fix offset in studio map and some other issues

This commit is contained in:
Julian Krings 2025-08-08 21:38:26 +02:00
parent 834b214fbf
commit 3e1143112a
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@ -30,7 +30,6 @@ import com.volmit.iris.engine.object.IrisWorld;
import com.volmit.iris.util.collection.KList;
import com.volmit.iris.util.collection.KMap;
import com.volmit.iris.util.collection.KSet;
import com.volmit.iris.util.data.registry.Attributes;
import com.volmit.iris.util.format.Form;
import com.volmit.iris.util.math.BlockPosition;
import com.volmit.iris.util.math.M;
@ -40,7 +39,6 @@ import com.volmit.iris.util.scheduling.J;
import com.volmit.iris.util.scheduling.O;
import com.volmit.iris.util.scheduling.PrecisionStopwatch;
import org.bukkit.Location;
import org.bukkit.attribute.Attribute;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
@ -415,8 +413,7 @@ public class VisionGUI extends JPanel implements MouseWheelListener, KeyListener
}
private double getWorldX(double screenX) {
//return (mscale * screenX) + ((oxp / scale) * mscale);
return (mscale * screenX) + ((oxp / scale));
return (mscale * screenX) + ((oxp / scale) * mscale);
}
private double getWorldZ(double screenZ) {
@ -486,6 +483,13 @@ public class VisionGUI extends JPanel implements MouseWheelListener, KeyListener
hz += Math.abs(hz - lz) * 0.36;
}
if (Math.abs(lx - hx) < 0.5) {
hx = lx;
}
if (Math.abs(lz - hz) < 0.5) {
hz = lz;
}
if (centities.flip()) {
J.s(() -> {
synchronized (lastEntities) {
@ -510,8 +514,8 @@ public class VisionGUI extends JPanel implements MouseWheelListener, KeyListener
int iscale = (int) scale;
g.setColor(Color.white);
g.clearRect(0, 0, w, h);
int posX = (int) oxp;
int posZ = (int) ozp;
double offsetX = oxp / scale;
double offsetZ = ozp / scale;
m.set(3);
for (int r = 0; r < Math.max(w, h); r += iscale) {
@ -520,10 +524,14 @@ public class VisionGUI extends JPanel implements MouseWheelListener, KeyListener
int a = i - (w / 2);
int b = j - (h / 2);
if (a * a + b * b <= r * r) {
BufferedImage t = getTile(gg, iscale, Math.floorDiv((posX / iscale) + i, iscale) * iscale, Math.floorDiv((posZ / iscale) + j, iscale) * iscale, m);
int tx = (int) (Math.floor((offsetX + i) / iscale) * iscale);
int tz = (int) (Math.floor((offsetZ + j) / iscale) * iscale);
BufferedImage t = getTile(gg, iscale, tx, tz, m);
if (t != null) {
g.drawImage(t, i - ((posX / iscale) % (iscale)), j - ((posZ / iscale) % (iscale)), iscale, iscale, (img, infoflags, x, y, width, height) -> true);
int rx = Math.floorMod((int) Math.floor(offsetX), iscale);
int rz = Math.floorMod((int) Math.floor(offsetZ), iscale);
g.drawImage(t, i - rx, j - rz, iscale, iscale, (img, infoflags, x, y, width, height) -> true);
}
}
}
@ -651,8 +659,8 @@ public class VisionGUI extends JPanel implements MouseWheelListener, KeyListener
private void animateTo(double wx, double wz) {
double cx = getWorldX(getWidth() / 2);
double cz = getWorldZ(getHeight() / 2);
ox += (wx - cx);
oz += (wz - cz);
ox += ((wx - cx) / mscale) * scale;
oz += ((wz - cz) / mscale) * scale;
}
private void renderPosition(Graphics2D g, double x, double z) {