109,10 @@ final class ModBiomeAdopter {
if (excludedRegions.contains(region.key())) {
continue;
}
IngestClimate regionClimate = regionClimate(region, role, categories);
double regionPenalty = (themedRegions.contains(region.key()) ? THEMED_REGION_PENALTY : 0D)
+ (region.climate() == null ? 0D : REGION_CLIMATE_WEIGHT * climate.distance(region.climate()));
+ (regionClimate == null ? 0D : REGION_CLIMATE_WEIGHT * climate.distance(regionClimate))
+ REGION_CATEGORY_WEIGHT * (1D - regionAffinity(region, role, categories));
for (String template : region.pool(role)) {
IngestClimate templateClimate = model.biomeClimate(template);
double score = climate.distance(templateClimate == null ? region.climate() : templateClimate)
@@ -125,6 +129,34 @@ final class ModBiomeAdopter {
return best;
}
private IngestClimate regionClimate(IngestPackModel.RegionProfile region, BiomeRole role, Set<String> categories) {
if (role != BiomeRole.LAND || categories.isEmpty()) {
return region.climate();
}
List<IngestClimate> shared = new ArrayList<>();
for (String template : region.pool(BiomeRole.LAND)) {
IngestClimate templateClimate = model.biomeClimate(template);
if (templateClimate != null && !Collections.disjoint(model.biomeCategories(template), categories)) {
shared.add(templateClimate);
}
}
return shared.isEmpty() ? region.climate() : IngestClimate.average(shared);
}
private double regionAffinity(IngestPackModel.RegionProfile region, BiomeRole role, Set<String> categories) {
List<String> pool = region.pool(role);
if (categories.isEmpty() || pool.isEmpty()) {
return 1D;
}
int shared = 0;
for (String template : pool) {
if (!Collections.disjoint(model.biomeCategories(template), categories)) {
shared++;
}
}
return shared / (double) pool.size();
}
private static Set<String> themedRegions(List<IngestPackModel.RegionProfile> regions) {
if (regions.isEmpty()) {
return Set.of();