Aquire engine data in expressions

This commit is contained in:
Daniel Mills 2021-08-02 17:04:47 -04:00
parent ffa5fd5b2a
commit 4b8cfd9fdd
5 changed files with 163 additions and 1 deletions

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@ -19,6 +19,7 @@
package com.volmit.iris.core.project.loader; package com.volmit.iris.core.project.loader;
import com.volmit.iris.Iris; import com.volmit.iris.Iris;
import com.volmit.iris.engine.framework.Engine;
import com.volmit.iris.engine.object.*; import com.volmit.iris.engine.object.*;
import com.volmit.iris.util.collection.KMap; import com.volmit.iris.util.collection.KMap;
import com.volmit.iris.util.math.RNG; import com.volmit.iris.util.math.RNG;
@ -47,6 +48,7 @@ public class IrisData {
private KMap<Class<? extends IrisRegistrant>, ResourceLoader<? extends IrisRegistrant>> loaders = new KMap<>(); private KMap<Class<? extends IrisRegistrant>, ResourceLoader<? extends IrisRegistrant>> loaders = new KMap<>();
private boolean closed; private boolean closed;
private final File dataFolder; private final File dataFolder;
private Engine engine;
private final int id; private final int id;
public IrisData(File dataFolder) { public IrisData(File dataFolder) {
@ -54,6 +56,7 @@ public class IrisData {
} }
public IrisData(File dataFolder, boolean oneshot) { public IrisData(File dataFolder, boolean oneshot) {
this.engine = null;
this.dataFolder = dataFolder; this.dataFolder = dataFolder;
this.id = RNG.r.imax(); this.id = RNG.r.imax();
closed = false; closed = false;

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@ -101,6 +101,7 @@ public class IrisEngine extends BlockPopulator implements Engine {
Iris.info("Initializing Engine: " + target.getWorld().name() + "/" + target.getDimension().getLoadKey() + " (" + target.getHeight() + " height)"); Iris.info("Initializing Engine: " + target.getWorld().name() + "/" + target.getDimension().getLoadKey() + " (" + target.getHeight() + " height)");
metrics = new EngineMetrics(32); metrics = new EngineMetrics(32);
this.target = target; this.target = target;
getData().setEngine(this);
getEngineData(); getEngineData();
this.framework = new IrisEngineFramework(this); this.framework = new IrisEngineFramework(this);
worldManager = new IrisWorldManager(this); worldManager = new IrisWorldManager(this);

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@ -0,0 +1,71 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.object;
import com.volmit.iris.engine.framework.EngineFramework;
import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.stream.ProceduralStream;
import java.util.function.Function;
@Desc("Represents a stream from the engine")
public enum IrisEngineStreamType
{
@Desc("Represents the given slope at the x, z coordinates")
SLOPE((f) -> f.getComplex().getSlopeStream()),
@Desc("Represents the real terrain height ignoring fluid, this includes carving, caves & noise features into this stream.")
TRUE_HEIGHT((f) -> f.getComplex().getTrueHeightStream().forceDouble()),
@Desc("Represents the real terrain height including fluid, this includes carving, caves & noise features into this stream.")
TRUE_HEIGHT_OR_FLUID((f) -> f.getComplex().getTrueHeightStream().forceDouble().max(f.getComplex().getFluidHeight())),
@Desc("Represents the base generator height at the given position. This includes only the biome generators / interpolation and noise features but does not include carving, caves.")
HEIGHT((f) -> f.getComplex().getHeightStream()),
@Desc("Represents the base generator height at the given position. This includes only the biome generators / interpolation and noise features but does not include carving, caves. with Max(height, fluidHeight).")
HEIGHT_OR_FLUID((f) -> f.getComplex().getHeightFluidStream()),
@Desc("Represents the overlay noise generators summed (dimension setting)")
OVERLAY_NOISE((f) -> f.getComplex().getOverlayStream()),
@Desc("Represents the overlay noise generators summed (dimension setting)")
HEIGHT_NO_FEATURES((f) -> f.getComplex().getHeightStreamNoFeatures()),
@Desc("Represents the object chance clip. If a noise feature alters the object chance in this area this number will drop below 1. (100%)")
OBJECT_CHANCE_CLIP((f) -> f.getComplex().getObjectChanceStream()),
@Desc("Represents the noise style of regions")
REGION_STYLE((f) -> f.getComplex().getRegionStyleStream()),
@Desc("Represents the identity of regions. Each region has a unique number (very large numbers)")
REGION_IDENTITY((f) -> f.getComplex().getRegionIdentityStream());
private Function<EngineFramework, ProceduralStream<Double>> getter;
private IrisEngineStreamType(Function<EngineFramework, ProceduralStream<Double>> getter)
{
this.getter = getter;
}
public ProceduralStream<Double> get(EngineFramework engine)
{
return getter.apply(engine);
}
}

