Precache height

This commit is contained in:
Daniel Mills 2021-07-27 17:00:12 -04:00
parent 2283f1ddc9
commit 4a3ac17a2f

View File

@ -19,6 +19,7 @@
package com.volmit.iris.engine;
import com.volmit.iris.Iris;
import com.volmit.iris.core.IrisSettings;
import com.volmit.iris.engine.framework.*;
import com.volmit.iris.engine.hunk.Hunk;
import com.volmit.iris.engine.object.IrisBiome;
@ -26,7 +27,11 @@ import com.volmit.iris.engine.object.IrisBiomePaletteLayer;
import com.volmit.iris.engine.object.IrisDecorator;
import com.volmit.iris.engine.object.IrisObjectPlacement;
import com.volmit.iris.engine.parallel.BurstExecutor;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.collection.KMap;
import com.volmit.iris.util.documentation.ChunkCoordinates;
import com.volmit.iris.util.format.C;
import com.volmit.iris.util.format.Form;
import com.volmit.iris.util.math.RNG;
import com.volmit.iris.util.scheduling.J;
import com.volmit.iris.util.scheduling.PrecisionStopwatch;
@ -162,27 +167,25 @@ public class IrisEngine extends BlockPopulator implements Engine {
try {
PrecisionStopwatch p = PrecisionStopwatch.start();
Hunk<BlockData> blocks = vblocks.listen((xx, y, zz, t) -> catchBlockUpdates(x + xx, y + getMinHeight(), z + zz, t));
// This is a very weird optimization, but it works
// Basically we precache multicore the biome stream which effectivley
// makes the biome stream, interpolation & noise engine run in parallel without mca
BurstExecutor b = burst().burst(16);
PrecisionStopwatch px = PrecisionStopwatch.start();
for (int i = 0; i < vblocks.getWidth(); i++) {
int finalI = i;
b.queue(() -> {
for (int j = 0; j < vblocks.getDepth(); j++) {
getFramework().getComplex().getTrueBiomeStream().get(x + finalI, z + j);
getFramework().getComplex().getTrueHeightStream().get(x + finalI, z + j);
}
});
}
b.complete();
getMetrics().getPrecache().put(px.getMilliseconds());
switch (getDimension().getTerrainMode()) {
case NORMAL -> {
getFramework().getEngineParallax().generateParallaxArea(x >> 4, z >> 4);
getFramework().getTerrainActuator().actuate(x, z, vblocks);
getFramework().getTerrainActuator().actuate(x, z, vblocks.synchronize());
getFramework().getBiomeActuator().actuate(x, z, vbiomes);
getFramework().getCaveModifier().modify(x, z, vblocks);
getFramework().getRavineModifier().modify(x, z, vblocks);
@ -196,6 +199,22 @@ public class IrisEngine extends BlockPopulator implements Engine {
}
}
getMetrics().getTotal().put(p.getMilliseconds());
if(IrisSettings.get().getGeneral().isDebug())
{
KList<String> v = new KList<>();
KMap<String, Double> g = getMetrics().pull();
for(String i : g.sortKNumber())
{
if(g.get(i) != null)
{
v.add(C.RESET + "" + C.LIGHT_PURPLE + i + ": " + C.UNDERLINE + C.BLUE + Form.duration(g.get(i), 0) + C.RESET + C.GRAY + "");
}
}
Iris.debug(v.toString(", "));
}
} catch (Throwable e) {
Iris.reportError(e);
fail("Failed to generate " + x + ", " + z, e);