fix applying x offset to z coords in Spiraler

This commit is contained in:
Julian Krings 2025-03-15 16:28:18 +01:00 committed by Julian Krings
parent c468eb1ab1
commit 407e51378c

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@ -63,7 +63,7 @@ public class Spiraler {
public void next() {
if ((-sizeX / 2 <= x) && (x <= sizeX / 2) && (-sizeZ / 2 <= z) && (z <= sizeZ / 2)) {
spiraled.on(x + ox, z + ox);
spiraled.on(x + ox, z + oz);
}
if ((x == z) || ((x < 0) && (x == -z)) || ((x > 0) && (x == 1 - z))) {