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@ -0,0 +1,56 @@
/*
* Iris is a World Generator for Minecraft Bukkit Servers
* Copyright (c) 2021 Arcane Arts (Volmit Software)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.volmit.iris.engine.object;
import com.volmit.iris.engine.framework.EngineFramework;
import com.volmit.iris.engine.object.annotations.Desc;
import java.util.function.Function;
@Desc("Represents a value from the engine")
public enum IrisEngineValueType
{
@Desc("Represents actual height of the engine")
ENGINE_HEIGHT((f) -> Double.valueOf(f.getEngine().getHeight())),
@Desc("Represents virtual bottom of the engine in the compound. If this engine is on top of another engine, it's min height would be at the maxHeight of the previous engine + 1")
ENGINE_MIN_HEIGHT((f) -> Double.valueOf(f.getEngine().getMinHeight())),
@Desc("Represents virtual top of the engine in the compound. If this engine is below another engine, it's max height would be at the minHeight of the next engine - 1")
ENGINE_MAX_HEIGHT((f) -> Double.valueOf(f.getEngine().getMaxHeight())),
@Desc("Represents the position of the engine in the dimensional compound. The bottom (first) dimension stasts at 0. Each new dimension added stacks on top with n+1 for the id.")
ENGINE_INDEX((f) -> Double.valueOf(f.getEngine().getIndex())),
@Desc("The fluid height defined in the dimension file")
FLUID_HEIGHT((f) -> Double.valueOf(f.getComplex().getFluidHeight())),
;
private Function<EngineFramework, Double> getter;
private IrisEngineValueType(Function<EngineFramework, Double> getter)
{
this.getter = getter;
}
public Double get(EngineFramework engine)
{
return getter.apply(engine);
}
}

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@ -19,8 +19,10 @@
package com.volmit.iris.engine.object; package com.volmit.iris.engine.object;
import com.volmit.iris.core.project.loader.IrisData; import com.volmit.iris.core.project.loader.IrisData;
import com.volmit.iris.engine.cache.AtomicCache;
import com.volmit.iris.engine.object.annotations.Desc; import com.volmit.iris.engine.object.annotations.Desc;
import com.volmit.iris.engine.object.annotations.Required; import com.volmit.iris.engine.object.annotations.Required;
import com.volmit.iris.engine.stream.ProceduralStream;
import com.volmit.iris.util.math.RNG; import com.volmit.iris.util.math.RNG;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Data; import lombok.Data;
@ -43,10 +45,29 @@ public class IrisExpressionLoad {
@Desc("If the style value is not defined, this value will be used") @Desc("If the style value is not defined, this value will be used")
private double staticValue = -1; private double staticValue = -1;
@Desc("If defined, this variable will use a generator style as it's result") @Desc("If defined, this variable will use a generator style as it's value")
private IrisGeneratorStyle styleValue = null; private IrisGeneratorStyle styleValue = null;
@Desc("If defined, iris will use an internal stream from the engine as it's value")
private IrisEngineStreamType engineStreamValue = null;
@Desc("If defined, iris will use an internal value from the engine as it's value")
private IrisEngineValueType engineValue = null;
private transient AtomicCache<ProceduralStream<Double>> streamCache = new AtomicCache<>();
private transient AtomicCache<Double> valueCache = new AtomicCache<>();
public double getValue(RNG rng, IrisData data, double x, double z) { public double getValue(RNG rng, IrisData data, double x, double z) {
if(engineValue != null)
{
return valueCache.aquire(() -> engineValue.get(data.getEngine().getFramework()));
}
if(engineStreamValue != null)
{
return streamCache.aquire(() -> engineStreamValue.get(data.getEngine().getFramework())).get(x, z);
}
if (styleValue != null) { if (styleValue != null) {
return styleValue.create(rng, data).noise(x, z); return styleValue.create(rng, data).noise(x, z);
} }
@ -55,6 +76,16 @@ public class IrisExpressionLoad {
} }
public double getValue(RNG rng, IrisData data, double x, double y, double z) { public double getValue(RNG rng, IrisData data, double x, double y, double z) {
if(engineValue != null)
{
return valueCache.aquire(() -> engineValue.get(data.getEngine().getFramework()));
}
if(engineStreamValue != null)
{
return streamCache.aquire(() -> engineStreamValue.get(data.getEngine().getFramework())).get(x, z);
}
if (styleValue != null) { if (styleValue != null) {
return styleValue.create(rng, data).noise(x, y, z); return styleValue.create(rng, data).noise(x, y, z);
} }