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75
src/main/java/com/volmit/iris/util/context/IrisContext.java
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75
src/main/java/com/volmit/iris/util/context/IrisContext.java
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/*
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* Iris is a World Generator for Minecraft Bukkit Servers
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* Copyright (c) 2021 Arcane Arts (Volmit Software)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.volmit.iris.util.context;
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import com.volmit.iris.core.project.loader.IrisData;
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import com.volmit.iris.engine.IrisComplex;
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import com.volmit.iris.engine.framework.Engine;
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import com.volmit.iris.util.collection.KMap;
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import com.volmit.iris.util.scheduling.ChronoLatch;
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import lombok.AllArgsConstructor;
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import lombok.Data;
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@Data
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@AllArgsConstructor
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public class IrisContext {
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private static ChronoLatch cl = new ChronoLatch(60000);
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private static KMap<Thread, IrisContext> context = new KMap<>();
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public static IrisContext get()
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{
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return context.get(Thread.currentThread());
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}
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public static void touch(IrisContext c)
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{
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synchronized (context)
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{
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context.put(Thread.currentThread(), c);
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if(cl.flip())
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{
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for(Thread i : context.k())
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{
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if(!i.isAlive())
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{
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context.remove(i);
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}
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}
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}
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}
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}
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private final Engine engine;
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public void touch()
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{
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IrisContext.touch(this);
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}
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public IrisData getData()
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{
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return engine.getData();
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}
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public IrisComplex getComplex()
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{
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return engine.getFramework().getComplex();
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}
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}
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