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https://github.com/VolmitSoftware/Iris.git
synced 2025-07-18 10:12:53 +00:00
More matter
This commit is contained in:
parent
a1510ffcb5
commit
3c07e7a0d8
@ -18,10 +18,12 @@
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package com.volmit.iris.core.nms;
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import com.volmit.iris.util.nbt.tag.CompoundTag;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.WorldCreator;
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import org.bukkit.block.Biome;
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import org.bukkit.entity.Entity;
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import org.bukkit.generator.ChunkGenerator;
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public interface INMSBinding {
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@ -31,6 +31,7 @@ import com.volmit.iris.engine.object.engine.IrisEngineData;
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import com.volmit.iris.engine.object.objects.IrisObjectPlacement;
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import com.volmit.iris.util.collection.KList;
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import com.volmit.iris.util.collection.KMap;
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import com.volmit.iris.util.context.IrisContext;
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import com.volmit.iris.util.documentation.BlockCoordinates;
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import com.volmit.iris.util.documentation.ChunkCoordinates;
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import com.volmit.iris.util.format.C;
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@ -59,6 +60,9 @@ public class IrisEngine extends BlockPopulator implements Engine {
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@Getter
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private final EngineTarget target;
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@Getter
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private final IrisContext context;
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@Getter
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private final EngineFramework framework;
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@ -115,6 +119,8 @@ public class IrisEngine extends BlockPopulator implements Engine {
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art = J.ar(effects::tickRandomPlayer, 0);
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J.a(this::computeBiomeMaxes);
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Iris.callEvent(new IrisEngineHotloadEvent(this));
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context = new IrisContext(this);
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context.touch();
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}
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@Override
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@ -202,6 +208,7 @@ public class IrisEngine extends BlockPopulator implements Engine {
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@ChunkCoordinates
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@Override
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public void generate(int x, int z, Hunk<BlockData> vblocks, Hunk<Biome> vbiomes, boolean multicore) {
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context.touch();
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getEngineData().getStatistics().generatedChunk();
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try {
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PrecisionStopwatch p = PrecisionStopwatch.start();
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@ -35,6 +35,7 @@ import com.volmit.iris.engine.object.meta.InventorySlotType;
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import com.volmit.iris.engine.object.regional.IrisRegion;
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import com.volmit.iris.engine.parallax.ParallaxAccess;
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import com.volmit.iris.util.collection.KList;
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import com.volmit.iris.util.context.IrisContext;
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import com.volmit.iris.util.data.B;
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import com.volmit.iris.util.data.DataProvider;
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import com.volmit.iris.util.documentation.BlockCoordinates;
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@ -62,6 +63,8 @@ import java.util.UUID;
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public interface Engine extends DataProvider, Fallible, GeneratorAccess, LootProvider, BlockUpdater, Renderer, Hotloadable {
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void close();
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IrisContext getContext();
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double getMaxBiomeObjectDensity();
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double getMaxBiomeDecoratorDensity();
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75
src/main/java/com/volmit/iris/util/context/IrisContext.java
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75
src/main/java/com/volmit/iris/util/context/IrisContext.java
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@ -0,0 +1,75 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.util.context;
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import com.volmit.iris.core.project.loader.IrisData;
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import com.volmit.iris.engine.IrisComplex;
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import com.volmit.iris.engine.framework.Engine;
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import com.volmit.iris.util.collection.KMap;
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import com.volmit.iris.util.scheduling.ChronoLatch;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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@Data
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@AllArgsConstructor
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public class IrisContext {
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private static ChronoLatch cl = new ChronoLatch(60000);
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private static KMap<Thread, IrisContext> context = new KMap<>();
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public static IrisContext get()
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{
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return context.get(Thread.currentThread());
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}
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public static void touch(IrisContext c)
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{
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synchronized (context)
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{
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context.put(Thread.currentThread(), c);
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if(cl.flip())
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{
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for(Thread i : context.k())
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{
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if(!i.isAlive())
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{
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context.remove(i);
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}
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}
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}
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}
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}
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private final Engine engine;
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public void touch()
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{
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IrisContext.touch(this);
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}
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public IrisData getData()
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{
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return engine.getData();
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}
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public IrisComplex getComplex()
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{
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return engine.getFramework().getComplex();
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}
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}
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@ -24,6 +24,7 @@ import com.volmit.iris.util.hunk.Hunk;
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import com.volmit.iris.util.hunk.storage.MappedHunk;
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import org.bukkit.World;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.entity.Entity;
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import org.objectweb.asm.ClassWriter;
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import java.io.DataInputStream;
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@ -51,6 +52,9 @@ public interface MatterSlice<T> extends Hunk<T> {
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}else if(w instanceof BlockData)
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{
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c = BlockData.class;
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}else if(w instanceof Entity)
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{
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c = Entity.class;
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}
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return c;
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@ -0,0 +1,39 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.util.matter.slices;
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import com.volmit.iris.core.project.loader.IrisRegistrant;
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import com.volmit.iris.engine.object.biome.IrisBiome;
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import com.volmit.iris.util.context.IrisContext;
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import com.volmit.iris.util.matter.Sliced;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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@Sliced
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public class BiomeMatter extends RegistryMatter<IrisBiome> {
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public BiomeMatter() {
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this(1, 1, 1);
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}
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public BiomeMatter(int width, int height, int depth) {
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super(width, height, depth, IrisBiome.class);
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}
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}
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@ -0,0 +1,33 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.util.matter.slices;
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import com.volmit.iris.core.project.loader.IrisRegistrant;
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import com.volmit.iris.engine.object.biome.IrisBiome;
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import com.volmit.iris.util.matter.Sliced;
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@Sliced
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public class RegionMatter extends RegistryMatter<IrisRegistrant> {
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public RegionMatter() {
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this(1, 1, 1);
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}
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public RegionMatter(int width, int height, int depth) {
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super(width, height, depth, IrisRegistrant.class);
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}
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}
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@ -0,0 +1,45 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.util.matter.slices;
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import com.volmit.iris.core.project.loader.IrisRegistrant;
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import com.volmit.iris.util.context.IrisContext;
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import com.volmit.iris.util.nbt.io.NBTUtil;
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import com.volmit.iris.util.nbt.tag.Tag;
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import java.io.DataInputStream;
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import java.io.DataOutputStream;
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import java.io.IOException;
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public class RegistryMatter<T extends IrisRegistrant> extends RawMatter<T> {
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public RegistryMatter(int width, int height, int depth, Class<T> c) {
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super(width, height, depth, c);
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}
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@Override
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public void writeNode(T b, DataOutputStream dos) throws IOException {
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dos.writeUTF(b.getLoadKey());
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}
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@Override
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public T readNode(DataInputStream din) throws IOException {
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IrisContext context = IrisContext.get();
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return (T) context.getData().getLoaders().get(getType()).load(din.readUTF());
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}
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}
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@ -0,0 +1,33 @@
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.util.matter.slices;
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import com.volmit.iris.engine.object.biome.IrisBiome;
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import com.volmit.iris.engine.object.spawners.IrisSpawner;
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import com.volmit.iris.util.matter.Sliced;
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@Sliced
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public class SpawnerMatter extends RegistryMatter<IrisSpawner> {
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public SpawnerMatter() {
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this(1, 1, 1);
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}
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public SpawnerMatter(int width, int height, int depth) {
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super(width, height, depth, IrisSpawner.class);
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}
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}
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